ref: 3d94702bea267035144836a5929129fd848b4d79
dir: /DoConfig/fltk/src/forms_timer.cxx/
// // "$Id$" // // Forms timer object for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2010 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // Emulate the Forms Timer object // You don't want to use this if you just want a timeout, call // Fl::add_timeout directly! #include <FL/Fl.H> #include <FL/Fl_Timer.H> #include <FL/fl_draw.H> #include <FL/forms.H> #ifdef WIN32 # ifdef __MWERKS__ # include <time.h> # else # include <sys/types.h> # include <sys/timeb.h> # endif #else # include <time.h> # include <sys/time.h> #endif #include <stdio.h> #define FL_TIMER_BLINKRATE 0.2 void fl_gettime(long* sec, long* usec) { #ifdef WIN32 # ifdef __MWERKS__ time_t localTime = time(NULL); struct tm *now = localtime(&localTime); *sec = now->tm_sec + 60*now->tm_min + 3600*now->tm_hour + 24*3600*now->tm_yday; *usec = 0; # else struct timeb tp; ftime(&tp); *sec = (long) tp.time; *usec = tp.millitm * 1000; # endif #else struct timeval tp; struct timezone tzp; gettimeofday(&tp, &tzp); *sec = tp.tv_sec; *usec = tp.tv_usec; #endif } void Fl_Timer::draw() { int tt; Fl_Color col; char str[32]; if (!on || delay>0.0) col = color(); else if ((int) (delay / FL_TIMER_BLINKRATE) % 2) col = color(); else col = selection_color(); draw_box(box(), col); if (type() == FL_VALUE_TIMER && delay>0.0) { double d = direction_ ? total-delay : delay; if (d < 60.0) sprintf(str, "%.1f", d); else { tt = (int) ((d+0.05) / 60.0); sprintf(str, "%d:%04.1f", tt, d - 60.0 * tt); } fl_font(labelfont(), labelsize()); fl_color(labelcolor()); fl_draw(str, x(), y(), w(), h(), FL_ALIGN_CENTER); } else draw_label(); } void Fl_Timer::stepcb(void* v) { ((Fl_Timer*)v)->step(); } void Fl_Timer::step() { if (!on) return; double lastdelay = delay; long sec, usec; fl_gettime(&sec, &usec); delay -= (double) (sec - lastsec) + (double) (usec - lastusec) / 1000000.0; lastsec = sec; lastusec = usec; if (lastdelay > 0.0 && delay <= 0.0) { if (type() == FL_HIDDEN_TIMER) { on = 0; delay = 0; } else { redraw(); Fl::add_timeout(FL_TIMER_BLINKRATE, stepcb, this); } set_changed(); do_callback(); } else { if (type() == FL_VALUE_TIMER) redraw(); Fl::add_timeout(FL_TIMER_BLINKRATE, stepcb, this); } } int Fl_Timer::handle(int event) { if (event == FL_RELEASE && delay <= 0) value(0.0); return 0; } /** Destroys the timer and removes the timeout. */ Fl_Timer::~Fl_Timer() { Fl::remove_timeout(stepcb, this); } /** Creates a new Fl_Timer widget using the given type, position, size, and label string. The type parameter can be any of the following symbolic constants: \li FL_NORMAL_TIMER - The timer just does the callback and displays the string "Timer" in the widget. \li FL_VALUE_TIMER - The timer does the callback and displays the current timer value in the widget. \li FL_HIDDEN_TIMER - The timer just does the callback and does not display anything. */ Fl_Timer::Fl_Timer(uchar t, int X, int Y, int W, int H, const char* l) : Fl_Widget(X, Y, W, H, l) { box(FL_DOWN_BOX); selection_color(FL_RED); delay = 0; on = 0; direction_ = 0; type(t); if (t == FL_HIDDEN_TIMER) clear_visible(); if (t == FL_VALUE_TIMER) align(FL_ALIGN_LEFT); } /** Sets the current timer value */ void Fl_Timer::value(double d) { delay = total = d; on = (d > 0.0); fl_gettime(&(lastsec), &(lastusec)); if (type() != FL_HIDDEN_TIMER) redraw(); Fl::remove_timeout(stepcb, this); if (on) Fl::add_timeout(FL_TIMER_BLINKRATE, stepcb, this); } /** Gets or sets whether the timer is suspended.*/ void Fl_Timer::suspended(char d) { if (!d) { if (on) return; on = (delay > 0.0); fl_gettime(&(lastsec), &(lastusec)); if (on) Fl::add_timeout(FL_TIMER_BLINKRATE, stepcb, this); } else { if (!on) return; on = 0; Fl::remove_timeout(stepcb, this); } } // // End of "$Id$". //