shithub: cstory

Download patch

ref: 564d42dbd23a369d7d575b176e93fc0721fb407d
parent: 32a879ca58c048a3d09380d6d74d242ffe7bffd2
author: Gabriel Ravier <gabravier@gmail.com>
date: Mon Jun 29 12:13:14 EDT 2020

src: Change from using asprintf-based code to using std::string-based code

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>

--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -171,14 +171,6 @@
 	"src/Backends/Controller.h"
 	"src/Backends/Misc.h"
 	"src/Backends/Rendering.h"
-	"src/Helpers/Asprintf.cpp"
-	"src/Helpers/Asprintf.h"
-	"src/Helpers/Vasprintf.cpp"
-	"src/Helpers/Vasprintf.h"
-	"src/Helpers/FopenFormatted.cpp"
-	"src/Helpers/FopenFormatted.h"
-	"src/Helpers/Strdup.cpp"
-	"src/Helpers/Strdup.h"
 )
 
 set(RESOURCES
--- a/src/ArmsItem.cpp
+++ b/src/ArmsItem.cpp
@@ -416,12 +416,9 @@
 int CampLoop(void)
 {
 	RECT rcView = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
-	int ret = enum_ESCRETURN_continue;
 
 	// Save the current script path (to restore it when we get out of the inventory)
-	char *old_script_path = GetTextScriptPath();
-	if (old_script_path == NULL)
-		return enum_ESCRETURN_exit;
+	std::string old_script_path = GetTextScriptPath();
 
 	// Load the inventory script
 	LoadTextScript2("ArmsItem.tsc");
@@ -452,11 +449,9 @@
 			switch (Call_Escape())
 			{
 				case enum_ESCRETURN_exit:
-					free(old_script_path);
 					return enum_ESCRETURN_exit;
 
 				case enum_ESCRETURN_restart:
-					free(old_script_path);
 					return enum_ESCRETURN_restart;
 			}
 		}
@@ -467,11 +462,9 @@
 		switch (TextScriptProc())
 		{
 			case enum_ESCRETURN_exit:
-				free(old_script_path);
 				return enum_ESCRETURN_exit;
 
 			case enum_ESCRETURN_restart:
-				free(old_script_path);
 				return enum_ESCRETURN_restart;
 		}
 
@@ -500,16 +493,12 @@
 		}
 
 		if (!Flip_SystemTask())
-		{
-			free(old_script_path);
 			return enum_ESCRETURN_exit;
-		}
 	}
 
 	// Resume original script
-	LoadTextScript_Stage(old_script_path);
+	LoadTextScript_Stage(old_script_path.c_str());
 	gArmsEnergyX = 32; // Displays weapon rotation animation in case the weapon was changed
-	free(old_script_path);
 	return enum_ESCRETURN_continue;
 }
 
--- a/src/Back.cpp
+++ b/src/Back.cpp
@@ -13,7 +13,6 @@
 #include "Main.h"
 #include "Map.h"
 #include "Stage.h"
-#include "Helpers/FopenFormatted.h"
 
 BACK gBack;
 int gWaterY;
@@ -26,7 +25,7 @@
 	color_black = GetCortBoxColor(RGB(0, 0, 0x10));
 
 	// Get width and height
-	FILE *fp = fopenFormatted("rb", "%s/%s.pbm", gDataPath, fName);
+	FILE *fp = fopen((gDataPath + '/' + fName + ".pbm").c_str(), "rb");
 	if (fp == NULL)
 		return FALSE;
 
--- a/src/Backends/Misc.h
+++ b/src/Backends/Misc.h
@@ -1,6 +1,7 @@
 #pragma once
 
 #include "../Attributes.h"
+#include <string>
 
 enum
 {
@@ -86,7 +87,7 @@
 bool Backend_Init(void);
 void Backend_Deinit(void);
 void Backend_PostWindowCreation(void);
-bool Backend_GetBasePath(char **string_buffer);
+bool Backend_GetBasePath(std::string *string_buffer);
 void Backend_HideMouse(void);
 void Backend_SetWindowIcon(const unsigned char *rgb_pixels, unsigned int width, unsigned int height);
 void Backend_SetCursor(const unsigned char *rgb_pixels, unsigned int width, unsigned int height);
--- a/src/Backends/Platform/GLFW3.cpp
+++ b/src/Backends/Platform/GLFW3.cpp
@@ -181,7 +181,7 @@
 	glfwSetWindowSizeCallback(window, WindowSizeCallback);
 }
 
-bool Backend_GetBasePath(char **string_buffer)
+bool Backend_GetBasePath(std::string *string_buffer)
 {
 	(void)string_buffer;
 
--- a/src/Backends/Platform/Null.cpp
+++ b/src/Backends/Platform/Null.cpp
@@ -1,4 +1,5 @@
 #include "../Misc.h"
+#include <string>
 
 bool Backend_Init(void)
 {
@@ -15,7 +16,7 @@
 	
 }
 
-bool Backend_GetBasePath(char **string_buffer)
+bool Backend_GetBasePath(std::string *string_buffer)
 {
 	(void)string_buffer;
 
--- a/src/Backends/Platform/SDL2.cpp
+++ b/src/Backends/Platform/SDL2.cpp
@@ -13,7 +13,6 @@
 #include "../../Organya.h"
 #include "../../Profile.h"
 #include "../../Resource.h"
-#include "../../Helpers/Strdup.h"
 
 #define DO_KEY(SDL_KEY, BACKEND_KEY) \
 	case SDL_KEY: \
@@ -85,7 +84,7 @@
 	
 }
 
-bool Backend_GetBasePath(char **string_buffer)
+bool Backend_GetBasePath(std::string *string_buffer)
 {
 #ifdef _WIN32
 	// SDL_GetBasePath returns a UTF-8 string, but Windows' fopen uses (extended?) ASCII.
@@ -92,6 +91,8 @@
 	// This is apparently a problem for accented characters, as they will make fopen fail.
 	// So, instead, we rely on argv[0], as that will put the accented characters in a
 	// format Windows will understand.
+	(void)string_buffer;
+
 	return false;
 #else
 	char *base_path = SDL_GetBasePath();
@@ -101,7 +102,7 @@
 	// Trim the trailing '/'
 	size_t base_path_length = strlen(base_path);
 	base_path[base_path_length - 1] = '\0';
-	*string_buffer = strdup(base_path);
+	*string_buffer = base_path;
 	SDL_free(base_path);
 
 	return true;
--- a/src/Backends/Platform/WiiU.cpp
+++ b/src/Backends/Platform/WiiU.cpp
@@ -56,12 +56,12 @@
 	
 }
 
-bool Backend_GetBasePath(char **string_buffer)
+bool Backend_GetBasePath(std::string *string_buffer)
 {
 #ifdef JAPANESE
-	*string_buffer = asprintf("%s/CSE-portable-jp", WHBGetSdCardMountPath());
+	*string_buffer = std::string{WHBGetSdCardMountPath()} + "/CSE-portable-jp";
 #else
-	*string_buffer = asprintf("%s/CSE-portable-en", WHBGetSdCardMountPath());
+	*string_buffer = std::string{WHBGetSdCardMountPath()} + "/CSE-portable-en";
 #endif
 	return true;
 }
--- a/src/Config.cpp
+++ b/src/Config.cpp
@@ -7,7 +7,6 @@
 #include "Config.h"
 #include "File.h"
 #include "Main.h"
-#include "Helpers/FopenFormatted.h"
 
 const char* const gConfigName = "Config.dat";
 const char* const gProof = "DOUKUTSU20041206";
@@ -18,7 +17,7 @@
 	memset(conf, 0, sizeof(CONFIG));
 
 	// Open file
-	FILE *fp = fopenFormatted("rb", "%s/%s", gModulePath, gConfigName);
+	FILE *fp = fopen((gModulePath + '/' + gConfigName).c_str(), "rb");
 	if (fp == NULL)
 		return FALSE;
 
--- a/src/Draw.cpp
+++ b/src/Draw.cpp
@@ -18,7 +18,6 @@
 #include "MapName.h"
 #include "Resource.h"
 #include "TextScr.h"
-#include "Helpers/Asprintf.h"
 
 typedef enum SurfaceType
 {
@@ -251,15 +250,11 @@
 // TODO - Inaccurate stack frame
 BOOL MakeSurface_File(const char *name, SurfaceID surf_no)
 {
-	char *path;
+	std::string path = gDataPath + '/' + name + ".pbm";
 
-	if (asprintf(&path, "%s/%s.pbm", gDataPath, name) < 0)
-		return FALSE;
-
-	if (!IsEnableBitmap(path))
+	if (!IsEnableBitmap(path.c_str()))
 	{
-		ErrorLog(path, 0);
-		free(path);
+		ErrorLog(path.c_str(), 0);
 		return FALSE;
 	}
 
@@ -270,7 +265,6 @@
 #endif
 	{
 		ErrorLog("surface no", surf_no);
-		free(path);
 		return FALSE;
 	}
 
@@ -277,20 +271,17 @@
 	if (surf[surf_no] != NULL)
 	{
 		ErrorLog("existing", surf_no);
-		free(path);
 		return FALSE;
 	}
 
 	unsigned int width, height;
-	unsigned char *image_buffer = DecodeBitmapFromFile(path, &width, &height);
+	unsigned char *image_buffer = DecodeBitmapFromFile(path.c_str(), &width, &height);
 
 	if (image_buffer == NULL)
 	{
-		ErrorLog(path, 1);
-		free(path);
+		ErrorLog(path.c_str(), 1);
 		return FALSE;
 	}
-	free(path);
 
 	surf[surf_no] = RenderBackend_CreateSurface(width * mag, height * mag, false);
 
@@ -349,14 +340,11 @@
 // TODO - Inaccurate stack frame
 BOOL ReloadBitmap_File(const char *name, SurfaceID surf_no)
 {
-	char *path;
-	if (asprintf(&path, "%s/%s.pbm", gDataPath, name) < 0)
-		return FALSE;
+	std::string path = gDataPath + '/' + name + ".pbm";
 
-	if (!IsEnableBitmap(path))
+	if (!IsEnableBitmap(path.c_str()))
 	{
-		ErrorLog(path, 0);
-		free(path);
+		ErrorLog(path.c_str(), 0);
 		return FALSE;
 	}
 
@@ -367,20 +355,17 @@
 #endif
 	{
 		ErrorLog("surface no", surf_no);
-		free(path);
 		return FALSE;
 	}
 
 	unsigned int width, height;
-	unsigned char *image_buffer = DecodeBitmapFromFile(path, &width, &height);
+	unsigned char *image_buffer = DecodeBitmapFromFile(path.c_str(), &width, &height);
 
 	if (image_buffer == NULL)
 	{
-		ErrorLog(path, 1);
-		free(path);
+		ErrorLog(path.c_str(), 1);
 		return FALSE;
 	}
-	free(path);
 
 	if (!ScaleAndUploadSurface(image_buffer, width, height, surf_no))
 	{
@@ -659,10 +644,6 @@
 {
 	(void)name;	// Unused in this branch
 
-	char *path;
-	if (asprintf(&path, "%s/Font/font", gDataPath) < 0)
-		return;
-
 	// Get font size
 	unsigned int width, height;
 
@@ -679,7 +660,7 @@
 			break;
 	}
 
-	font = LoadFont(path, width, height);
+	font = LoadFont((gDataPath + "/Font/font").c_str(), width, height);
 }
 
 void PutText(int x, int y, const char *text, unsigned long color)
--- a/src/Ending.cpp
+++ b/src/Ending.cpp
@@ -16,7 +16,6 @@
 #include "Organya.h"
 #include "Stage.h"
 #include "TextScr.h"
-#include "Helpers/Asprintf.h"
 
 struct CREDIT
 {
@@ -226,27 +225,17 @@
 	}
 
 	// Open file
-	char *path;
-	if (asprintf(&path, "%s/%s", gDataPath, credit_script) < 0)
-		return FALSE;
-
-	Credit.size = GetFileSizeLong(path);
+	std::string path = gDataPath + '/' + credit_script;
+	Credit.size = GetFileSizeLong(path.c_str());
 	if (Credit.size == -1)
-	{
-		free(path);
 		return FALSE;
-	}
 
 	// Allocate buffer data
 	Credit.pData = (char*)malloc(Credit.size);
 	if (Credit.pData == NULL)
-	{
-		free(path);
 		return FALSE;
-	}
 
-	fp = fopen(path, "rb");
-	free(path);
+	fp = fopen(path.c_str(), "rb");
 	if (fp == NULL)
 	{
 		free(Credit.pData);
--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -44,7 +44,6 @@
 #include "Star.h"
 #include "TextScr.h"
 #include "ValueView.h"
-#include "Helpers/Asprintf.h"
 
 int g_GameFlags;
 int gCounter;
@@ -702,13 +701,9 @@
 
 	PlaySoundObject(7, -1);
 
-	char *path;
-	if (asprintf(&path, "%s/npc.tbl", gDataPath) < 0)
-		return FALSE;
+	std::string path = gDataPath + "/npc.tbl";
 
-	BOOL load_npc_table_succeeded = LoadNpcTable(path);
-	free(path);
-	if (!load_npc_table_succeeded)
+	if (!LoadNpcTable(path.c_str()))
 	{
 #ifdef JAPANESE
 		Backend_ShowMessageBox("エラー", "NPCテーブルが読めない");
--- a/src/Generic.cpp
+++ b/src/Generic.cpp
@@ -8,8 +8,6 @@
 #include "WindowsWrapper.h"
 
 #include "Main.h"
-#include "Helpers/Asprintf.h"
-#include "Helpers/FopenFormatted.h"
 
 void GetCompileDate(int *year, int *month, int *day)
 {
@@ -52,19 +50,12 @@
 
 void DeleteLog(void)
 {
-	char *path;
-
-	if (asprintf(&path, "%s/debug.txt", gModulePath) < 0)
-		return;
-
-	remove(path);
-	free(path);
+	remove((gModulePath + "/debug.txt").c_str());
 }
 
 BOOL WriteLog(const char *string, int value1, int value2, int value3)
 {
-	FILE *fp = fopenFormatted("a+", "%s/debug.txt", gModulePath);
-
+	FILE *fp = fopen((gModulePath + "/debug.txt").c_str(), "a+");
 	if (fp == NULL)
 		return FALSE;
 
@@ -75,8 +66,7 @@
 
 BOOL IsKeyFile(const char *name)
 {
-	FILE *file = fopenFormatted("rb", "%s/%s", gModulePath, name);
-
+	FILE *file = fopen((gModulePath + '/' + name).c_str(), "rb");
 	if (file == NULL)
 		return FALSE;
 
@@ -104,15 +94,12 @@
 
 BOOL ErrorLog(const char *string, int value)
 {
-	char *path;
-	if (asprintf(&path, "%s/%s", gModulePath, "error.log") < 0)
-		return FALSE;
+	std::string path = gModulePath + "/error.log";
 
-	if (GetFileSizeLong(path) > 0x19000)	// Purge the error log if it gets too big, I guess
-		remove(path);
+	if (GetFileSizeLong(path.c_str()) > 0x19000)	// Purge the error log if it gets too big, I guess
+		remove(path.c_str());
 
-	FILE *fp = fopen(path, "a+");
-	free(path);
+	FILE *fp = fopen(path.c_str(), "a+");
 	if (fp == NULL)
 		return FALSE;
 
--- a/src/Helpers/Asprintf.cpp
+++ /dev/null
@@ -1,18 +1,0 @@
-#ifndef _GNU_SOURCE
-
-#include "Asprintf.h"
-#include "Vasprintf.h"
-#include "../Attributes.h"
-#include <stdarg.h>
-
-ATTRIBUTE_FORMAT(printf, 2, 3) ATTRIBUTE_WARN_UNUSED_RESULT int asprintf(char **result_string, const char *format_string, ...)
-{
-	// Handle variadic arguments and redirect to vasprintf
-	va_list arguments_local;
-	va_start(arguments_local, format_string);
-	int retVal = vasprintf(result_string, format_string, arguments_local);
-	va_end(arguments_local);	// Destroy arguments_local
-	return retVal;
-}
-
-#endif
--- a/src/Helpers/Asprintf.h
+++ /dev/null
@@ -1,15 +1,0 @@
-#pragma once
-
-// If <stdio.h> defines asprintf for us, use its definition
-#ifdef _GNU_SOURCE
-
-#include <stdio.h>
-
-#else
-
-#include "../Attributes.h"
-#define asprintf Portable_asprintf
-
-ATTRIBUTE_FORMAT(printf, 2, 3) ATTRIBUTE_WARN_UNUSED_RESULT int asprintf(char **resultString, const char *formatString, ...);
-
-#endif
--- a/src/Helpers/FopenFormatted.cpp
+++ /dev/null
@@ -1,23 +1,0 @@
-#include "FopenFormatted.h"
-#include "../Attributes.h"
-#include <stdio.h>
-#include <stdarg.h>
-#include <stdlib.h>
-
-ATTRIBUTE_FORMAT(printf, 2, 3) ATTRIBUTE_WARN_UNUSED_RESULT FILE *fopenFormatted(const char *mode, const char *format_string, ...)
-{
-	// Handle variadic arguments and redirect to vasprintf
-	va_list arguments_local;
-	va_start(arguments_local, format_string);
-	char *path;
-	int vasprintf_retval = vasprintf(&path, format_string, arguments_local);
-	va_end(arguments_local);	// Destroy arguments_local
-
-	if (vasprintf_retval < 0)
-		return NULL;
-
-	FILE *file = fopen(path, mode);
-	free(path);
-
-	return file;
-}
--- a/src/Helpers/FopenFormatted.h
+++ /dev/null
@@ -1,5 +1,0 @@
-#pragma once
-#include "../Attributes.h"
-#include <stdio.h>
-
-ATTRIBUTE_FORMAT(printf, 2, 3) ATTRIBUTE_WARN_UNUSED_RESULT FILE *fopenFormatted(const char *mode, const char *formatString, ...);
--- a/src/Helpers/Strdup.cpp
+++ /dev/null
@@ -1,20 +1,0 @@
-#include <assert.h>
-#if !(_XOPEN_SOURCE >= 500 || _POSIX_C_SOURCE >= 200809L)
-
-#include "Strdup.h"
-#include "../Attributes.h"
-#include <string.h>
-#include <stdlib.h>
-
-ATTRIBUTE_MALLOC ATTRIBUTE_NONNULL((1)) char *strdup(const char *duplicated_string)
-{
-	size_t duplicatedStringLength = strlen(duplicated_string) + sizeof(char);	// Length of the whole string, plus the terminator
-	char *returnedString = (char *)malloc(duplicatedStringLength);	// Memory for the new string is obtained with malloc. malloc also sets errno to ENOMEM on failure, which is exactly what we want for conformance
-
-	if (returnedString)	// If the result of malloc was NULL, allocation failed copying into it would be UB
-		memcpy(returnedString, duplicated_string, duplicatedStringLength);	// Copy the entire duplicated string (including the null terminator)
-
-	return returnedString;	// Returns a pointer to the duplicated string on success, NULL if insufficient memory was available
-}
-
-#endif
--- a/src/Helpers/Strdup.h
+++ /dev/null
@@ -1,16 +1,0 @@
-#pragma once
-#include <assert.h>	// Probably the smallest header that will include <features.h> on systems with it
-
-// If <string.h> defines strdup for us, use its definition
-#if (_XOPEN_SOURCE >= 500 || _POSIX_C_SOURCE >= 200809L)
-
-#include <string.h>
-
-#else
-
-#include "../Attributes.h"
-#define strdup Portable_strdup
-
-ATTRIBUTE_MALLOC ATTRIBUTE_NONNULL(1) char *strdup(const char *duplicatedString);
-
-#endif
--- a/src/Helpers/Vasprintf.cpp
+++ /dev/null
@@ -1,32 +1,0 @@
-#ifndef _GNU_SOURCE
-
-#include "Vasprintf.h"
-#include "../Attributes.h"
-#include <stdarg.h>
-#include <stddef.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-ATTRIBUTE_FORMAT(printf, 2, 0) ATTRIBUTE_WARN_UNUSED_RESULT int vasprintf(char **result_string, const char *format_string, va_list arguments)
-{
-	const int error_return_value = -1;	// According to the man page, this is returned on error
-	va_list arguments_local;
-	va_copy(arguments_local, arguments);	// Copy the arguments so we can actually use them
-
-	int size = vsnprintf(NULL, 0, format_string, arguments_local);	// Get the amount of bytes we need for the output buffer
-
-	va_end(arguments_local);	// Destroy arguments_local
-
-	if (size < 0)	// If an output error is encountered, vsnprintf returns a negative value
-		return error_return_value;
-
-	*result_string = (char *)malloc(size + 1);	// Allocate enough space for the string (need + 1 for the null terminator)
-
-	if (*result_string == NULL)	// On error, malloc returns NULL
-		return error_return_value;
-
-	// We know we have enough space, so we can use vsprintf safely
-	return vsprintf(*result_string, format_string, arguments);	// vsprintf returns the amount of characters that got printed. This is what we're supposed to return
-}
-
-#endif
--- a/src/Helpers/Vasprintf.h
+++ /dev/null
@@ -1,16 +1,0 @@
-#pragma once
-
-// If <stdio.h> defines asprintf for us, use its definition
-#ifdef _GNU_SOURCE
-
-#include <stdio.h>
-
-#else
-
-#include "../Attributes.h"
-#include <stdarg.h>
-#define vasprintf Portable_vasprintf
-
-ATTRIBUTE_FORMAT(printf, 2, 0) ATTRIBUTE_WARN_UNUSED_RESULT int vasprintf(char **resultString, const char *formatString, va_list arguments);
-
-#endif
--- a/src/Main.cpp
+++ b/src/Main.cpp
@@ -24,11 +24,9 @@
 #include "Resource.h"
 #include "Sound.h"
 #include "Triangle.h"
-#include "Helpers/Asprintf.h"
-#include "Helpers/Strdup.h"
 
-char *gModulePath;
-char *gDataPath;
+std::string gModulePath;
+std::string gDataPath;
 
 BOOL bFullscreen;
 BOOL gbUseJoystick = FALSE;
@@ -84,24 +82,6 @@
 	}
 }
 
-static int main_out_backend_deinit(int return_value)
-{
-	Backend_Deinit();
-	return return_value;
-}
-
-static int main_out_free_module_path(int return_value)
-{
-	free(gModulePath);
-	return main_out_backend_deinit(return_value);
-}
-
-static int main_out_free_data_path(int return_value)
-{
-	free(gDataPath);
-	return main_out_free_module_path(return_value);
-}
-
 // TODO - Inaccurate stack frame
 int main(int argc, char *argv[])
 {
@@ -116,18 +96,13 @@
 	if (!Backend_GetBasePath(&gModulePath))
 	{
 		// Fall back on argv[0] if the backend cannot provide a path
-		gModulePath = strdup(argv[0]);
-		if (!gModulePath)
-		{
-			Backend_PrintError("Could not get executable path (not enough memory)");
-			return main_out_backend_deinit(EXIT_FAILURE);
-		}
+		gModulePath = argv[0];
 
-		for (size_t i = strlen(gModulePath);; --i)
+		for (size_t i = gModulePath.length();; --i)
 		{
 			if (i == 0 || gModulePath[i] == '\\' || gModulePath[i] == '/')
 			{
-				gModulePath[i] = '\0';
+				gModulePath.resize(i);
 				break;
 			}
 		}
@@ -134,8 +109,7 @@
 	}
 
 	// Get path of the data folder
-	if (asprintf(&gDataPath, "%s/data", gModulePath) < 0)
-		return main_out_free_module_path(EXIT_FAILURE);
+	gDataPath = gModulePath + "/data";
 
 	CONFIG conf;
 	if (!LoadConfigData(&conf))
@@ -248,12 +222,12 @@
 			if (conf.display_mode == 1)
 			{
 				if (!StartDirectDraw(lpWindowName, windowWidth, windowHeight, 0))
-					return main_out_free_data_path(EXIT_FAILURE);
+					return EXIT_FAILURE;
 			}
 			else
 			{
 				if (!StartDirectDraw(lpWindowName, windowWidth, windowHeight, 1))
-					return main_out_free_data_path(EXIT_FAILURE);
+					return EXIT_FAILURE;
 			}
 		#else
 			// Doesn't handle StartDirectDraw failing
@@ -274,7 +248,7 @@
 
 		#ifdef FIX_BUGS
 			if (!StartDirectDraw(lpWindowName, windowWidth, windowHeight, 2))
-				return main_out_free_data_path(EXIT_FAILURE);
+				return EXIT_FAILURE;
 		#else
 			// Doesn't handle StartDirectDraw failing
 			StartDirectDraw(lpWindowName, windowWidth, windowHeight, 2);
@@ -342,7 +316,7 @@
 
 	// Draw to screen
 	if (!Flip_SystemTask())
-		return main_out_free_data_path(EXIT_SUCCESS);
+		return EXIT_SUCCESS;
 
 	// Initialize sound
 	InitDirectSound();
@@ -366,7 +340,7 @@
 	EndDirectSound();
 	EndDirectDraw();
 
-	return main_out_free_data_path(EXIT_SUCCESS);
+	return EXIT_SUCCESS;
 }
 
 void InactiveWindow(void)
--- a/src/Main.h
+++ b/src/Main.h
@@ -1,9 +1,10 @@
 #pragma once
 
 #include "WindowsWrapper.h"
+#include <string>
 
-extern char *gModulePath;
-extern char *gDataPath;
+extern std::string gModulePath;
+extern std::string gDataPath;
 
 extern BOOL bFullscreen;
 extern BOOL gbUseJoystick;
--- a/src/Map.cpp
+++ b/src/Map.cpp
@@ -12,7 +12,6 @@
 #include "File.h"
 #include "Main.h"
 #include "NpChar.h"
-#include "Helpers/FopenFormatted.h"
 
 #define PXM_BUFFER_SIZE 0x4B000
 
@@ -28,11 +27,10 @@
 
 BOOL LoadMapData2(const char *path_map)
 {
-	FILE *fp;
 	char check[3];
 
 	// Open file
-	fp = fopenFormatted("rb", "%s/%s", gDataPath, path_map);
+	FILE *fp = fopen((gDataPath + '/' + path_map).c_str(), "rb");
 	if (fp == NULL)
 		return FALSE;
 
@@ -65,10 +63,8 @@
 
 BOOL LoadAttributeData(const char *path_atrb)
 {
-	FILE *fp;
-
 	// Open file
-	fp = fopenFormatted("rb", "%s/%s", gDataPath, path_atrb);
+	FILE *fp = fopen((gDataPath + '/' + path_atrb).c_str(), "rb");
 	if (fp == NULL)
 		return FALSE;
 
--- a/src/MycParam.cpp
+++ b/src/MycParam.cpp
@@ -16,8 +16,6 @@
 #include "Sound.h"
 #include "TextScr.h"
 #include "ValueView.h"
-#include "Helpers/Asprintf.h"
-#include "Helpers/FopenFormatted.h"
 
 ARMS_LEVEL gArmsLevelTable[14] =
 {
@@ -437,8 +435,6 @@
 	int i;
 	unsigned char p[4];
 	REC rec;
-	FILE *fp;
-	char *path;
 
 	// Quit if player doesn't have the Nikumaru Counter
 	if (!(gMC.equip & EQUIP_NIKUMARU_COUNTER))
@@ -445,10 +441,9 @@
 		return TRUE;
 
 	// Get last time
-	if (asprintf(&path, "%s/290.rec", gModulePath) < 0)
-		return FALSE;
+	std::string path = gModulePath + "/290.rec";
 
-	fp = fopen(path, "rb");
+	FILE *fp = fopen(path.c_str(), "rb");
 	if (fp != NULL)
 	{
 		// Read data
@@ -488,7 +483,7 @@
 		rec.counter[i] = p[0] | (p[1] << 8) | (p[2] << 16) | (p[3] << 24);
 	}
 
-	fp = fopen(path, "wb");
+	fp = fopen(path.c_str(), "wb");
 	if (fp == NULL)
 		return FALSE;
 
@@ -510,10 +505,9 @@
 	int i;
 	unsigned char p[4];
 	REC rec;
-	FILE *fp;
 
 	// Open file
-	fp = fopenFormatted("rb", "%s/290.rec", gModulePath);
+	FILE *fp = fopen((gModulePath + "/290.rec").c_str(), "rb");
 	if (fp == NULL)
 		return 0;
 
--- a/src/NpChar.cpp
+++ b/src/NpChar.cpp
@@ -17,7 +17,6 @@
 #include "NpcTbl.h"
 #include "Sound.h"
 #include "ValueView.h"
-#include "Helpers/FopenFormatted.h"
 
 NPCHAR gNPC[NPC_MAX];
 int gCurlyShoot_wait;
@@ -55,12 +54,11 @@
 BOOL LoadEvent(const char *path_event)
 {
 	int i, n;
-	FILE *fp;
 	int count;
 	char code[4];
 	EVENT eve;
 
-	fp = fopenFormatted("rb", "%s/%s", gDataPath, path_event);
+	FILE *fp = fopen((gDataPath + '/' + path_event).c_str(), "rb");
 	if (fp == NULL)
 		return FALSE;
 
--- a/src/Profile.cpp
+++ b/src/Profile.cpp
@@ -22,7 +22,6 @@
 #include "Stage.h"
 #include "Star.h"
 #include "ValueView.h"
-#include "Helpers/FopenFormatted.h"
 
 const char* const gDefaultName = "Profile.dat";
 const char* const gProfileCode = "Do041220";
@@ -29,7 +28,7 @@
 
 BOOL IsProfile(void)
 {
-	FILE *file = fopenFormatted("rb", "%s/%s", gModulePath, gDefaultName);
+	FILE *file = fopen((gModulePath + '/' + gDefaultName).c_str(), "rb");
 	if (file == NULL)
 		return FALSE;
 
@@ -42,7 +41,7 @@
 	const char *FLAG = "FLAG";
 
 	// Open file
-	FILE *fp = fopenFormatted("wb", "%s/%s", gModulePath, ((name != NULL) ? name : gDefaultName));
+	FILE *fp = fopen((gModulePath + '/' + ((name != NULL) ? name : gDefaultName)).c_str(), "wb");
 	if (fp == NULL)
 		return FALSE;
 
@@ -111,14 +110,14 @@
 
 BOOL LoadProfile(const char *name)
 {
-	FILE *fp;
 	PROFILE profile;
 
 	// Open file
+	FILE *fp;
 	if (name != NULL)
-		fp = fopenFormatted("rb", "%s", name);
+		fp = fopen(name, "rb");
 	else
-		fp = fopenFormatted("rb", "%s/%s", gModulePath, gDefaultName);
+		fp = fopen((gModulePath + '/' + gDefaultName).c_str(), "rb");
 
 	if (fp == NULL)
 		return FALSE;
--- a/src/SelStage.cpp
+++ b/src/SelStage.cpp
@@ -161,9 +161,7 @@
 
 	gSelectedStage = 0;
 	BackupSurface(SURFACE_ID_SCREEN_GRAB, &grcFull);
-	char *old_script_path = GetTextScriptPath();
-	if (!old_script_path)
-		return enum_ESCRETURN_exit;
+	std::string old_script_path = GetTextScriptPath();
 	LoadTextScript2("StageSelect.tsc");
 	gStageSelectTitleY = (WINDOW_HEIGHT / 2) - 66;
 	StartTextScript(gPermitStage[gSelectedStage].index + 1000);
@@ -177,11 +175,9 @@
 			switch (Call_Escape())
 			{
 				case enum_ESCRETURN_exit:
-					free(old_script_path);
 					return enum_ESCRETURN_exit;
 
 				case enum_ESCRETURN_restart:
-					free(old_script_path);
 					return enum_ESCRETURN_restart;
 			}
 		}
@@ -191,11 +187,9 @@
 		switch (TextScriptProc())
 		{
 			case enum_ESCRETURN_exit:
-				free(old_script_path);
 				return enum_ESCRETURN_exit;
 
 			case enum_ESCRETURN_restart:
-				free(old_script_path);
 				return enum_ESCRETURN_restart;
 		}
 
@@ -216,8 +210,7 @@
 		else if (gKeyTrg & gKeyCancel)
 		{
 			StopTextScript();
-			LoadTextScript_Stage(old_script_path);
-			free(old_script_path);
+			LoadTextScript_Stage(old_script_path.c_str());
 			*p_event = 0;
 			return enum_ESCRETURN_continue;
 		}
@@ -225,14 +218,10 @@
 		PutFramePerSecound();
 
 		if (!Flip_SystemTask())
-		{
-			free(old_script_path);
 			return enum_ESCRETURN_exit;
-		}
 	}
 
-	LoadTextScript_Stage(old_script_path);
-	free(old_script_path);
+	LoadTextScript_Stage(old_script_path.c_str());
 	*p_event = gPermitStage[gSelectedStage].event;
 	return enum_ESCRETURN_continue;
 }
--- a/src/Stage.cpp
+++ b/src/Stage.cpp
@@ -138,56 +138,41 @@
 
 	bError = FALSE;
 
-	// Get path
-	char path_dir[sizeof("Stage")] = "Stage";	// Can only be either "Stage" or "Npc", and sizeof("Stage") > sizeof("Npc")
-	/*
-	 *	The size of path should be size of the format string (without the operands) + size of first operand + size of second operand - 2 (no null terminator needed for the first two operands, and sizeof will include the size for the null terminators here)
-	 *	The size of the format string is sizeof("/.pxa") because that's the biggest raw format (omitting the operands) used here
-	 *	Size of first operand is sizeof(path_dir) because that's always the first operand
-	 *	Size of second operand is sizeof(gTMT[no].parts) because all the operands used here (gTMT[no].parts, gTMT[no].map, gTMT[no].npc, gTMT[no].boss) are of the same size
-	 *	sprintf(path, "%s", gTMT[no].back) is irrelevant here because sizeof(gTMT[no].back) is the same as the size of all the operands discussed for the size of the second operand, so gTMT[no].back always fits into the size allocated for the second operand alone
-	 */
-	char path[sizeof("/.pxa") + sizeof(path_dir) + sizeof(gTMT[no].parts) - 2];
-
 	// Load tileset
-	sprintf(path, "%s/Prt%s", path_dir, gTMT[no].parts);
-	if (!ReloadBitmap_File(path, SURFACE_ID_LEVEL_TILESET))
+	std::string path = std::string{"Stage/Prt"} + gTMT[no].parts;
+	if (!ReloadBitmap_File(path.c_str(), SURFACE_ID_LEVEL_TILESET))
 		bError = TRUE;
 
-	sprintf(path, "%s/%s.pxa", path_dir, gTMT[no].parts);
-	if (!LoadAttributeData(path))
+	path = std::string{"Stage/"} + gTMT[no].parts + ".pxa";
+	if (!LoadAttributeData(path.c_str()))
 		bError = TRUE;
 
 	// Load tilemap
-	sprintf(path, "%s/%s.pxm", path_dir, gTMT[no].map);
-	if (!LoadMapData2(path))
+	path = std::string{"Stage/"} + gTMT[no].map + ".pxm";
+	if (!LoadMapData2(path.c_str()))
 		bError = TRUE;
 
 	// Load NPCs
-	sprintf(path, "%s/%s.pxe", path_dir, gTMT[no].map);
-	if (!LoadEvent(path))
+	path = std::string{"Stage/"} + gTMT[no].map + ".pxe";
+	if (!LoadEvent(path.c_str()))
 		bError = TRUE;
 
 	// Load script
-	sprintf(path, "%s/%s.tsc", path_dir, gTMT[no].map);
-	if (!LoadTextScript_Stage(path))
+	path = std::string{"Stage/"} + gTMT[no].map + ".tsc";
+	if (!LoadTextScript_Stage(path.c_str()))
 		bError = TRUE;
 
 	// Load background
-	sprintf(path, "%s", gTMT[no].back);
-	if (!InitBack(path, gTMT[no].bkType))
+	if (!InitBack(gTMT[no].back, gTMT[no].bkType))
 		bError = TRUE;
 
-	// Get path
-	strcpy(path_dir, "Npc");
-
 	// Load NPC sprite sheets
-	sprintf(path, "%s/Npc%s", path_dir, gTMT[no].npc);
-	if (!ReloadBitmap_File(path, SURFACE_ID_LEVEL_SPRITESET_1))
+	path = std::string{"Npc/Npc"} + gTMT[no].npc;
+	if (!ReloadBitmap_File(path.c_str(), SURFACE_ID_LEVEL_SPRITESET_1))
 		bError = TRUE;
 
-	sprintf(path, "%s/Npc%s", path_dir, gTMT[no].boss);
-	if (!ReloadBitmap_File(path, SURFACE_ID_LEVEL_SPRITESET_2))
+	path = std::string{"Npc/Npc"} + gTMT[no].boss;
+	if (!ReloadBitmap_File(path.c_str(), SURFACE_ID_LEVEL_SPRITESET_2))
 		bError = TRUE;
 
 	if (bError)
--- a/src/TextScr.cpp
+++ b/src/TextScr.cpp
@@ -33,8 +33,6 @@
 #include "SelStage.h"
 #include "Sound.h"
 #include "Stage.h"
-#include "Helpers/Asprintf.h"
-#include "Helpers/Strdup.h"
 
 // This limits the size of a .tsc script to 0x5000 bytes (the game will crash above this)
 #define TSC_BUFFER_SIZE 0x5000
@@ -126,22 +124,16 @@
 BOOL LoadTextScript2(const char *name)
 {
 	FILE *fp;
-	char *path;
 
 	// Get path
-	if (asprintf(&path, "%s/%s", gDataPath, name) < 0)
-		return FALSE;
+	std::string path = gDataPath + '/' + name;
 
-	gTS.size = GetFileSizeLong(path);
+	gTS.size = GetFileSizeLong(path.c_str());
 	if (gTS.size == -1)
-	{
-		free(path);
 		return FALSE;
-	}
 
 	// Open file
-	fp = fopen(path, "rb");
-	free(path);
+	fp = fopen(path.c_str(), "rb");
 	if (fp == NULL)
 		return FALSE;
 
@@ -151,9 +143,7 @@
 	fclose(fp);
 
 	// Set path
-	if (gTS.path != NULL)
-		free(gTS.path);
-	gTS.path = strdup(name);
+	gTS.path = name;
 
 	// Decrypt data
 	EncryptionBinaryData2((unsigned char*)gTS.data, gTS.size);
@@ -169,19 +159,12 @@
 	long body_size;
 
 	// Open Head.tsc
-	char *path;
-	if (asprintf(&path, "%s/%s", gDataPath, "Head.tsc") < 0)
-		return FALSE;
-
-	head_size = GetFileSizeLong(path);
+	std::string path = gDataPath + "/Head.tsc";
+	head_size = GetFileSizeLong(path.c_str());
 	if (head_size == -1)
-	{
-		free(path);
 		return FALSE;
-	}
 
-	fp = fopen(path, "rb");
-	free(path);
+	fp = fopen(path.c_str(), "rb");
 	if (fp == NULL)
 		return FALSE;
 
@@ -192,18 +175,12 @@
 	fclose(fp);
 
 	// Open stage's .tsc
-	if (asprintf(&path, "%s/%s", gDataPath, name) < 0)
-		return FALSE;
-
-	body_size = GetFileSizeLong(path);
+	path = gDataPath + '/' + name;
+	body_size = GetFileSizeLong(path.c_str());
 	if (body_size == -1)
-	{
-		free(path);
 		return FALSE;
-	}
 
-	fp = fopen(path, "rb");
-	free(path);
+	fp = fopen(path.c_str(), "rb");
 	if (fp == NULL)
 		return FALSE;
 
@@ -215,17 +192,15 @@
 
 	// Set parameters
 	gTS.size = head_size + body_size;
-	if (gTS.path != NULL)
-		free(gTS.path);
-	gTS.path = strdup(name);
+	gTS.path = name;
 
 	return TRUE;
 }
 
 // Get current path
-char *GetTextScriptPath()
+std::string GetTextScriptPath()
 {
-	return strdup(gTS.path);
+	return gTS.path;
 }
 
 // Get 4 digit number from TSC data
--- a/src/TextScr.h
+++ b/src/TextScr.h
@@ -1,11 +1,12 @@
 #pragma once
 
 #include "WindowsWrapper.h"
+#include <string>
 
 typedef struct TEXT_SCRIPT
 {
 	// Path (reload when exit teleporter menu/inventory)
-	char *path;
+	std::string path;
 
 	// Script buffer
 	long size;
@@ -62,7 +63,7 @@
 void EncryptionBinaryData2(unsigned char *pData, long size);
 BOOL LoadTextScript2(const char *name);
 BOOL LoadTextScript_Stage(const char *name);
-char *GetTextScriptPath();
+std::string GetTextScriptPath();
 BOOL StartTextScript(int no);
 void StopTextScript(void);
 void PutTextScript(void);