ref: 867af9f090a0c7bcf970d8c891e483bf0a3d74a6
parent: 4ebfe064ff312eaadcd21ddf229c7762cfa8e566
author: Clownacy <Clownacy@users.noreply.github.com>
date: Wed Jan 22 18:34:12 EST 2020
Add option to the Makefile to enable LTO
--- a/Makefile
+++ b/Makefile
@@ -16,6 +16,10 @@
FILENAME_DEF = CSE2_debug.exe
endif
+ifeq ($(LTO), 1)
+ ALL_CXXFLAGS += -flto
+endif
+
ifeq ($(JAPANESE), 1)
DATA_DIRECTORY = $(ASSETS_DIRECTORY)/data_jp
--- a/README.md
+++ b/README.md
@@ -52,6 +52,7 @@
--------|--------
`RELEASE=1` | Compile a release build (optimised, stripped, etc.)
`STATIC=1` | Produce a statically-linked executable (so you don't need to bundle DLL files)
+`LTO=1` | Enable link-time optimisation
`JAPANESE=1` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
`FIX_BUGS=1` | Fix various bugs in the game
`DEBUG_SAVE=1` | Re-enable the dummied-out 'Debug Save' option, and the ability to drag-and-drop save files onto the window