ref: 5756612212bbf1e0a727131a7b19d4e1fc0c540e
parent: 196ff6ac2f92888d67b341729918277307f25bba
author: Clownacy <Clownacy@users.noreply.github.com>
date: Wed Oct 14 15:33:35 EDT 2020
3DS - Cleanup
--- a/src/Backends/Rendering/3DS.cpp
+++ b/src/Backends/Rendering/3DS.cpp
@@ -43,7 +43,7 @@
static bool frame_started;
-static size_t NextPowerOfTwo(size_t value)
+static size_t RoundUpToPowerOfTwo(size_t value)
{
size_t accumulator = 1;
@@ -57,10 +57,10 @@
{
static bool previous_setting = true;
- // Setting will not take effect mid-frame, so
- // break-up the current frame if we have to.
if (enabled != previous_setting)
{
+ // Setting will not take effect mid-frame, so
+ // break-up the current frame if we have to.
if (frame_started)
C2D_Flush();
@@ -194,7 +194,7 @@
memset(&surface->texture, 0, sizeof(surface->texture));
- if ((render_target ? C3D_TexInitVRAM : C3D_TexInit)(&surface->texture, NextPowerOfTwo(width), NextPowerOfTwo(height), GPU_RGBA8))
+ if ((render_target ? C3D_TexInitVRAM : C3D_TexInit)(&surface->texture, RoundUpToPowerOfTwo(width), RoundUpToPowerOfTwo(height), GPU_RGBA8))
{
C3D_TexSetFilter(&surface->texture, GPU_NEAREST, GPU_NEAREST);
@@ -358,8 +358,8 @@
{
RenderBackend_GlyphAtlas *atlas = (RenderBackend_GlyphAtlas*)malloc(sizeof(RenderBackend_GlyphAtlas));
- width = NextPowerOfTwo(width);
- height = NextPowerOfTwo(height);
+ width = RoundUpToPowerOfTwo(width);
+ height = RoundUpToPowerOfTwo(height);
if (atlas != NULL)
{