shithub: cstory

Download patch

ref: 38a00ec88a41f3f12edce32753933eac78cb7a20
parent: 3a837a109082ddff8363aa01a8cbc3fe23c66a5d
author: Gabriel Ravier <gabravier@gmail.com>
date: Tue Sep 17 07:09:29 EDT 2019

More tabs to spaces for trailing comments

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>

--- a/src/ArmsItem.cpp
+++ b/src/ArmsItem.cpp
@@ -104,13 +104,13 @@
 	while (i < ARMS_MAX)
 	{
 		if (gArmsData[i].code == code1)
-			break;	// Found
+			break; // Found
 
 		++i;
 	}
 
 	if (i == ARMS_MAX)
-		return FALSE;	// Not found
+		return FALSE; // Not found
 
 	// Initialize new weapon replacing old one, but adding the maximum ammunition to that of the old weapon.
 	gArmsData[i].level = 1;