ref: a81fe10fc7f2c390430a18db2f8820be4bcd7ead
parent: f8c2e176554ff94ce0ee233d2269477cf6aca51e
author: Clownacy <Clownacy@users.noreply.github.com>
date: Mon Sep 9 20:26:49 EDT 2019
Move Visual Studio 2003 files to their own folder We don't want these conflicting with the upcoming Visual Studio 2017 files.
--- a/.gitignore
+++ b/.gitignore
@@ -9,13 +9,13 @@
devilution/compare.asm
# Exclude MSVC IntelliSense database
-CSE2.ncb
+vs2003/CSE2.ncb
# Exclude MSVC Solution User Options file
-CSE2.suo
+vs2003/CSE2.suo
# Exclude MSVC build folders
-Debug
-Release
-Debug (Japanese)
-Release (Japanese)
+vs2003/Debug
+vs2003/Release
+vs2003/Debug (Japanese)
+vs2003/Release (Japanese)
--- a/CSE2.sln
+++ /dev/null
@@ -1,27 +1,0 @@
-Microsoft Visual Studio Solution File, Format Version 8.00
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CSE2", "CSE2.vcproj", "{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}"
- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
-EndProject
-Global
- GlobalSection(SolutionConfiguration) = preSolution
- Debug = Debug
- Debug (Japanese) = Debug (Japanese)
- Release = Release
- Release (Japanese) = Release (Japanese)
- EndGlobalSection
- GlobalSection(ProjectConfiguration) = postSolution
- {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug.ActiveCfg = Debug|Win32
- {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug.Build.0 = Debug|Win32
- {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese).ActiveCfg = Debug (Japanese)|Win32
- {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese).Build.0 = Debug (Japanese)|Win32
- {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release.ActiveCfg = Release|Win32
- {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release.Build.0 = Release|Win32
- {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese).ActiveCfg = Release (Japanese)|Win32
- {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese).Build.0 = Release (Japanese)|Win32
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- EndGlobalSection
- GlobalSection(ExtensibilityAddIns) = postSolution
- EndGlobalSection
-EndGlobal
--- a/CSE2.vcproj
+++ /dev/null
@@ -1,867 +1,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="Cave Story Engine 2"
- ProjectGUID="{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}"
- RootNamespace="CSE2"
- Keyword="ManagedCProj">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="2"
- ManagedExtensions="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions="WIN32;_DEBUG"
- MinimalRebuild="TRUE"
- BasicRuntimeChecks="0"
- RuntimeLibrary="1"
- AssemblerOutput="0"
- WarningLevel="3"
- Detect64BitPortabilityProblems="TRUE"
- DebugInformationFormat="3"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
- OutputFile="$(OutDir)\$(ProjectName).exe"
- LinkIncremental="2"
- AdditionalLibraryDirectories=""
- IgnoreDefaultLibraryNames="LIBC"
- GenerateDebugInformation="TRUE"
- AssemblyDebug="1"
- SubSystem="2"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="2"
- ManagedExtensions="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions="WIN32;NDEBUG"
- MinimalRebuild="TRUE"
- RuntimeLibrary="0"
- AssemblerOutput="0"
- WarningLevel="3"
- Detect64BitPortabilityProblems="TRUE"
- DebugInformationFormat="3"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
- OutputFile="$(OutDir)\$(ProjectName).exe"
- LinkIncremental="1"
- IgnoreAllDefaultLibraries="FALSE"
- IgnoreDefaultLibraryNames="LIBC"
- GenerateDebugInformation="TRUE"
- SubSystem="2"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release (Japanese)|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="2"
- ManagedExtensions="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions="WIN32;NDEBUG;JAPANESE"
- MinimalRebuild="TRUE"
- RuntimeLibrary="0"
- AssemblerOutput="0"
- WarningLevel="3"
- Detect64BitPortabilityProblems="TRUE"
- DebugInformationFormat="3"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
- OutputFile="$(OutDir)\$(ProjectName).exe"
- LinkIncremental="1"
- IgnoreAllDefaultLibraries="FALSE"
- IgnoreDefaultLibraryNames="LIBC"
- GenerateDebugInformation="TRUE"
- SubSystem="2"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Debug (Japanese)|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="2"
- ManagedExtensions="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories=""
- PreprocessorDefinitions="WIN32;_DEBUG;JAPANESE"
- MinimalRebuild="TRUE"
- BasicRuntimeChecks="0"
- RuntimeLibrary="1"
- AssemblerOutput="0"
- WarningLevel="3"
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- DebugInformationFormat="3"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
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- AssemblyDebug="1"
- SubSystem="2"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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- RelativePath="src\Back.cpp">
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- <File
- RelativePath="src\Bullet.cpp">
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- <File
- RelativePath="src\Triangle.cpp">
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- Filter="">
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- <File
- RelativePath="src\NpcAct040.cpp">
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- RelativePath="assets\resources\Org\Maze.org">
- </File>
- <File
- RelativePath="assets\resources\Org\MDown2.org">
- </File>
- <File
- RelativePath="assets\resources\Org\Mura.org">
- </File>
- <File
- RelativePath="assets\resources\Org\Oside.org">
- </File>
- <File
- RelativePath="assets\resources\Org\Plant.org">
- </File>
- <File
- RelativePath="assets\resources\Org\quiet.org">
- </File>
- <File
- RelativePath="assets\resources\Org\Requiem.org">
- </File>
- <File
- RelativePath="assets\resources\Org\Toroko.org">
- </File>
- <File
- RelativePath="assets\resources\Org\Vivi.org">
- </File>
- <File
- RelativePath="assets\resources\Org\Wanpak2.org">
- </File>
- <File
- RelativePath="assets\resources\Org\Wanpaku.org">
- </File>
- <File
- RelativePath="assets\resources\Wave\Wave.dat">
- </File>
- <File
- RelativePath="assets\resources\Org\Weed.org">
- </File>
- <File
- RelativePath="assets\resources\Org\White.org">
- </File>
- <File
- RelativePath="assets\resources\Org\XXXX.org">
- </File>
- <File
- RelativePath="assets\resources\Org\Zonbie.org">
- </File>
- </Filter>
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
--- a/README.md
+++ b/README.md
@@ -24,7 +24,7 @@
### Visual Studio .NET 2003
-Of course, project files for Visual Studio .NET 2003 are available.
+Of course, project files for Visual Studio .NET 2003 are available, and can be found in the 'vs2003' folder.
Visual Studio .NET 2003 was used by Pixel to create the original `Doukutsu.exe`, so these project files allow us to check the accuracy of the decompilation by comparing the generated assembly code to that of the original executable. The tool for this can be found in the 'devilution' folder.
--- /dev/null
+++ b/vs2003/CSE2.sln
@@ -1,0 +1,27 @@
+Microsoft Visual Studio Solution File, Format Version 8.00
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CSE2", "CSE2.vcproj", "{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfiguration) = preSolution
+ Debug = Debug
+ Debug (Japanese) = Debug (Japanese)
+ Release = Release
+ Release (Japanese) = Release (Japanese)
+ EndGlobalSection
+ GlobalSection(ProjectConfiguration) = postSolution
+ {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug.ActiveCfg = Debug|Win32
+ {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug.Build.0 = Debug|Win32
+ {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese).ActiveCfg = Debug (Japanese)|Win32
+ {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese).Build.0 = Debug (Japanese)|Win32
+ {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release.ActiveCfg = Release|Win32
+ {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release.Build.0 = Release|Win32
+ {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese).ActiveCfg = Release (Japanese)|Win32
+ {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese).Build.0 = Release (Japanese)|Win32
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ EndGlobalSection
+ GlobalSection(ExtensibilityAddIns) = postSolution
+ EndGlobalSection
+EndGlobal
--- /dev/null
+++ b/vs2003/CSE2.vcproj
@@ -1,0 +1,867 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="Cave Story Engine 2"
+ ProjectGUID="{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}"
+ RootNamespace="CSE2"
+ Keyword="ManagedCProj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
+ ManagedExtensions="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions="WIN32;_DEBUG"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="0"
+ RuntimeLibrary="1"
+ AssemblerOutput="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
+ OutputFile="$(OutDir)\$(ProjectName).exe"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""
+ IgnoreDefaultLibraryNames="LIBC"
+ GenerateDebugInformation="TRUE"
+ AssemblyDebug="1"
+ SubSystem="2"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
+ ManagedExtensions="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions="WIN32;NDEBUG"
+ MinimalRebuild="TRUE"
+ RuntimeLibrary="0"
+ AssemblerOutput="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
+ OutputFile="$(OutDir)\$(ProjectName).exe"
+ LinkIncremental="1"
+ IgnoreAllDefaultLibraries="FALSE"
+ IgnoreDefaultLibraryNames="LIBC"
+ GenerateDebugInformation="TRUE"
+ SubSystem="2"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
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+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release (Japanese)|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
+ ManagedExtensions="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions="WIN32;NDEBUG;JAPANESE"
+ MinimalRebuild="TRUE"
+ RuntimeLibrary="0"
+ AssemblerOutput="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
+ OutputFile="$(OutDir)\$(ProjectName).exe"
+ LinkIncremental="1"
+ IgnoreAllDefaultLibraries="FALSE"
+ IgnoreDefaultLibraryNames="LIBC"
+ GenerateDebugInformation="TRUE"
+ SubSystem="2"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug (Japanese)|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
+ ManagedExtensions="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions="WIN32;_DEBUG;JAPANESE"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="0"
+ RuntimeLibrary="1"
+ AssemblerOutput="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
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+ OutputFile="$(OutDir)\$(ProjectName).exe"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""
+ IgnoreDefaultLibraryNames="LIBC"
+ GenerateDebugInformation="TRUE"
+ AssemblyDebug="1"
+ SubSystem="2"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
+ <File
+ RelativePath="..\src\ArmsItem.cpp">
+ </File>
+ <File
+ RelativePath="..\src\Back.cpp">
+ </File>
+ <File
+ RelativePath="..\src\BulHit.cpp">
+ </File>
+ <File
+ RelativePath="..\src\Bullet.cpp">
+ </File>
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+ RelativePath="..\src\Game.cpp">
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+ </File>
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+ RelativePath="..\src\MyChar.cpp">
+ </File>
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+ RelativePath="..\src\MycHit.cpp">
+ </File>
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+ RelativePath="..\src\MycParam.cpp">
+ </File>
+ <File
+ RelativePath="..\src\Organya.cpp">
+ </File>
+ <File
+ RelativePath="..\src\PixTone.cpp">
+ </File>
+ <File
+ RelativePath="..\src\Profile.cpp">
+ </File>
+ <File
+ RelativePath="..\src\SelStage.cpp">
+ </File>
+ <File
+ RelativePath="..\src\Shoot.cpp">
+ </File>
+ <File
+ RelativePath="..\src\Sound.cpp">
+ </File>
+ <File
+ RelativePath="..\src\Stage.cpp">
+ </File>
+ <File
+ RelativePath="..\src\Star.cpp">
+ </File>
+ <File
+ RelativePath="..\src\TextScr.cpp">
+ </File>
+ <File
+ RelativePath="..\src\Triangle.cpp">
+ </File>
+ <File
+ RelativePath="..\src\ValueView.cpp">
+ </File>
+ <Filter
+ Name="NPC"
+ Filter="">
+ <File
+ RelativePath="..\src\NpcAct000.cpp">
+ </File>
+ <File
+ RelativePath="..\src\NpcAct020.cpp">
+ </File>
+ <File
+ RelativePath="..\src\NpcAct040.cpp">
+ </File>
+ <File
+ RelativePath="..\src\NpcAct060.cpp">
+ </File>
+ <File
+ RelativePath="..\src\NpcAct080.cpp">
+ </File>
+ <File
+ RelativePath="..\src\NpcAct100.cpp">
+ </File>
+ <File
+ RelativePath="..\src\NpcAct120.cpp">
+ </File>
+ <File
+ RelativePath="..\src\NpcAct140.cpp">
+ </File>
+ <File
+ RelativePath="..\src\NpcAct160.cpp">
+ </File>
+ <File
+ RelativePath="..\src\NpcAct180.cpp">
+ </File>
+ <File
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+ </File>
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+ <File
+ RelativePath="..\src\NpcHit.cpp">
+ </File>
+ <File
+ RelativePath="..\src\NpcTbl.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Boss"
+ Filter="">
+ <File
+ RelativePath="..\src\Boss.cpp">
+ </File>
+ <File
+ RelativePath="..\src\BossAlmo1.cpp">
+ </File>
+ <File
+ RelativePath="..\src\BossAlmo2.cpp">
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+ <File
+ RelativePath="..\src\BossBallos.cpp">
+ </File>
+ <File
+ RelativePath="..\src\BossFrog.cpp">
+ </File>
+ <File
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+ <File
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+ </File>
+ <File
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+ <File
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+ </File>
+ <File
+ RelativePath="..\src\BossX.cpp">
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+ </Filter>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
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+ RelativePath="..\src\WindowsWrapper.h">
+ </File>
+ </Filter>
+ <Filter
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+ </File>
+ <File
+ RelativePath="..\assets\resources\CSE2.rc">
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+ Name="Debug|Win32">
+ <Tool
+ Name="VCResourceCompilerTool"
+ Culture="1041"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCResourceCompilerTool"
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+ <FileConfiguration
+ Name="Release (Japanese)|Win32">
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+ Name="VCResourceCompilerTool"
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+ Filter="">
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+ Filter="">
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+ </Filter>
+ <Filter
+ Name="Icon"
+ Filter="">
+ <File
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+ <File
+ RelativePath=".\..\assets\resources\Icon\ICON_MINI.ico">
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