ref: 3d94702bea267035144836a5929129fd848b4d79
dir: /DoConfig/fltk/src/Fl_Pixmap.cxx/
// // "$Id$" // // Pixmap drawing code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2015 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // Draws X pixmap data, keeping it stashed in a server pixmap so it // redraws fast. // See fl_draw_pixmap.cxx for code used to get the actual data into pixmap. // Implemented without using the xpm library (which I can't use because // it interferes with the color cube used by fl_draw_image). #include <config.h> #include <FL/Fl.H> #include <FL/fl_draw.H> #include <FL/x.H> #include <FL/Fl_Widget.H> #include <FL/Fl_Menu_Item.H> #include <FL/Fl_Pixmap.H> #include <FL/Fl_Printer.H> #if defined(USE_X11) # if HAVE_X11_XREGION_H # include <X11/Xregion.h> # else // if the X11/Xregion.h header is not available, we assume this is the layout of an X11 Region: typedef struct { short x1, x2, y1, y2; } BOX; struct _XRegion { long size; long numRects; BOX *rects; BOX extents; }; # endif // HAVE_X11_XREGION_H #endif // USE_X11 #include <stdio.h> #include "flstring.h" #include <ctype.h> #ifdef WIN32 extern void fl_release_dc(HWND, HDC); // located in Fl_win32.cxx #endif extern uchar **fl_mask_bitmap; // used by fl_draw_pixmap.cxx to store mask void fl_restore_clip(); // in fl_rect.cxx void Fl_Pixmap::measure() { int W, H; // ignore empty or bad pixmap data: if (w()<0 && data()) { fl_measure_pixmap(data(), W, H); w(W); h(H); } } void Fl_Pixmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) { fl_graphics_driver->draw(this, XP, YP, WP, HP, cx, cy); } static int start(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy, int &X, int &Y, int &W, int &H) { // ignore empty or bad pixmap data: if (!pxm->data()) { return 2; } if (WP == -1) { WP = w; HP = h; } if (!w) { return 2; } // account for current clip region (faster on Irix): fl_clip_box(XP,YP,WP,HP,X,Y,W,H); cx += X-XP; cy += Y-YP; // clip the box down to the size of image, quit if empty: if (cx < 0) {W += cx; X -= cx; cx = 0;} if (cx+W > w) W = w-cx; if (W <= 0) return 1; if (cy < 0) {H += cy; Y -= cy; cy = 0;} if (cy+H > h) H = h-cy; if (H <= 0) return 1; return 0; } int Fl_Pixmap::prepare(int XP, int YP, int WP, int HP, int &cx, int &cy, int &X, int &Y, int &W, int &H) { if (w() < 0) measure(); int code = start(this, XP, YP, WP, HP, w(), h(), cx, cy, X, Y, W, H); if (code) { if (code == 2) draw_empty(XP, YP); return 1; } if (!id_) { #ifdef __APPLE__ id_ = Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(w(), h()); #else id_ = fl_create_offscreen(w(), h()); #endif fl_begin_offscreen((Fl_Offscreen)id_); #ifndef __APPLE__ uchar *bitmap = 0; fl_mask_bitmap = &bitmap; #endif fl_draw_pixmap(data(), 0, 0, FL_BLACK); #ifndef __APPLE__ #if defined(WIN32) extern UINT win_pixmap_bg_color; // computed by fl_draw_pixmap() this->pixmap_bg_color = win_pixmap_bg_color; #endif fl_mask_bitmap = 0; if (bitmap) { mask_ = fl_create_bitmask(w(), h(), bitmap); delete[] bitmap; } #endif fl_end_offscreen(); } return 0; } //------------------------------------------------------------------------------ #ifdef __APPLE__ // Apple, Mac OS X //------------------------------------------------------------------------------ void Fl_Quartz_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) { int X, Y, W, H; if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return; copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy); } //------------------------------------------------------------------------------ #elif defined(WIN32) // Windows GDI //------------------------------------------------------------------------------ void Fl_GDI_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) { int X, Y, W, H; if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return; if (pxm->mask_) { HDC new_gc = CreateCompatibleDC(fl_gc); int save = SaveDC(new_gc); SelectObject(new_gc, (void*)pxm->mask_); BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND); SelectObject(new_gc, (void*)pxm->id_); BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT); RestoreDC(new_gc,save); DeleteDC(new_gc); } else { copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy); } } #if FLTK_ABI_VERSION < 10301 UINT Fl_Pixmap::pixmap_bg_color = 0; #endif void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) { int X, Y, W, H; if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return; typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT); static HMODULE hMod = NULL; static fl_transp_func fl_TransparentBlt = NULL; if (!hMod) { hMod = LoadLibrary("MSIMG32.DLL"); if(hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt"); } if (fl_TransparentBlt) { HDC new_gc = CreateCompatibleDC(fl_gc); int save = SaveDC(new_gc); SelectObject(new_gc, (void*)pxm->id_); // print all of offscreen but its parts in background color fl_TransparentBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, W, H, pxm->pixmap_bg_color ); RestoreDC(new_gc,save); DeleteDC(new_gc); } else { copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy); } } //------------------------------------------------------------------------------ #else // X11, Xlib //------------------------------------------------------------------------------ void Fl_Xlib_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) { int X, Y, W, H; if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return; if (pxm->mask_) { // make X use the bitmap as a mask: XSetClipMask(fl_display, fl_gc, pxm->mask_); XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy); if (clip_region()) { // At this point, XYWH is the bounding box of the intersection between // the current clip region and the (portion of the) pixmap we have to draw. // The current clip region is often a rectangle. But, when a window with rounded // corners is moved above another window, expose events may create a complex clip // region made of several (e.g., 10) rectangles. We have to draw only in the clip // region, and also to mask out the transparent pixels of the image. This can't // be done in a single Xlib call for a multi-rectangle clip region. Thus, we // process each rectangle of the intersection between the clip region and XYWH. // See also STR #3206. Region r = XRectangleRegion(X,Y,W,H); XIntersectRegion(r, clip_region(), r); int X1, Y1, W1, H1; for (int i = 0; i < r->numRects; i++) { X1 = r->rects[i].x1; Y1 = r->rects[i].y1; W1 = r->rects[i].x2 - r->rects[i].x1; H1 = r->rects[i].y2 - r->rects[i].y1; copy_offscreen(X1, Y1, W1, H1, pxm->id_, cx + (X1 - X), cy + (Y1 - Y)); } XDestroyRegion(r); } else { copy_offscreen(X, Y, W, H, pxm->id_, cx, cy); } // put the old clip region back XSetClipOrigin(fl_display, fl_gc, 0, 0); restore_clip(); } else copy_offscreen(X, Y, W, H, pxm->id_, cx, cy); } //------------------------------------------------------------------------------ #endif // (platform-specific) //------------------------------------------------------------------------------ /** The destructor frees all memory and server resources that are used by the pixmap. */ Fl_Pixmap::~Fl_Pixmap() { uncache(); delete_data(); } void Fl_Pixmap::uncache() { if (id_) { fl_delete_offscreen((Fl_Offscreen)id_); id_ = 0; } if (mask_) { fl_delete_bitmask((Fl_Bitmask)mask_); mask_ = 0; } } void Fl_Pixmap::label(Fl_Widget* widget) { widget->image(this); } void Fl_Pixmap::label(Fl_Menu_Item* m) { Fl::set_labeltype(_FL_IMAGE_LABEL, labeltype, Fl_Image::measure); m->label(_FL_IMAGE_LABEL, (const char*)this); } void Fl_Pixmap::copy_data() { if (alloc_data) return; char **new_data, // New data array **new_row; // Current row in image int i, // Looping var ncolors, // Number of colors in image chars_per_pixel,// Characters per color chars_per_line; // Characters per line // Figure out how many colors there are, and how big they are... sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel); chars_per_line = chars_per_pixel * w() + 1; // Allocate memory for the new array... if (ncolors < 0) new_data = new char *[h() + 2]; else new_data = new char *[h() + ncolors + 1]; new_data[0] = new char[strlen(data()[0]) + 1]; strcpy(new_data[0], data()[0]); // Copy colors... if (ncolors < 0) { // Copy FLTK colormap values... ncolors = -ncolors; new_row = new_data + 1; *new_row = new char[ncolors * 4]; memcpy(*new_row, data()[1], ncolors * 4); ncolors = 1; new_row ++; } else { // Copy standard XPM colormap values... for (i = 0, new_row = new_data + 1; i < ncolors; i ++, new_row ++) { *new_row = new char[strlen(data()[i + 1]) + 1]; strcpy(*new_row, data()[i + 1]); } } // Copy image data... for (i = 0; i < h(); i ++, new_row ++) { *new_row = new char[chars_per_line]; memcpy(*new_row, data()[i + ncolors + 1], chars_per_line); } // Update pointers... data((const char **)new_data, h() + ncolors + 1); alloc_data = 1; } Fl_Image *Fl_Pixmap::copy(int W, int H) { Fl_Pixmap *new_image; // New pixmap // Optimize the simple copy where the width and height are the same... if (W == w() && H == h()) { // Make an exact copy of the image and return it... new_image = new Fl_Pixmap(data()); new_image->copy_data(); return new_image; } if (W <= 0 || H <= 0) return 0; // OK, need to resize the image data; allocate memory and char **new_data, // New array for image data **new_row, // Pointer to row in image data *new_ptr, // Pointer into new array new_info[255]; // New information line const char *old_ptr; // Pointer into old array int i, // Looping var c, // Channel number sy, // Source coordinate dx, dy, // Destination coordinates xerr, yerr, // X & Y errors xmod, ymod, // X & Y moduli xstep, ystep; // X & Y step increments int ncolors, // Number of colors in image chars_per_pixel,// Characters per color chars_per_line; // Characters per line // Figure out how many colors there are, and how big they are... sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel); chars_per_line = chars_per_pixel * W + 1; sprintf(new_info, "%d %d %d %d", W, H, ncolors, chars_per_pixel); // Figure out Bresenham step/modulus values... xmod = w() % W; xstep = (w() / W) * chars_per_pixel; ymod = h() % H; ystep = h() / H; // Allocate memory for the new array... if (ncolors < 0) new_data = new char *[H + 2]; else new_data = new char *[H + ncolors + 1]; new_data[0] = new char[strlen(new_info) + 1]; strcpy(new_data[0], new_info); // Copy colors... if (ncolors < 0) { // Copy FLTK colormap values... ncolors = -ncolors; new_row = new_data + 1; *new_row = new char[ncolors * 4]; memcpy(*new_row, data()[1], ncolors * 4); ncolors = 1; new_row ++; } else { // Copy standard XPM colormap values... for (i = 0, new_row = new_data + 1; i < ncolors; i ++, new_row ++) { *new_row = new char[strlen(data()[i + 1]) + 1]; strcpy(*new_row, data()[i + 1]); } } // Scale the image using a nearest-neighbor algorithm... for (dy = H, sy = 0, yerr = H; dy > 0; dy --, new_row ++) { *new_row = new char[chars_per_line]; new_ptr = *new_row; for (dx = W, xerr = W, old_ptr = data()[sy + ncolors + 1]; dx > 0; dx --) { for (c = 0; c < chars_per_pixel; c ++) *new_ptr++ = old_ptr[c]; old_ptr += xstep; xerr -= xmod; if (xerr <= 0) { xerr += W; old_ptr += chars_per_pixel; } } *new_ptr = '\0'; sy += ystep; yerr -= ymod; if (yerr <= 0) { yerr += H; sy ++; } } new_image = new Fl_Pixmap((char*const*)new_data); new_image->alloc_data = 1; return new_image; } void Fl_Pixmap::color_average(Fl_Color c, float i) { // Delete any existing pixmap/mask objects... uncache(); // Allocate memory as needed... copy_data(); // Get the color to blend with... uchar r, g, b; unsigned ia, ir, ig, ib; Fl::get_color(c, r, g, b); if (i < 0.0f) i = 0.0f; else if (i > 1.0f) i = 1.0f; ia = (unsigned)(256 * i); ir = r * (256 - ia); ig = g * (256 - ia); ib = b * (256 - ia); // Update the colormap to do the blend... char line[255]; // New colormap line int color, // Looping var ncolors, // Number of colors in image chars_per_pixel;// Characters per color sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel); if (ncolors < 0) { // Update FLTK colormap... ncolors = -ncolors; uchar *cmap = (uchar *)(data()[1]); for (color = 0; color < ncolors; color ++, cmap += 4) { cmap[1] = (ia * cmap[1] + ir) >> 8; cmap[2] = (ia * cmap[2] + ig) >> 8; cmap[3] = (ia * cmap[3] + ib) >> 8; } } else { // Update standard XPM colormap... for (color = 0; color < ncolors; color ++) { // look for "c word", or last word if none: const char *p = data()[color + 1] + chars_per_pixel + 1; const char *previous_word = p; for (;;) { while (*p && isspace(*p)) p++; char what = *p++; while (*p && !isspace(*p)) p++; while (*p && isspace(*p)) p++; if (!*p) {p = previous_word; break;} if (what == 'c') break; previous_word = p; while (*p && !isspace(*p)) p++; } if (fl_parse_color(p, r, g, b)) { r = (ia * r + ir) >> 8; g = (ia * g + ig) >> 8; b = (ia * b + ib) >> 8; if (chars_per_pixel > 1) sprintf(line, "%c%c c #%02X%02X%02X", data()[color + 1][0], data()[color + 1][1], r, g, b); else sprintf(line, "%c c #%02X%02X%02X", data()[color + 1][0], r, g, b); delete[] (char *)data()[color + 1]; ((char **)data())[color + 1] = new char[strlen(line) + 1]; strcpy((char *)data()[color + 1], line); } } } } void Fl_Pixmap::delete_data() { if (alloc_data) { for (int i = 0; i < count(); i ++) delete[] (char *)data()[i]; delete[] (char **)data(); } } void Fl_Pixmap::set_data(const char * const * p) { int height, // Number of lines in image ncolors; // Number of colors in image if (p) { sscanf(p[0],"%*d%d%d", &height, &ncolors); if (ncolors < 0) data(p, height + 2); else data(p, height + ncolors + 1); } } void Fl_Pixmap::desaturate() { // Delete any existing pixmap/mask objects... uncache(); // Allocate memory as needed... copy_data(); // Update the colormap to grayscale... char line[255]; // New colormap line int i, // Looping var ncolors, // Number of colors in image chars_per_pixel;// Characters per color uchar r, g, b; sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel); if (ncolors < 0) { // Update FLTK colormap... ncolors = -ncolors; uchar *cmap = (uchar *)(data()[1]); for (i = 0; i < ncolors; i ++, cmap += 4) { g = (uchar)((cmap[1] * 31 + cmap[2] * 61 + cmap[3] * 8) / 100); cmap[1] = cmap[2] = cmap[3] = g; } } else { // Update standard XPM colormap... for (i = 0; i < ncolors; i ++) { // look for "c word", or last word if none: const char *p = data()[i + 1] + chars_per_pixel + 1; const char *previous_word = p; for (;;) { while (*p && isspace(*p)) p++; char what = *p++; while (*p && !isspace(*p)) p++; while (*p && isspace(*p)) p++; if (!*p) {p = previous_word; break;} if (what == 'c') break; previous_word = p; while (*p && !isspace(*p)) p++; } if (fl_parse_color(p, r, g, b)) { g = (uchar)((r * 31 + g * 61 + b * 8) / 100); if (chars_per_pixel > 1) sprintf(line, "%c%c c #%02X%02X%02X", data()[i + 1][0], data()[i + 1][1], g, g, g); else sprintf(line, "%c c #%02X%02X%02X", data()[i + 1][0], g, g, g); delete[] (char *)data()[i + 1]; ((char **)data())[i + 1] = new char[strlen(line) + 1]; strcpy((char *)data()[i + 1], line); } } } } // // End of "$Id$". //