shithub: cstory

Download patch

ref: 9ad14b897e1473670dc5de69e566d22ecbb0e19c
parent: 3f0d8b2e6f55cc49bee4835266fe37ea211381e4
author: Gabriel Ravier <gabravier@gmail.com>
date: Sat Apr 11 21:09:30 EDT 2020

Backends/Rendering/SDLTexture: `!x` -> `x == NULL`

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>

--- a/src/Backends/Rendering/SDLTexture.cpp
+++ b/src/Backends/Rendering/SDLTexture.cpp
@@ -109,7 +109,7 @@
 
 	SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA32, SDL_TEXTUREACCESS_STATIC, w, h);
 
-	if (!texture)
+	if (texture == NULL)
 		Backend_PrintError("Couldn't create texture for renderer: %s", SDL_GetError());
 
 	if (SDL_UpdateTexture(texture, NULL, pixels, w * 4) < 0)