ref: a8d0595bcd1da3e2faad92e378d8366b5a93ae5e
dir: /external/glfw/src/win32_thread.c/
//======================================================================== // GLFW 3.3 Win32 - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org> // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // Please use C89 style variable declarations in this file because VS 2010 //======================================================================== #include "internal.h" #include <assert.h> ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls) { assert(tls->win32.allocated == GLFW_FALSE); tls->win32.index = TlsAlloc(); if (tls->win32.index == TLS_OUT_OF_INDEXES) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to allocate TLS index"); return GLFW_FALSE; } tls->win32.allocated = GLFW_TRUE; return GLFW_TRUE; } void _glfwPlatformDestroyTls(_GLFWtls* tls) { if (tls->win32.allocated) TlsFree(tls->win32.index); memset(tls, 0, sizeof(_GLFWtls)); } void* _glfwPlatformGetTls(_GLFWtls* tls) { assert(tls->win32.allocated == GLFW_TRUE); return TlsGetValue(tls->win32.index); } void _glfwPlatformSetTls(_GLFWtls* tls, void* value) { assert(tls->win32.allocated == GLFW_TRUE); TlsSetValue(tls->win32.index, value); } GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex) { assert(mutex->win32.allocated == GLFW_FALSE); InitializeCriticalSection(&mutex->win32.section); return mutex->win32.allocated = GLFW_TRUE; } void _glfwPlatformDestroyMutex(_GLFWmutex* mutex) { if (mutex->win32.allocated) DeleteCriticalSection(&mutex->win32.section); memset(mutex, 0, sizeof(_GLFWmutex)); } void _glfwPlatformLockMutex(_GLFWmutex* mutex) { assert(mutex->win32.allocated == GLFW_TRUE); EnterCriticalSection(&mutex->win32.section); } void _glfwPlatformUnlockMutex(_GLFWmutex* mutex) { assert(mutex->win32.allocated == GLFW_TRUE); LeaveCriticalSection(&mutex->win32.section); }