ref: 5c575a0be99ff7ed0066174e9935b787a1dd5f2d
parent: cfe523589dec2f71b01523a8f4694dacf92fc4af
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sun Apr 19 16:15:20 EDT 2020
Fix crash Dammit my build process wasn't actually updating the binary I was testing.
--- a/src/Backends/Audio/WiiU-Software.cpp
+++ b/src/Backends/Audio/WiiU-Software.cpp
@@ -81,7 +81,7 @@
AXVoiceOffsets offsets;
AXGetVoiceOffsets(voices[0], &offsets);
- unsigned int current_buffer = offsets.currentOffset / (buffer_length / 2);
+ unsigned int current_buffer = offsets.currentOffset > (buffer_length / 2) ? 1 : 0;
static unsigned int last_buffer = 1;