shithub: cstory

Download patch

ref: 4301fc613e768ef2c6d55d9d44a7e73bf83a907c
parent: 9ad14b897e1473670dc5de69e566d22ecbb0e19c
author: Gabriel Ravier <gabravier@gmail.com>
date: Sat Apr 11 21:10:15 EDT 2020

Backends/Rendering/SDLTexture: `!x` -> `x == NULL`

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>

--- a/src/Backends/Rendering/SDLTexture.cpp
+++ b/src/Backends/Rendering/SDLTexture.cpp
@@ -313,7 +313,7 @@
 
 	unsigned char *buffer = (unsigned char*)malloc(width * height * 4);
 
-	if (!buffer)
+	if (buffer == NULL)
 	{
 		Backend_PrintError("Couldn't allocate memory for surface buffer: %s", SDL_GetError());
 		return;