ref: 47ed4d7bfd002c3b71e66ce79a435b47e3a80f87
dir: /external/glfw/src/glx_context.c/
//======================================================================== // GLFW 3.3 GLX - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org> // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // It is fine to use C99 in this file because it will not be built with VS //======================================================================== #include "internal.h" #include <string.h> #include <stdlib.h> #include <assert.h> #ifndef GLXBadProfileARB #define GLXBadProfileARB 13 #endif // Returns the specified attribute of the specified GLXFBConfig // static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib) { int value; glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value); return value; } // Return the GLXFBConfig most closely matching the specified hints // static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result) { GLXFBConfig* nativeConfigs; _GLFWfbconfig* usableConfigs; const _GLFWfbconfig* closest; int i, nativeCount, usableCount; const char* vendor; GLFWbool trustWindowBit = GLFW_TRUE; // HACK: This is a (hopefully temporary) workaround for Chromium // (VirtualBox GL) not setting the window bit on any GLXFBConfigs vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR); if (vendor && strcmp(vendor, "Chromium") == 0) trustWindowBit = GLFW_FALSE; nativeConfigs = glXGetFBConfigs(_glfw.x11.display, _glfw.x11.screen, &nativeCount); if (!nativeConfigs || !nativeCount) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: No GLXFBConfigs returned"); return GLFW_FALSE; } usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); usableCount = 0; for (i = 0; i < nativeCount; i++) { const GLXFBConfig n = nativeConfigs[i]; _GLFWfbconfig* u = usableConfigs + usableCount; // Only consider RGBA GLXFBConfigs if (!(getGLXFBConfigAttrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT)) continue; // Only consider window GLXFBConfigs if (!(getGLXFBConfigAttrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT)) { if (trustWindowBit) continue; } if (desired->transparent) { XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n); if (vi) { u->transparent = _glfwIsVisualTransparentX11(vi->visual); XFree(vi); } } u->redBits = getGLXFBConfigAttrib(n, GLX_RED_SIZE); u->greenBits = getGLXFBConfigAttrib(n, GLX_GREEN_SIZE); u->blueBits = getGLXFBConfigAttrib(n, GLX_BLUE_SIZE); u->alphaBits = getGLXFBConfigAttrib(n, GLX_ALPHA_SIZE); u->depthBits = getGLXFBConfigAttrib(n, GLX_DEPTH_SIZE); u->stencilBits = getGLXFBConfigAttrib(n, GLX_STENCIL_SIZE); u->accumRedBits = getGLXFBConfigAttrib(n, GLX_ACCUM_RED_SIZE); u->accumGreenBits = getGLXFBConfigAttrib(n, GLX_ACCUM_GREEN_SIZE); u->accumBlueBits = getGLXFBConfigAttrib(n, GLX_ACCUM_BLUE_SIZE); u->accumAlphaBits = getGLXFBConfigAttrib(n, GLX_ACCUM_ALPHA_SIZE); u->auxBuffers = getGLXFBConfigAttrib(n, GLX_AUX_BUFFERS); if (getGLXFBConfigAttrib(n, GLX_STEREO)) u->stereo = GLFW_TRUE; if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER)) u->doublebuffer = GLFW_TRUE; if (_glfw.glx.ARB_multisample) u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES); if (_glfw.glx.ARB_framebuffer_sRGB || _glfw.glx.EXT_framebuffer_sRGB) u->sRGB = getGLXFBConfigAttrib(n, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB); u->handle = (uintptr_t) n; usableCount++; } closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); if (closest) *result = (GLXFBConfig) closest->handle; XFree(nativeConfigs); free(usableConfigs); return closest != NULL; } // Create the OpenGL context using legacy API // static GLXContext createLegacyContextGLX(_GLFWwindow* window, GLXFBConfig fbconfig, GLXContext share) { return glXCreateNewContext(_glfw.x11.display, fbconfig, GLX_RGBA_TYPE, share, True); } static void makeContextCurrentGLX(_GLFWwindow* window) { if (window) { if (!glXMakeCurrent(_glfw.x11.display, window->context.glx.window, window->context.glx.handle)) { _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to make context current"); return; } } else { if (!glXMakeCurrent(_glfw.x11.display, None, NULL)) { _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to clear current context"); return; } } _glfwPlatformSetTls(&_glfw.contextSlot, window); } static void swapBuffersGLX(_GLFWwindow* window) { glXSwapBuffers(_glfw.x11.display, window->context.glx.window); } static void swapIntervalGLX(int interval) { _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); if (_glfw.glx.EXT_swap_control) { _glfw.glx.SwapIntervalEXT(_glfw.x11.display, window->context.glx.window, interval); } else if (_glfw.glx.MESA_swap_control) _glfw.glx.SwapIntervalMESA(interval); else if (_glfw.glx.SGI_swap_control) { if (interval > 0) _glfw.glx.SwapIntervalSGI(interval); } } static int extensionSupportedGLX(const char* extension) { const char* extensions = glXQueryExtensionsString(_glfw.x11.display, _glfw.x11.screen); if (extensions) { if (_glfwStringInExtensionString(extension, extensions)) return GLFW_TRUE; } return GLFW_FALSE; } static GLFWglproc getProcAddressGLX(const char* procname) { if (_glfw.glx.GetProcAddress) return _glfw.glx.GetProcAddress((const GLubyte*) procname); else if (_glfw.glx.GetProcAddressARB) return _glfw.glx.GetProcAddressARB((const GLubyte*) procname); else return _glfw_dlsym(_glfw.glx.handle, procname); } static void destroyContextGLX(_GLFWwindow* window) { if (window->context.glx.window) { glXDestroyWindow(_glfw.x11.display, window->context.glx.window); window->context.glx.window = None; } if (window->context.glx.handle) { glXDestroyContext(_glfw.x11.display, window->context.glx.handle); window->context.glx.handle = NULL; } } ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// // Initialize GLX // GLFWbool _glfwInitGLX(void) { int i; const char* sonames[] = { #if defined(_GLFW_GLX_LIBRARY) _GLFW_GLX_LIBRARY, #elif defined(__CYGWIN__) "libGL-1.so", #else "libGL.so.1", "libGL.so", #endif NULL }; if (_glfw.glx.handle) return GLFW_TRUE; for (i = 0; sonames[i]; i++) { _glfw.glx.handle = _glfw_dlopen(sonames[i]); if (_glfw.glx.handle) break; } if (!_glfw.glx.handle) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to load GLX"); return GLFW_FALSE; } _glfw.glx.GetFBConfigs = _glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigs"); _glfw.glx.GetFBConfigAttrib = _glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigAttrib"); _glfw.glx.GetClientString = _glfw_dlsym(_glfw.glx.handle, "glXGetClientString"); _glfw.glx.QueryExtension = _glfw_dlsym(_glfw.glx.handle, "glXQueryExtension"); _glfw.glx.QueryVersion = _glfw_dlsym(_glfw.glx.handle, "glXQueryVersion"); _glfw.glx.DestroyContext = _glfw_dlsym(_glfw.glx.handle, "glXDestroyContext"); _glfw.glx.MakeCurrent = _glfw_dlsym(_glfw.glx.handle, "glXMakeCurrent"); _glfw.glx.SwapBuffers = _glfw_dlsym(_glfw.glx.handle, "glXSwapBuffers"); _glfw.glx.QueryExtensionsString = _glfw_dlsym(_glfw.glx.handle, "glXQueryExtensionsString"); _glfw.glx.CreateNewContext = _glfw_dlsym(_glfw.glx.handle, "glXCreateNewContext"); _glfw.glx.CreateWindow = _glfw_dlsym(_glfw.glx.handle, "glXCreateWindow"); _glfw.glx.DestroyWindow = _glfw_dlsym(_glfw.glx.handle, "glXDestroyWindow"); _glfw.glx.GetProcAddress = _glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress"); _glfw.glx.GetProcAddressARB = _glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB"); _glfw.glx.GetVisualFromFBConfig = _glfw_dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig"); if (!_glfw.glx.GetFBConfigs || !_glfw.glx.GetFBConfigAttrib || !_glfw.glx.GetClientString || !_glfw.glx.QueryExtension || !_glfw.glx.QueryVersion || !_glfw.glx.DestroyContext || !_glfw.glx.MakeCurrent || !_glfw.glx.SwapBuffers || !_glfw.glx.QueryExtensionsString || !_glfw.glx.CreateNewContext || !_glfw.glx.CreateWindow || !_glfw.glx.DestroyWindow || !_glfw.glx.GetProcAddress || !_glfw.glx.GetProcAddressARB || !_glfw.glx.GetVisualFromFBConfig) { _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to load required entry points"); return GLFW_FALSE; } if (!glXQueryExtension(_glfw.x11.display, &_glfw.glx.errorBase, &_glfw.glx.eventBase)) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX extension not found"); return GLFW_FALSE; } if (!glXQueryVersion(_glfw.x11.display, &_glfw.glx.major, &_glfw.glx.minor)) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to query GLX version"); return GLFW_FALSE; } if (_glfw.glx.major == 1 && _glfw.glx.minor < 3) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX version 1.3 is required"); return GLFW_FALSE; } if (extensionSupportedGLX("GLX_EXT_swap_control")) { _glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) getProcAddressGLX("glXSwapIntervalEXT"); if (_glfw.glx.SwapIntervalEXT) _glfw.glx.EXT_swap_control = GLFW_TRUE; } if (extensionSupportedGLX("GLX_SGI_swap_control")) { _glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) getProcAddressGLX("glXSwapIntervalSGI"); if (_glfw.glx.SwapIntervalSGI) _glfw.glx.SGI_swap_control = GLFW_TRUE; } if (extensionSupportedGLX("GLX_MESA_swap_control")) { _glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) getProcAddressGLX("glXSwapIntervalMESA"); if (_glfw.glx.SwapIntervalMESA) _glfw.glx.MESA_swap_control = GLFW_TRUE; } if (extensionSupportedGLX("GLX_ARB_multisample")) _glfw.glx.ARB_multisample = GLFW_TRUE; if (extensionSupportedGLX("GLX_ARB_framebuffer_sRGB")) _glfw.glx.ARB_framebuffer_sRGB = GLFW_TRUE; if (extensionSupportedGLX("GLX_EXT_framebuffer_sRGB")) _glfw.glx.EXT_framebuffer_sRGB = GLFW_TRUE; if (extensionSupportedGLX("GLX_ARB_create_context")) { _glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) getProcAddressGLX("glXCreateContextAttribsARB"); if (_glfw.glx.CreateContextAttribsARB) _glfw.glx.ARB_create_context = GLFW_TRUE; } if (extensionSupportedGLX("GLX_ARB_create_context_robustness")) _glfw.glx.ARB_create_context_robustness = GLFW_TRUE; if (extensionSupportedGLX("GLX_ARB_create_context_profile")) _glfw.glx.ARB_create_context_profile = GLFW_TRUE; if (extensionSupportedGLX("GLX_EXT_create_context_es2_profile")) _glfw.glx.EXT_create_context_es2_profile = GLFW_TRUE; if (extensionSupportedGLX("GLX_ARB_create_context_no_error")) _glfw.glx.ARB_create_context_no_error = GLFW_TRUE; if (extensionSupportedGLX("GLX_ARB_context_flush_control")) _glfw.glx.ARB_context_flush_control = GLFW_TRUE; return GLFW_TRUE; } // Terminate GLX // void _glfwTerminateGLX(void) { // NOTE: This function must not call any X11 functions, as it is called // after XCloseDisplay (see _glfwPlatformTerminate for details) if (_glfw.glx.handle) { _glfw_dlclose(_glfw.glx.handle); _glfw.glx.handle = NULL; } } #define setAttrib(a, v) \ { \ assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ attribs[index++] = a; \ attribs[index++] = v; \ } // Create the OpenGL or OpenGL ES context // GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) { int attribs[40]; GLXFBConfig native = NULL; GLXContext share = NULL; if (ctxconfig->share) share = ctxconfig->share->context.glx.handle; if (!chooseGLXFBConfig(fbconfig, &native)) { _glfwInputError(GLFW_FORMAT_UNAVAILABLE, "GLX: Failed to find a suitable GLXFBConfig"); return GLFW_FALSE; } if (ctxconfig->client == GLFW_OPENGL_ES_API) { if (!_glfw.glx.ARB_create_context || !_glfw.glx.ARB_create_context_profile || !_glfw.glx.EXT_create_context_es2_profile) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: OpenGL ES requested but GLX_EXT_create_context_es2_profile is unavailable"); return GLFW_FALSE; } } if (ctxconfig->forward) { if (!_glfw.glx.ARB_create_context) { _glfwInputError(GLFW_VERSION_UNAVAILABLE, "GLX: Forward compatibility requested but GLX_ARB_create_context_profile is unavailable"); return GLFW_FALSE; } } if (ctxconfig->profile) { if (!_glfw.glx.ARB_create_context || !_glfw.glx.ARB_create_context_profile) { _glfwInputError(GLFW_VERSION_UNAVAILABLE, "GLX: An OpenGL profile requested but GLX_ARB_create_context_profile is unavailable"); return GLFW_FALSE; } } _glfwGrabErrorHandlerX11(); if (_glfw.glx.ARB_create_context) { int index = 0, mask = 0, flags = 0; if (ctxconfig->client == GLFW_OPENGL_API) { if (ctxconfig->forward) flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; } else mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT; if (ctxconfig->debug) flags |= GLX_CONTEXT_DEBUG_BIT_ARB; if (ctxconfig->robustness) { if (_glfw.glx.ARB_create_context_robustness) { if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) { setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, GLX_NO_RESET_NOTIFICATION_ARB); } else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) { setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, GLX_LOSE_CONTEXT_ON_RESET_ARB); } flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB; } } if (ctxconfig->release) { if (_glfw.glx.ARB_context_flush_control) { if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) { setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); } else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) { setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); } } } if (ctxconfig->noerror) { if (_glfw.glx.ARB_create_context_no_error) setAttrib(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE); } // NOTE: Only request an explicitly versioned context when necessary, as // explicitly requesting version 1.0 does not always return the // highest version supported by the driver if (ctxconfig->major != 1 || ctxconfig->minor != 0) { setAttrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); setAttrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); } if (mask) setAttrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask); if (flags) setAttrib(GLX_CONTEXT_FLAGS_ARB, flags); setAttrib(None, None); window->context.glx.handle = _glfw.glx.CreateContextAttribsARB(_glfw.x11.display, native, share, True, attribs); // HACK: This is a fallback for broken versions of the Mesa // implementation of GLX_ARB_create_context_profile that fail // default 1.0 context creation with a GLXBadProfileARB error in // violation of the extension spec if (!window->context.glx.handle) { if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB && ctxconfig->client == GLFW_OPENGL_API && ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE && ctxconfig->forward == GLFW_FALSE) { window->context.glx.handle = createLegacyContextGLX(window, native, share); } } } else { window->context.glx.handle = createLegacyContextGLX(window, native, share); } _glfwReleaseErrorHandlerX11(); if (!window->context.glx.handle) { _glfwInputErrorX11(GLFW_VERSION_UNAVAILABLE, "GLX: Failed to create context"); return GLFW_FALSE; } window->context.glx.window = glXCreateWindow(_glfw.x11.display, native, window->x11.handle, NULL); if (!window->context.glx.window) { _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create window"); return GLFW_FALSE; } window->context.makeCurrent = makeContextCurrentGLX; window->context.swapBuffers = swapBuffersGLX; window->context.swapInterval = swapIntervalGLX; window->context.extensionSupported = extensionSupportedGLX; window->context.getProcAddress = getProcAddressGLX; window->context.destroy = destroyContextGLX; return GLFW_TRUE; } #undef setAttrib // Returns the Visual and depth of the chosen GLXFBConfig // GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig, Visual** visual, int* depth) { GLXFBConfig native; XVisualInfo* result; if (!chooseGLXFBConfig(fbconfig, &native)) { _glfwInputError(GLFW_FORMAT_UNAVAILABLE, "GLX: Failed to find a suitable GLXFBConfig"); return GLFW_FALSE; } result = glXGetVisualFromFBConfig(_glfw.x11.display, native); if (!result) { _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to retrieve Visual for GLXFBConfig"); return GLFW_FALSE; } *visual = result->visual; *depth = result->depth; XFree(result); return GLFW_TRUE; } ////////////////////////////////////////////////////////////////////////// ////// GLFW native API ////// ////////////////////////////////////////////////////////////////////////// GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle) { _GLFWwindow* window = (_GLFWwindow*) handle; _GLFW_REQUIRE_INIT_OR_RETURN(NULL); if (window->context.client == GLFW_NO_API) { _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); return NULL; } return window->context.glx.handle; } GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle) { _GLFWwindow* window = (_GLFWwindow*) handle; _GLFW_REQUIRE_INIT_OR_RETURN(None); if (window->context.client == GLFW_NO_API) { _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); return None; } return window->context.glx.window; }