ref: 846d34eaf1b622a415c5b4dc09081e8d4c531f63
dir: /src/MycParam.h/
#pragma once #include <stdint.h> #include "WindowsWrapper.h" struct ARMS_LEVEL { int exp[3]; }; struct REC { int32_t counter[4]; uint8_t random[4]; }; extern ARMS_LEVEL gArmsLevelTable[14]; void AddExpMyChar(int x); void ZeroExpMyChar(); BOOL IsMaxExpMyChar(); void DamageMyChar(int damage); void ZeroArmsEnergy_All(); void AddBulletMyChar(int no, int val); void AddLifeMyChar(int x); void AddMaxLifeMyChar(int val); void PutArmsEnergy(bool flash); void PutActiveArmsList(); void PutMyLife(bool flash); void PutMyAir(int x, int y); void PutTimeCounter(int x, int y); bool SaveTimeCounter(); int LoadTimeCounter();