ref: 4ca6e12257518e1ff278996f26e82e1cd212a6b8
parent: 9c1d7cd3f819fcc3cb0a634ef5ca2ff3777c9cca
author: Clownacy <Clownacy@users.noreply.github.com>
date: Thu Nov 5 14:44:55 EST 2020
Output smdh to build3ds folder No point in it cluttering-up the game folders.
--- a/README.md
+++ b/README.md
@@ -204,13 +204,13 @@
need to make an `.smdh` file:
```
-bannertool makesmdh -i $DEVKITPRO/libctru/default_icon.png -s "CSE2" -l "Port of Cave Story" -p "Clownacy" -o game_english/smdh.smdh
+bannertool makesmdh -i $DEVKITPRO/libctru/default_icon.png -s "CSE2" -l "Port of Cave Story" -p "Clownacy" -o build3ds/smdh.smdh
```
We can finally generate a `.3dsx` file:
```
-3dsxtool game_english/CSE2 game_english/CSE2.3dsx --romfs=game_english/data --smdh=game_english/smdh.smdh
+3dsxtool game_english/CSE2 game_english/CSE2.3dsx --romfs=game_english/data --smdh=build3ds/smdh.smdh
```
## Licensing