ref: 9dd3eefafbedb4e170912421424505dd54201039
parent: 3a08ad500654024b2c37cd0892ef2cb79960c001
author: Clownacy <Clownacy@users.noreply.github.com>
date: Tue Feb 12 09:37:44 EST 2019
Updated README
--- a/README.md
+++ b/README.md
@@ -14,12 +14,15 @@
## Building
-Just run 'make' in the base directory, preferably with some of the following optional settings:
+The project is currently built 'the Linux way':
+Just run 'make' in the base directory, preferably with some of the following settings:
+
* RELEASE=1 to compile a release build (optimised, stripped, etc.)
* STATIC=1 to produce a statically-linked executable (good for Windows builds)
* JAPANESE=1 to enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
* FIX_BUGS=1 to fix certain bugs (see [src/Bug Fixes.txt](https://github.com/cuckydev/Cave-Story-Engine-2/blob/master/src/Bug%20Fixes.txt))
+* WINDOWS=1 to enable Windows-only features like a unique file/taskbar icon, and system font loading (needed for the font setting in Config.dat to do anything)
## Running
--
⑨