ref: 987b81c9464b1e29c3f7a00320ee5abee014c42a
parent: 7abab0039ba5818e1bedaa4ac472a03b67f84346
author: Clownacy <Clownacy@users.noreply.github.com>
date: Thu Sep 3 15:59:37 EDT 2020
Fix other audio backends
--- a/src/Backends/Audio/Null.cpp
+++ b/src/Backends/Audio/Null.cpp
@@ -69,3 +69,8 @@
{
(void)milliseconds;
}
+
+void AudioBackend_SleepOrganya(unsigned int milliseconds)
+{
+ (void)milliseconds;
+}
--- a/src/Backends/Audio/WiiU-Hardware.cpp
+++ b/src/Backends/Audio/WiiU-Hardware.cpp
@@ -420,3 +420,11 @@
OSUnlockMutex(&organya_mutex);
}
+
+void AudioBackend_SleepOrganya(unsigned int milliseconds)
+{
+ (void)milliseconds;
+
+ // TODO - Figure out how to do this.
+ // Honestly, I might not bother - this backend has never worked properly.
+}