ref: a45592302facace75d4cdddca49546cadf391834
parent: 32d29eb63ec7a3ca1634696c7df1b3229febc89e
author: Gabriel Ravier <gabravier@gmail.com>
date: Tue Nov 5 04:49:45 EST 2019
Documentation : Commented the fact that "swPlay % 2" is always true Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -532,7 +532,7 @@
}
}
- if (swPlay % 2 && g_GameFlags & 1)
+ if (swPlay % 2 && g_GameFlags & 1) // The "swPlay % 2" part is always true
{
if (g_GameFlags & 2)
ActMyChar(TRUE);
@@ -635,7 +635,7 @@
RotationArmsRev();
}
- if (swPlay % 2)
+ if (swPlay % 2) // This is always true
{
switch (TextScriptProc())
{