shithub: cstory

Download patch

ref: 727b3eee0dbd1980e3125172ebac930ee17cbce1
parent: 48651f0b94dabc3dd16999873a6653eefd77d72e
author: Clownacy <Clownacy@users.noreply.github.com>
date: Wed Jan 15 03:16:57 EST 2020

Capitalise 'Clang'

--- a/Makefile
+++ b/Makefile
@@ -46,7 +46,7 @@
 
 ifeq ($(WARNINGS_ALL), 1)
   ifneq ($(findstring clang,$(CXX)),)
-    # Use clang-specific flag -Weverything
+    # Use Clang-specific flag -Weverything
     ALL_CXXFLAGS += -Weverything
   else
     $(warning Couldn't activate all warnings (unsupported compiler))
--- a/README.md
+++ b/README.md
@@ -56,7 +56,7 @@
 `FIX_BUGS=1` | Fix various bugs in the game
 `DEBUG_SAVE=1` | Re-enable the dummied-out 'Debug Save' option, and the ability to drag-and-drop save files onto the window
 `WARNINGS=1` | Enable common compiler warnings
-`WARNINGS_ALL=1` | Enable ALL compiler warnings (clang only)
+`WARNINGS_ALL=1` | Enable ALL compiler warnings (Clang only)
 `WARNINGS_FATAL=1` | Make all compiler warnings errors
 
 Once built, the executables and assets can be found in the newly-generated `game` folder.