ref: 9e976b37071816d55e3afb4d8fd4bc841150e9d2
parent: 9c7457f4e27922adaa709ceb1a3cca1555c429cd
author: Clownacy <Clownacy@users.noreply.github.com>
date: Mon Feb 11 09:50:28 EST 2019
Fixed an inaccuracy in NPC104 (Frog) Whoops
--- a/src/NpcAct100.cpp
+++ b/src/NpcAct100.cpp
@@ -260,9 +260,9 @@
if (bJump)
{
if (gMC.x > npc->x)
- npc->direct = 0;
- else
npc->direct = 2;
+ else
+ npc->direct = 0;
npc->act_no = 10;
npc->ani_no = 2;
@@ -272,7 +272,7 @@
PlaySoundObject(30, 1);
if (npc->direct == 0)
- npc->xm = -0x200u;
+ npc->xm = -0x200;
else
npc->xm = 0x200;
}
--
⑨