ref: 28fed460effbfa0310d2bd63fa994f9a3b7db275
parent: 57f4729ba2da3f992d3d29ff5b840b7f6ace0457
author: cuckydev <cuckydev@users.noreply.github.com>
date: Thu Feb 7 15:20:27 EST 2019
credit
binary files a/build/Profile - Copy.dat /dev/null differ
--- a/src/Ending.cpp
+++ b/src/Ending.cpp
@@ -40,7 +40,7 @@
{
//Draw text
RECT rc = {0, 16 * s, 320, 16 * s + 16};
- PutBitmap3(&grcFull, Strip[s].x / 0x200, Strip[s].y / 0x200, &rc, SURFACE_ID_CREDIT_CAST);
+ PutBitmap3(&grcFull, (Strip[s].x + ((WINDOW_WIDTH - 320) << 8)) / 0x200, Strip[s].y / 0x200, &rc, SURFACE_ID_CREDIT_CAST);
//Draw character
rc.left = 24 * (Strip[s].cast % 13);
@@ -47,7 +47,7 @@
rc.right = rc.left + 24;
rc.top = 24 * (Strip[s].cast / 13);
rc.bottom = rc.top + 24;
- PutBitmap3(&grcFull, Strip[s].x / 0x200 - 24, Strip[s].y / 0x200 - 8, &rc, SURFACE_ID_CASTS);
+ PutBitmap3(&grcFull, (Strip[s].x + ((WINDOW_WIDTH - 320) << 8)) / 0x200 - 24, Strip[s].y / 0x200 - 8, &rc, SURFACE_ID_CASTS);
}
}
}
@@ -116,7 +116,8 @@
void PutIllust()
{
RECT rcIllust = {0, 0, 160, 240};
- PutBitmap3(&grcFull, Illust.x / 0x200, 0, &rcIllust, SURFACE_ID_CREDITS_IMAGE);
+ RECT rcClip = {(WINDOW_WIDTH - 320) / 2, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
+ PutBitmap3(&rcClip, (Illust.x + ((WINDOW_WIDTH - 320) << 8)) / 0x200, (WINDOW_HEIGHT - 240) / 2, &rcIllust, SURFACE_ID_CREDITS_IMAGE);
}
//Load illustration
@@ -183,7 +184,10 @@
Illust.act_no = 0;
//Modify cliprect
- grcGame.left = 160;
+ grcGame.left = WINDOW_WIDTH / 2;
+ grcGame.right = ((WINDOW_WIDTH - 320) / 2) + 320;
+ grcGame.top = (WINDOW_HEIGHT - 240) / 2;
+ grcGame.bottom = ((WINDOW_HEIGHT - 240) / 2) + 240;
//Reload casts
if (!ReloadBitmap_File("casts", SURFACE_ID_CASTS))
--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -114,7 +114,7 @@
SetFadeMask();
//Reset cliprect and flags
- grcGame.left = 0;
+ grcGame = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
g_GameFlags = 3;
CutNoise();
@@ -290,7 +290,7 @@
}
//Reset cliprect, flags, and give the player the nikumaru counter
- grcGame.left = 0;
+ grcGame = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
g_GameFlags = 0;
gMC.equip |= 0x100;
--- a/src/TextScr.cpp
+++ b/src/TextScr.cpp
@@ -14,6 +14,7 @@
#include "Frame.h"
#include "MycParam.h"
#include "Flags.h"
+#include "Ending.h"
#include "Profile.h"
#include "Map.h"
#include "MiniMap.h"
@@ -1203,6 +1204,23 @@
z = GetTextScriptNo(gTS.p_read + 4);
SetNumberTextScript(z);
gTS.p_read += 8;
+ }
+ else if (IS_COMMAND('C','R','E'))
+ {
+ g_GameFlags |= 8;
+ StartCreditScript();
+ gTS.p_read += 4;
+ }
+ else if (IS_COMMAND('S','I','L'))
+ {
+ z = GetTextScriptNo(gTS.p_read + 4);
+ SetCreditIllust(z);
+ gTS.p_read += 8;
+ }
+ else if (IS_COMMAND('C','I','L'))
+ {
+ CutCreditIllust();
+ gTS.p_read += 4;
}
else if (IS_COMMAND('E','S','C'))
{