shithub: cstory

Download patch

ref: a45592302facace75d4cdddca49546cadf391834
parent: 32d29eb63ec7a3ca1634696c7df1b3229febc89e
author: Gabriel Ravier <gabravier@gmail.com>
date: Tue Nov 5 04:49:45 EST 2019

Documentation : Commented the fact that "swPlay % 2" is always true

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>

--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -532,7 +532,7 @@
 			}
 		}
 
-		if (swPlay % 2 && g_GameFlags & 1)
+		if (swPlay % 2 && g_GameFlags & 1)	// The "swPlay % 2" part is always true
 		{
 			if (g_GameFlags & 2)
 				ActMyChar(TRUE);
@@ -635,7 +635,7 @@
 				RotationArmsRev();
 		}
 
-		if (swPlay % 2)
+		if (swPlay % 2)	// This is always true
 		{
 			switch (TextScriptProc())
 			{