ref: a220732aac832bd9d350103fdafaa26499effd64
parent: b53741ca259c8ae4a3033183f5e610cefb516407
author: Clownacy <Clownacy@users.noreply.github.com>
date: Fri Sep 6 16:03:35 EDT 2019
Shut up some warnings
--- a/src/Backends/Audio/SDL2.cpp
+++ b/src/Backends/Audio/SDL2.cpp
@@ -49,7 +49,7 @@
static void SetSoundVolume(AudioBackend_Sound *sound, long volume)
{
- sound->volume = MillibelToScale(volume);
+ sound->volume = (float)MillibelToScale(volume);
sound->volume_l = sound->pan_l * sound->volume;
sound->volume_r = sound->pan_r * sound->volume;
@@ -57,8 +57,8 @@
static void SetSoundPan(AudioBackend_Sound *sound, long pan)
{
- sound->pan_l = MillibelToScale(-pan);
- sound->pan_r = MillibelToScale(pan);
+ sound->pan_l = (float)MillibelToScale(-pan);
+ sound->pan_r = (float)MillibelToScale(pan);
sound->volume_l = sound->pan_l * sound->volume;
sound->volume_r = sound->pan_r * sound->volume;
@@ -100,7 +100,7 @@
while (frames_done != frames_total)
{
- const unsigned int frames_to_do = MIN(ceil((sound->frames - sound->position) / sound->advance_delta), frames_total - frames_done);
+ const unsigned int frames_to_do = MIN((unsigned int)ceil((sound->frames - sound->position) / sound->advance_delta), frames_total - frames_done);
for (unsigned int i = 0; i < frames_to_do; ++i)
{
@@ -126,7 +126,7 @@
{
if (sound->looping)
{
- sound->position = fmod(sound->position, sound->frames);
+ sound->position = fmod(sound->position, (double)sound->frames);
}
else
{
--
⑨