ref: 6ffc8d74294334e84c7922a594937a71707788d3
parent: f2a2b3fd0c69bec8d51ad99c1c0b7efebb021ef7
author: Gabriel Ravier <gabravier@gmail.com>
date: Tue Sep 17 06:31:07 EDT 2019
Shorten long line Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
--- a/src/ArmsItem.h
+++ b/src/ArmsItem.h
@@ -51,7 +51,8 @@
void ClearItemData();
-/// Add code to the weapons, setting max_num as the max ammo, or find code and add max_num to its ammo. Fails if no space is available and the weapon isn't already present
+/// Add code to the weapons, setting max_num as the max ammo, or find code and add max_num to its ammo. Fails if no space is available and the weapon isn't
+/// already present
BOOL AddArmsData(long code, long max_num);
/// Remove code from the weapons. Fails if code is not found