shithub: cstory

Download patch

ref: a25998f1137bc93599dd5715f71c8b1c63d4dc15
parent: 7f2499243c15c73dc8cf1a64e69cc6777a527037
author: Clownacy <Clownacy@users.noreply.github.com>
date: Tue Oct 29 14:55:15 EDT 2019

Add actual dependencies to the .rc file

--- a/Makefile
+++ b/Makefile
@@ -114,6 +114,73 @@
 	src/Triangle \
 	src/ValueView
 
+RESOURCES = \
+	BITMAP/Credit01.bmp \
+	BITMAP/Credit02.bmp \
+	BITMAP/Credit03.bmp \
+	BITMAP/Credit04.bmp \
+	BITMAP/Credit05.bmp \
+	BITMAP/Credit06.bmp \
+	BITMAP/Credit07.bmp \
+	BITMAP/Credit08.bmp \
+	BITMAP/Credit09.bmp \
+	BITMAP/Credit10.bmp \
+	BITMAP/Credit11.bmp \
+	BITMAP/Credit12.bmp \
+	BITMAP/Credit14.bmp \
+	BITMAP/Credit15.bmp \
+	BITMAP/Credit16.bmp \
+	BITMAP/Credit17.bmp \
+	BITMAP/Credit18.bmp \
+	BITMAP/pixel.bmp \
+	CURSOR/CURSOR_IKA.cur \
+	CURSOR/CURSOR_NORMAL.cur \
+	ICON/0.ico \
+	ICON/ICON_MINI.ico \
+	ORG/Access.org \
+	ORG/Anzen.org \
+	ORG/Balcony.org \
+	ORG/Ballos.org \
+	ORG/BreakDown.org \
+	ORG/Cemetery.org \
+	ORG/Curly.org \
+	ORG/Dr.org \
+	ORG/Ending.org \
+	ORG/Escape.org \
+	ORG/Fanfale1.org \
+	ORG/Fanfale2.org \
+	ORG/Fanfale3.org \
+	ORG/FireEye.org \
+	ORG/Gameover.org \
+	ORG/Ginsuke.org \
+	ORG/Grand.org \
+	ORG/Gravity.org \
+	ORG/Hell.org \
+	ORG/ironH.org \
+	ORG/Jenka.org \
+	ORG/Jenka2.org \
+	ORG/Kodou.org \
+	ORG/LastBtl3.org \
+	ORG/LastBtl.org \
+	ORG/LastCave.org \
+	ORG/Marine.org \
+	ORG/Maze.org \
+	ORG/MDown2.org \
+	ORG/Mura.org \
+	ORG/Oside.org \
+	ORG/Plant.org \
+	ORG/quiet.org \
+	ORG/Requiem.org \
+	ORG/Toroko.org \
+	ORG/Vivi.org \
+	ORG/Wanpak2.org \
+	ORG/Wanpaku.org \
+	ORG/Weed.org \
+	ORG/White.org \
+	ORG/XXXX.org \
+	ORG/Zonbie.org \
+	WAVE/Wave.dat
+
 OBJECTS = $(addprefix obj/$(FILENAME)/, $(addsuffix .o, $(SOURCES)))
 DEPENDENCIES = $(addprefix obj/$(FILENAME)/, $(addsuffix .o.d, $(SOURCES)))
 
@@ -139,7 +206,7 @@
 
 include $(wildcard $(DEPENDENCIES))
 
-obj/$(FILENAME)/windows_resources.o: assets/resources/CSE2.rc
+obj/$(FILENAME)/windows_resources.o: $(ASSETS_DIRECTORY)/resources/CSE2.rc $(ASSETS_DIRECTORY)/resources/resource1.h $(ASSETS_DIRECTORY)/resources/afxres.h $(addprefix $(ASSETS_DIRECTORY)/resources/, $(RESOURCES))
 	@mkdir -p $(@D)
 	@echo Compiling Windows resource file $<
 	@$(WINDRES) $< $@