shithub: cstory

Download patch

ref: a81fe10fc7f2c390430a18db2f8820be4bcd7ead
parent: f8c2e176554ff94ce0ee233d2269477cf6aca51e
author: Clownacy <Clownacy@users.noreply.github.com>
date: Mon Sep 9 20:26:49 EDT 2019

Move Visual Studio 2003 files to their own folder

We don't want these conflicting with the upcoming Visual Studio 2017
files.

diff: cannot open b/vs2003//null: file does not exist: 'b/vs2003//null'
--- a/.gitignore
+++ b/.gitignore
@@ -9,13 +9,13 @@
 devilution/compare.asm
 
 # Exclude MSVC IntelliSense database
-CSE2.ncb
+vs2003/CSE2.ncb
 
 # Exclude MSVC Solution User Options file
-CSE2.suo
+vs2003/CSE2.suo
 
 # Exclude MSVC build folders
-Debug
-Release
-Debug (Japanese)
-Release (Japanese)
+vs2003/Debug
+vs2003/Release
+vs2003/Debug (Japanese)
+vs2003/Release (Japanese)
--- a/CSE2.sln
+++ /dev/null
@@ -1,27 +1,0 @@
-Microsoft Visual Studio Solution File, Format Version 8.00
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CSE2", "CSE2.vcproj", "{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}"
-	ProjectSection(ProjectDependencies) = postProject
-	EndProjectSection
-EndProject
-Global
-	GlobalSection(SolutionConfiguration) = preSolution
-		Debug = Debug
-		Debug (Japanese) = Debug (Japanese)
-		Release = Release
-		Release (Japanese) = Release (Japanese)
-	EndGlobalSection
-	GlobalSection(ProjectConfiguration) = postSolution
-		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug.ActiveCfg = Debug|Win32
-		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug.Build.0 = Debug|Win32
-		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese).ActiveCfg = Debug (Japanese)|Win32
-		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese).Build.0 = Debug (Japanese)|Win32
-		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release.ActiveCfg = Release|Win32
-		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release.Build.0 = Release|Win32
-		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese).ActiveCfg = Release (Japanese)|Win32
-		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese).Build.0 = Release (Japanese)|Win32
-	EndGlobalSection
-	GlobalSection(ExtensibilityGlobals) = postSolution
-	EndGlobalSection
-	GlobalSection(ExtensibilityAddIns) = postSolution
-	EndGlobalSection
-EndGlobal
--- a/CSE2.vcproj
+++ /dev/null
@@ -1,867 +1,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="7.10"
-	Name="Cave Story Engine 2"
-	ProjectGUID="{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}"
-	RootNamespace="CSE2"
-	Keyword="ManagedCProj">
-	<Platforms>
-		<Platform
-			Name="Win32"/>
-	</Platforms>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
-			IntermediateDirectory="$(ConfigurationName)"
-			ConfigurationType="1"
-			CharacterSet="2"
-			ManagedExtensions="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories=""
-				PreprocessorDefinitions="WIN32;_DEBUG"
-				MinimalRebuild="TRUE"
-				BasicRuntimeChecks="0"
-				RuntimeLibrary="1"
-				AssemblerOutput="0"
-				WarningLevel="3"
-				Detect64BitPortabilityProblems="TRUE"
-				DebugInformationFormat="3"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
-				OutputFile="$(OutDir)\$(ProjectName).exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				IgnoreDefaultLibraryNames="LIBC"
-				GenerateDebugInformation="TRUE"
-				AssemblyDebug="1"
-				SubSystem="2"/>
-			<Tool
-				Name="VCMIDLTool"/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
-			IntermediateDirectory="$(ConfigurationName)"
-			ConfigurationType="1"
-			CharacterSet="2"
-			ManagedExtensions="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories=""
-				PreprocessorDefinitions="WIN32;NDEBUG"
-				MinimalRebuild="TRUE"
-				RuntimeLibrary="0"
-				AssemblerOutput="0"
-				WarningLevel="3"
-				Detect64BitPortabilityProblems="TRUE"
-				DebugInformationFormat="3"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
-				OutputFile="$(OutDir)\$(ProjectName).exe"
-				LinkIncremental="1"
-				IgnoreAllDefaultLibraries="FALSE"
-				IgnoreDefaultLibraryNames="LIBC"
-				GenerateDebugInformation="TRUE"
-				SubSystem="2"/>
-			<Tool
-				Name="VCMIDLTool"/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Release (Japanese)|Win32"
-			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
-			IntermediateDirectory="$(ConfigurationName)"
-			ConfigurationType="1"
-			CharacterSet="2"
-			ManagedExtensions="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories=""
-				PreprocessorDefinitions="WIN32;NDEBUG;JAPANESE"
-				MinimalRebuild="TRUE"
-				RuntimeLibrary="0"
-				AssemblerOutput="0"
-				WarningLevel="3"
-				Detect64BitPortabilityProblems="TRUE"
-				DebugInformationFormat="3"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
-				OutputFile="$(OutDir)\$(ProjectName).exe"
-				LinkIncremental="1"
-				IgnoreAllDefaultLibraries="FALSE"
-				IgnoreDefaultLibraryNames="LIBC"
-				GenerateDebugInformation="TRUE"
-				SubSystem="2"/>
-			<Tool
-				Name="VCMIDLTool"/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Debug (Japanese)|Win32"
-			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
-			IntermediateDirectory="$(ConfigurationName)"
-			ConfigurationType="1"
-			CharacterSet="2"
-			ManagedExtensions="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories=""
-				PreprocessorDefinitions="WIN32;_DEBUG;JAPANESE"
-				MinimalRebuild="TRUE"
-				BasicRuntimeChecks="0"
-				RuntimeLibrary="1"
-				AssemblerOutput="0"
-				WarningLevel="3"
-				Detect64BitPortabilityProblems="TRUE"
-				DebugInformationFormat="3"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
-				OutputFile="$(OutDir)\$(ProjectName).exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				IgnoreDefaultLibraryNames="LIBC"
-				GenerateDebugInformation="TRUE"
-				AssemblyDebug="1"
-				SubSystem="2"/>
-			<Tool
-				Name="VCMIDLTool"/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="Source Files"
-			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
-			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
-			<File
-				RelativePath="src\ArmsItem.cpp">
-			</File>
-			<File
-				RelativePath="src\Back.cpp">
-			</File>
-			<File
-				RelativePath="src\BulHit.cpp">
-			</File>
-			<File
-				RelativePath="src\Bullet.cpp">
-			</File>
-			<File
-				RelativePath="src\Caret.cpp">
-			</File>
-			<File
-				RelativePath="src\Config.cpp">
-			</File>
-			<File
-				RelativePath="src\Dialog.cpp">
-			</File>
-			<File
-				RelativePath="src\Draw.cpp">
-			</File>
-			<File
-				RelativePath="src\Ending.cpp">
-			</File>
-			<File
-				RelativePath="src\Escape.cpp">
-			</File>
-			<File
-				RelativePath="src\Fade.cpp">
-			</File>
-			<File
-				RelativePath="src\Flags.cpp">
-			</File>
-			<File
-				RelativePath="src\Flash.cpp">
-			</File>
-			<File
-				RelativePath="src\Frame.cpp">
-			</File>
-			<File
-				RelativePath="src\Game.cpp">
-			</File>
-			<File
-				RelativePath="src\Generic.cpp">
-			</File>
-			<File
-				RelativePath="src\GenericLoad.cpp">
-			</File>
-			<File
-				RelativePath="src\Input.cpp">
-			</File>
-			<File
-				RelativePath="src\KeyControl.cpp">
-			</File>
-			<File
-				RelativePath="src\Main.cpp">
-			</File>
-			<File
-				RelativePath="src\Map.cpp">
-			</File>
-			<File
-				RelativePath="src\MapName.cpp">
-			</File>
-			<File
-				RelativePath="src\MiniMap.cpp">
-			</File>
-			<File
-				RelativePath="src\MyChar.cpp">
-			</File>
-			<File
-				RelativePath="src\MycHit.cpp">
-			</File>
-			<File
-				RelativePath="src\MycParam.cpp">
-			</File>
-			<File
-				RelativePath="src\Organya.cpp">
-			</File>
-			<File
-				RelativePath="src\PixTone.cpp">
-			</File>
-			<File
-				RelativePath="src\Profile.cpp">
-			</File>
-			<File
-				RelativePath="src\SelStage.cpp">
-			</File>
-			<File
-				RelativePath="src\Shoot.cpp">
-			</File>
-			<File
-				RelativePath="src\Sound.cpp">
-			</File>
-			<File
-				RelativePath="src\Stage.cpp">
-			</File>
-			<File
-				RelativePath="src\Star.cpp">
-			</File>
-			<File
-				RelativePath="src\TextScr.cpp">
-			</File>
-			<File
-				RelativePath="src\Triangle.cpp">
-			</File>
-			<File
-				RelativePath="src\ValueView.cpp">
-			</File>
-			<Filter
-				Name="NPC"
-				Filter="">
-				<File
-					RelativePath="src\NpcAct000.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct020.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct040.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct060.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct080.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct100.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct120.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct140.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct160.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct180.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct200.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct220.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct240.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct260.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct280.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct300.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct320.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcAct340.cpp">
-				</File>
-				<File
-					RelativePath="src\NpChar.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcHit.cpp">
-				</File>
-				<File
-					RelativePath="src\NpcTbl.cpp">
-				</File>
-			</Filter>
-			<Filter
-				Name="Boss"
-				Filter="">
-				<File
-					RelativePath="src\Boss.cpp">
-				</File>
-				<File
-					RelativePath="src\BossAlmo1.cpp">
-				</File>
-				<File
-					RelativePath="src\BossAlmo2.cpp">
-				</File>
-				<File
-					RelativePath="src\BossBallos.cpp">
-				</File>
-				<File
-					RelativePath="src\BossFrog.cpp">
-				</File>
-				<File
-					RelativePath="src\BossIronH.cpp">
-				</File>
-				<File
-					RelativePath="src\BossLife.cpp">
-				</File>
-				<File
-					RelativePath="src\BossOhm.cpp">
-				</File>
-				<File
-					RelativePath="src\BossPress.cpp">
-				</File>
-				<File
-					RelativePath="src\BossTwinD.cpp">
-				</File>
-				<File
-					RelativePath="src\BossX.cpp">
-				</File>
-			</Filter>
-		</Filter>
-		<Filter
-			Name="Header Files"
-			Filter="h;hpp;hxx;hm;inl;inc;xsd"
-			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
-			<File
-				RelativePath="src\ArmsItem.h">
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-				RelativePath="src\Back.h">
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-				RelativePath="src\Boss.h">
-			</File>
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-				RelativePath="src\BossBallos.h">
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-				RelativePath="src\BossPress.h">
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-				RelativePath="src\BossTwinD.h">
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-				RelativePath="src\BossX.h">
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-				RelativePath="src\BulHit.h">
-			</File>
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-				RelativePath="src\Bullet.h">
-			</File>
-			<File
-				RelativePath="src\Caret.h">
-			</File>
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-				RelativePath="src\CommonDefines.h">
-			</File>
-			<File
-				RelativePath="src\Config.h">
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-				RelativePath="src\Dialog.h">
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-				RelativePath="src\Draw.h">
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-				RelativePath="src\Ending.h">
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-			</File>
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-			</File>
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-			</File>
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-			</File>
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-				RelativePath="src\Sound.h">
-			</File>
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-				RelativePath="src\Stage.h">
-			</File>
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-			</File>
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-				<File
-					RelativePath="assets\resources\Bitmap\Credit05.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit06.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit07.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit08.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit09.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit10.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit11.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit12.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit14.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit15.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit16.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit17.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\Credit18.bmp">
-				</File>
-				<File
-					RelativePath="assets\resources\Bitmap\pixel.bmp">
-				</File>
-			</Filter>
-			<Filter
-				Name="Cursor"
-				Filter="">
-				<File
-					RelativePath=".\assets\resources\Cursor\CURSOR_IKA.cur">
-				</File>
-				<File
-					RelativePath=".\assets\resources\Cursor\CURSOR_NORMAL.cur">
-				</File>
-			</Filter>
-			<Filter
-				Name="Icon"
-				Filter="">
-				<File
-					RelativePath=".\assets\resources\Icon\0.ico">
-				</File>
-				<File
-					RelativePath=".\assets\resources\Icon\ICON_MINI.ico">
-				</File>
-			</Filter>
-			<Filter
-				Name="Organya"
-				Filter="">
-				<File
-					RelativePath="assets\resources\Org\Access.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Anzen.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Balcony.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Ballos.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\BreakDown.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Cemetery.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Curly.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Dr.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Ending.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Escape.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Fanfale1.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Fanfale2.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Fanfale3.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\FireEye.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Gameover.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Ginsuke.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Grand.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Gravity.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Hell.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\ironH.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Jenka.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Jenka2.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Kodou.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\LastBtl.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\LastBtl3.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\LastCave.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Marine.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Maze.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\MDown2.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Mura.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Oside.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Plant.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\quiet.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Requiem.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Toroko.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Vivi.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Wanpak2.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Wanpaku.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Wave\Wave.dat">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Weed.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\White.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\XXXX.org">
-				</File>
-				<File
-					RelativePath="assets\resources\Org\Zonbie.org">
-				</File>
-			</Filter>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>
--- a/README.md
+++ b/README.md
@@ -24,7 +24,7 @@
 
 ### Visual Studio .NET 2003
 
-Of course, project files for Visual Studio .NET 2003 are available.
+Of course, project files for Visual Studio .NET 2003 are available, and can be found in the 'vs2003' folder.
 
 Visual Studio .NET 2003 was used by Pixel to create the original `Doukutsu.exe`, so these project files allow us to check the accuracy of the decompilation by comparing the generated assembly code to that of the original executable. The tool for this can be found in the 'devilution' folder.
 
--- /dev/null
+++ b/vs2003/CSE2.sln
@@ -1,0 +1,27 @@
+Microsoft Visual Studio Solution File, Format Version 8.00
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CSE2", "CSE2.vcproj", "{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}"
+	ProjectSection(ProjectDependencies) = postProject
+	EndProjectSection
+EndProject
+Global
+	GlobalSection(SolutionConfiguration) = preSolution
+		Debug = Debug
+		Debug (Japanese) = Debug (Japanese)
+		Release = Release
+		Release (Japanese) = Release (Japanese)
+	EndGlobalSection
+	GlobalSection(ProjectConfiguration) = postSolution
+		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug.ActiveCfg = Debug|Win32
+		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug.Build.0 = Debug|Win32
+		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese).ActiveCfg = Debug (Japanese)|Win32
+		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese).Build.0 = Debug (Japanese)|Win32
+		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release.ActiveCfg = Release|Win32
+		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release.Build.0 = Release|Win32
+		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese).ActiveCfg = Release (Japanese)|Win32
+		{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese).Build.0 = Release (Japanese)|Win32
+	EndGlobalSection
+	GlobalSection(ExtensibilityGlobals) = postSolution
+	EndGlobalSection
+	GlobalSection(ExtensibilityAddIns) = postSolution
+	EndGlobalSection
+EndGlobal
--- /dev/null
+++ b/vs2003/CSE2.vcproj
@@ -1,0 +1,867 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.10"
+	Name="Cave Story Engine 2"
+	ProjectGUID="{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}"
+	RootNamespace="CSE2"
+	Keyword="ManagedCProj">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+			IntermediateDirectory="$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			ManagedExtensions="FALSE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories=""
+				PreprocessorDefinitions="WIN32;_DEBUG"
+				MinimalRebuild="TRUE"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="1"
+				AssemblerOutput="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
+				OutputFile="$(OutDir)\$(ProjectName).exe"
+				LinkIncremental="2"
+				AdditionalLibraryDirectories=""
+				IgnoreDefaultLibraryNames="LIBC"
+				GenerateDebugInformation="TRUE"
+				AssemblyDebug="1"
+				SubSystem="2"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+			IntermediateDirectory="$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			ManagedExtensions="FALSE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories=""
+				PreprocessorDefinitions="WIN32;NDEBUG"
+				MinimalRebuild="TRUE"
+				RuntimeLibrary="0"
+				AssemblerOutput="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
+				OutputFile="$(OutDir)\$(ProjectName).exe"
+				LinkIncremental="1"
+				IgnoreAllDefaultLibraries="FALSE"
+				IgnoreDefaultLibraryNames="LIBC"
+				GenerateDebugInformation="TRUE"
+				SubSystem="2"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release (Japanese)|Win32"
+			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+			IntermediateDirectory="$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			ManagedExtensions="FALSE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories=""
+				PreprocessorDefinitions="WIN32;NDEBUG;JAPANESE"
+				MinimalRebuild="TRUE"
+				RuntimeLibrary="0"
+				AssemblerOutput="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
+				OutputFile="$(OutDir)\$(ProjectName).exe"
+				LinkIncremental="1"
+				IgnoreAllDefaultLibraries="FALSE"
+				IgnoreDefaultLibraryNames="LIBC"
+				GenerateDebugInformation="TRUE"
+				SubSystem="2"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Debug (Japanese)|Win32"
+			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+			IntermediateDirectory="$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			ManagedExtensions="FALSE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories=""
+				PreprocessorDefinitions="WIN32;_DEBUG;JAPANESE"
+				MinimalRebuild="TRUE"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="1"
+				AssemblerOutput="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="ddraw.lib dinput.lib dsound.lib Version.lib ShLwApi.Lib Imm32.lib WinMM.lib dxguid.lib"
+				OutputFile="$(OutDir)\$(ProjectName).exe"
+				LinkIncremental="2"
+				AdditionalLibraryDirectories=""
+				IgnoreDefaultLibraryNames="LIBC"
+				GenerateDebugInformation="TRUE"
+				AssemblyDebug="1"
+				SubSystem="2"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
+			<File
+				RelativePath="..\src\ArmsItem.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Back.cpp">
+			</File>
+			<File
+				RelativePath="..\src\BulHit.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Bullet.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Caret.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Config.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Dialog.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Draw.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Ending.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Escape.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Fade.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Flags.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Flash.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Frame.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Game.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Generic.cpp">
+			</File>
+			<File
+				RelativePath="..\src\GenericLoad.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Input.cpp">
+			</File>
+			<File
+				RelativePath="..\src\KeyControl.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Main.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Map.cpp">
+			</File>
+			<File
+				RelativePath="..\src\MapName.cpp">
+			</File>
+			<File
+				RelativePath="..\src\MiniMap.cpp">
+			</File>
+			<File
+				RelativePath="..\src\MyChar.cpp">
+			</File>
+			<File
+				RelativePath="..\src\MycHit.cpp">
+			</File>
+			<File
+				RelativePath="..\src\MycParam.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Organya.cpp">
+			</File>
+			<File
+				RelativePath="..\src\PixTone.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Profile.cpp">
+			</File>
+			<File
+				RelativePath="..\src\SelStage.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Shoot.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Sound.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Stage.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Star.cpp">
+			</File>
+			<File
+				RelativePath="..\src\TextScr.cpp">
+			</File>
+			<File
+				RelativePath="..\src\Triangle.cpp">
+			</File>
+			<File
+				RelativePath="..\src\ValueView.cpp">
+			</File>
+			<Filter
+				Name="NPC"
+				Filter="">
+				<File
+					RelativePath="..\src\NpcAct000.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct020.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct040.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct060.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct080.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct100.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct120.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct140.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct160.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct180.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct200.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct220.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct240.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct260.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct280.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct300.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct320.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcAct340.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpChar.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcHit.cpp">
+				</File>
+				<File
+					RelativePath="..\src\NpcTbl.cpp">
+				</File>
+			</Filter>
+			<Filter
+				Name="Boss"
+				Filter="">
+				<File
+					RelativePath="..\src\Boss.cpp">
+				</File>
+				<File
+					RelativePath="..\src\BossAlmo1.cpp">
+				</File>
+				<File
+					RelativePath="..\src\BossAlmo2.cpp">
+				</File>
+				<File
+					RelativePath="..\src\BossBallos.cpp">
+				</File>
+				<File
+					RelativePath="..\src\BossFrog.cpp">
+				</File>
+				<File
+					RelativePath="..\src\BossIronH.cpp">
+				</File>
+				<File
+					RelativePath="..\src\BossLife.cpp">
+				</File>
+				<File
+					RelativePath="..\src\BossOhm.cpp">
+				</File>
+				<File
+					RelativePath="..\src\BossPress.cpp">
+				</File>
+				<File
+					RelativePath="..\src\BossTwinD.cpp">
+				</File>
+				<File
+					RelativePath="..\src\BossX.cpp">
+				</File>
+			</Filter>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc;xsd"
+			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
+			<File
+				RelativePath="..\src\ArmsItem.h">
+			</File>
+			<File
+				RelativePath="..\src\Back.h">
+			</File>
+			<File
+				RelativePath="..\src\Boss.h">
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