ref: 4530bb6847f522d23c1c04a0adb5351632519616
parent: 01ddc5e92332c23fc59f956910d1c14d38b669b9
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sat Feb 23 17:46:30 EST 2019
Added MSVC2003 project and dependencies For those not in the know, Visual Studio 2003 was what Pixel used to compile Cave Story. Getting this to compile in its original environment goes a long way to ensuring this decompilation's accuracy, since it allows us to check if the code creates the exact same assembly. Since the decompilation doesn't include the original DirectX/WinAPI backends yet, compatible SDL2 and Freetype .lib files are provided.