ref: 2bf46dc700265f3a58184746cfe389bd59b80ec3
parent: 014d1283961f87c0cbfc65b8a58b0399dc52967c
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sat Apr 20 01:00:43 EDT 2019
A bunch of CMake file cleanup
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.7.2)
-if ((${CMAKE_VERSION} VERSION_EQUAL 3.9) OR (${CMAKE_VERSION} VERSION_GREATER 3.9))
+if((${CMAKE_VERSION} VERSION_EQUAL 3.9) OR (${CMAKE_VERSION} VERSION_GREATER 3.9))
cmake_policy(SET CMP0069 NEW)
endif()
@@ -25,6 +25,21 @@
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
+if(MSVC)
+ # Static-link the CRT, so we don't need to lug around 10 different DLLs
+ foreach(FLAG_VAR
+ CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
+ CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
+ if(${FLAG_VAR} MATCHES "/MD")
+ string(REGEX REPLACE "/MD" "/MT" ${FLAG_VAR} "${${FLAG_VAR}}")
+ endif()
+ endforeach()
+endif()
+
+##
+# CSE2
+##
+
add_executable(CSE2
src/ArmsItem.cpp
src/ArmsItem.h
@@ -221,7 +236,7 @@
)
# Handle options
-if (JAPANESE)
+if(JAPANESE)
set(BUILD_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/build_jp")
list(APPEND RESOURCES "BITMAP/PIXEL_JP.bmp")
target_compile_definitions(CSE2 PRIVATE JAPANESE)
@@ -230,20 +245,20 @@
list(APPEND RESOURCES "BITMAP/PIXEL.bmp")
endif()
-if (FIX_BUGS)
+if(FIX_BUGS)
target_compile_definitions(CSE2 PRIVATE FIX_BUGS)
endif()
-if (EXISTS "/opt/vc/include/bcm_host.h") # Detect Raspberry Pi
+if(EXISTS "/opt/vc/include/bcm_host.h") # Detect Raspberry Pi
target_compile_definitions(CSE2 PRIVATE RASPBERRY_PI)
endif()
-if (NONPORTABLE)
+if(NONPORTABLE)
target_compile_definitions(CSE2 PRIVATE NONPORTABLE)
endif()
# Make some tweaks if we're targetting Windows
-if (WIN32)
+if(WIN32)
target_sources(CSE2 PRIVATE "res/ICON/ICON.rc")
target_compile_definitions(CSE2 PRIVATE WINDOWS)
set_target_properties(CSE2 PROPERTIES WIN32_EXECUTABLE YES) # Disable the console window
@@ -251,8 +266,24 @@
list(APPEND RESOURCES "ICON/ICON_MINI.bmp")
endif()
+# Make some tweaks if we're using MSVC
+if(MSVC)
+ # Work around MSVC2003's lack of stdint.h
+ include(CheckIncludeFiles)
+ check_include_files(stdint.h STDINT_EXISTS)
+ if(NOT STDINT_EXISTS)
+ target_include_directories(CSE2 PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/msvc/msvc2003")
+ endif()
+
+ # Shut up those stupid warnings
+ target_compile_definitions(CSE2 PRIVATE _CRT_SECURE_NO_WARNINGS)
+endif()
+
# Magic to convert resources to header files
-add_executable(bin2h src/misc/bin2h.c)
+add_executable(bin2h "src/misc/bin2h.c")
+if(MSVC)
+ target_compile_definitions(bin2h PRIVATE _CRT_SECURE_NO_WARNINGS) # Shut up those stupid warnings
+endif()
foreach(FILENAME IN LISTS RESOURCES)
set(IN_DIR "${CMAKE_CURRENT_SOURCE_DIR}/res")
set(OUT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src/Resource")
@@ -266,65 +297,39 @@
target_sources(CSE2 PRIVATE "${OUT_DIR}/${FILENAME}.h")
endforeach()
-if (NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
- if ((${CMAKE_VERSION} VERSION_EQUAL 3.9) OR (${CMAKE_VERSION} VERSION_GREATER 3.9))
- # Enable link-time optimisation if available
+# Enable link-time optimisation if available
+if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
+ if((${CMAKE_VERSION} VERSION_EQUAL 3.9) OR (${CMAKE_VERSION} VERSION_GREATER 3.9))
include(CheckIPOSupported)
check_ipo_supported(RESULT result)
- if (result)
+ if(result)
set_target_properties(CSE2 PROPERTIES INTERPROCEDURAL_OPTIMIZATION TRUE)
endif()
endif()
endif()
-if (MSVC)
- # Find dependencies
-
+# Find dependencies
+if(MSVC)
# In MSVC we just use our own provided copy of SDL2 and FreeType
- set(SDL2_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/include")
- set(FREETYPE_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/msvc/freetype/include")
+ target_include_directories(CSE2 PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/include" "${CMAKE_CURRENT_SOURCE_DIR}/msvc/freetype/include")
- if (CMAKE_CL_64)
- set(SDL2_LIBRARIES "${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/lib/x64/SDL2.lib;${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/lib/x64/SDL2main.lib")
- set(FREETYPE_LIBRARIES "${CMAKE_CURRENT_SOURCE_DIR}/msvc/freetype/win64/freetype.lib")
+ if(CMAKE_CL_64)
+ target_link_libraries(CSE2 "${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/lib/x64/SDL2.lib" "${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/lib/x64/SDL2main.lib" "${CMAKE_CURRENT_SOURCE_DIR}/msvc/freetype/win64/freetype.lib")
else()
- set(SDL2_LIBRARIES "${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/lib/x86/SDL2.lib;${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/lib/x86/SDL2main.lib")
- set(FREETYPE_LIBRARIES "${CMAKE_CURRENT_SOURCE_DIR}/msvc/freetype/win32/freetype.lib")
+ target_link_libraries(CSE2 "${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/lib/x86/SDL2.lib" "${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/lib/x86/SDL2main.lib" "${CMAKE_CURRENT_SOURCE_DIR}/msvc/freetype/win32/freetype.lib")
endif()
+elseif(MSYS)
+ target_link_libraries(CSE2 -static)
- # Static-link the CRT, so we don't need to lug around 10 different DLLs
- foreach(FLAG_VAR
- CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
- CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
- if(${FLAG_VAR} MATCHES "/MD")
- string(REGEX REPLACE "/MD" "/MT" ${FLAG_VAR} "${${FLAG_VAR}}")
- endif()
- endforeach()
-
- # Work around MSVC2003's lack of stdint.h
- include(CheckIncludeFiles)
- check_include_files(stdint.h STDINT_EXISTS)
- if (NOT STDINT_EXISTS)
- target_include_directories(CSE2 PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/msvc/msvc2003")
- endif()
-
- # Shut up those stupid warnings
- target_compile_definitions(CSE2 PRIVATE _CRT_SECURE_NO_WARNINGS)
-elseif (MSYS)
# Fall back on pkg-config, since cmake's static support sucks
find_package(PkgConfig REQUIRED)
pkg_check_modules(SDL2 REQUIRED sdl2)
- set(SDL2_INCLUDE_DIRS ${SDL2_STATIC_INCLUDE_DIRS})
- set(SDL2_CFLAGS_OTHER ${SDL2_STATIC_CFLAGS_OTHER})
- set(SDL2_LIBRARIES ${SDL2_STATIC_LIBRARIES})
-
pkg_check_modules(FREETYPE REQUIRED freetype2)
- set(FREETYPE_INCLUDE_DIRS ${FREETYPE_STATIC_INCLUDE_DIRS})
- set(FREETYPE_CFLAGS_OTHER ${FREETYPE_STATIC_CFLAGS_OTHER})
- set(FREETYPE_LIBRARIES ${FREETYPE_STATIC_LIBRARIES})
- target_link_libraries(CSE2 -static)
+ target_include_directories(CSE2 PRIVATE ${SDL2_STATIC_INCLUDE_DIRS} ${FREETYPE_STATIC_INCLUDE_DIRS})
+ target_compile_options(CSE2 PRIVATE ${SDL2_STATIC_CFLAGS_OTHER} ${FREETYPE_STATIC_CFLAGS_OTHER})
+ target_link_libraries(CSE2 ${SDL2_STATIC_LIBRARIES} ${FREETYPE_STATIC_LIBRARIES})
else()
# SDL2 has no standard way of being used by cmake, so avoid
# that mess entirely and just use pkg-config instead
@@ -332,12 +337,13 @@
pkg_check_modules(SDL2 REQUIRED sdl2)
find_package(Freetype REQUIRED)
+
+ target_include_directories(CSE2 PRIVATE ${SDL2_INCLUDE_DIRS} ${FREETYPE_INCLUDE_DIRS})
+ target_compile_options(CSE2 PRIVATE ${SDL2_CFLAGS_OTHER} ${FREETYPE_CFLAGS_OTHER})
+ target_link_libraries(CSE2 ${SDL2_LIBRARIES} ${FREETYPE_LIBRARIES})
endif()
-target_include_directories(CSE2 PRIVATE ${SDL2_INCLUDE_DIRS} ${FREETYPE_INCLUDE_DIRS})
-target_compile_options(CSE2 PRIVATE ${SDL2_CFLAGS_OTHER} ${FREETYPE_CFLAGS_OTHER})
-target_link_libraries(CSE2 ${SDL2_LIBRARIES} ${FREETYPE_LIBRARIES})
-
+# Send executable to the build_en/build_jp directory
set_target_properties(CSE2 PROPERTIES
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${BUILD_DIRECTORY}
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${BUILD_DIRECTORY}
@@ -345,8 +351,9 @@
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${BUILD_DIRECTORY}
)
-if (MSVC)
- if (CMAKE_CL_64)
+# Also send across SDL2.dll if using MSVC
+if(MSVC)
+ if(CMAKE_CL_64)
set(SDL2_DLL_ARCH "x64")
else()
set(SDL2_DLL_ARCH "x86")
@@ -357,31 +364,38 @@
)
endif()
-# Now for DoConfig
+##
+# DoConfig
+##
add_executable(DoConfig "DoConfig/DoConfig.cpp" "DoConfig/icon.rc")
-set_target_properties(DoConfig PROPERTIES WIN32_EXECUTABLE YES) # Disable the console window
+# Windows tweak
+if(WIN32)
+ set_target_properties(DoConfig PROPERTIES WIN32_EXECUTABLE YES) # Disable the console window
+endif()
+# MSVC tweak
+if(MSVC)
+ target_compile_definitions(DoConfig PRIVATE _CRT_SECURE_NO_WARNINGS) # Shut up those stupid warnings
+endif()
+
# Find FLTK
-if (MSVC)
+if(MSVC)
# Use local copy
target_include_directories(DoConfig PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/msvc/fltk/include")
- if (CMAKE_CL_64)
+ if(CMAKE_CL_64)
target_link_libraries(DoConfig "${CMAKE_CURRENT_SOURCE_DIR}/msvc/fltk/lib/x64/fltk.lib")
else()
target_link_libraries(DoConfig "${CMAKE_CURRENT_SOURCE_DIR}/msvc/fltk/lib/x86/fltk.lib")
# Since the x86 version was built with MSVC2003, we need to enable backwards compatibility on newer compilers
- if ((MSVC_VERSION EQUAL 1900) OR (MSVC_VERSION GREATER 1900))
+ if((MSVC_VERSION EQUAL 1900) OR (MSVC_VERSION GREATER 1900))
target_link_libraries(DoConfig "legacy_stdio_definitions.lib")
endif()
endif()
-
- # Shut up those stupid warnings
- target_compile_definitions(DoConfig PRIVATE _CRT_SECURE_NO_WARNINGS)
-elseif (MSYS)
+elseif(MSYS)
target_link_libraries(DoConfig -static)
# Do crazy nonsense to link the static version
@@ -388,7 +402,7 @@
find_package(FLTK REQUIRED)
target_include_directories(DoConfig PRIVATE ${FLTK_INCLUDE_DIRS})
- if (NOT FLTK_CONFIG_SCRIPT)
+ if(NOT FLTK_CONFIG_SCRIPT)
find_program(FLTK_CONFIG_SCRIPT fltk-config)
endif()
@@ -400,6 +414,7 @@
target_link_libraries(DoConfig ${FLTK_LIBRARIES})
endif()
+# Send executable to the build_en/build_jp directory
set_target_properties(DoConfig PROPERTIES
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${BUILD_DIRECTORY}
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${BUILD_DIRECTORY}
@@ -407,12 +422,12 @@
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${BUILD_DIRECTORY}
)
-if (NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
- if ((${CMAKE_VERSION} VERSION_EQUAL 3.9) OR (${CMAKE_VERSION} VERSION_GREATER 3.9))
- # Enable link-time optimisation if available
+# Enable link-time optimisation if available
+if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
+ if((${CMAKE_VERSION} VERSION_EQUAL 3.9) OR (${CMAKE_VERSION} VERSION_GREATER 3.9))
include(CheckIPOSupported)
check_ipo_supported(RESULT result)
- if (result)
+ if(result)
set_target_properties(DoConfig PROPERTIES INTERPROCEDURAL_OPTIMIZATION TRUE)
endif()
endif()