ref: 6b96ada4a82e0d504953e0329969a0984b135126
parent: 142db71cb95a0d82138247a1df1873ab2607c39d
author: Clownacy <Clownacy@users.noreply.github.com>
date: Mon Sep 14 20:48:14 EDT 2020
Use proper OpenGL buffer access specifier The previous value was inherited from the old pre-batching code, where it actually made sense.