ref: aa6174b3f21eadb32eb227bb595e74bc3efc8983
parent: 5da3b72fca6a541fdb67153558b5a2ff5d8c83bd
author: Clownacy <Clownacy@users.noreply.github.com>
date: Tue Aug 13 14:32:44 EDT 2019
Glyphs now regenerate with the rest of the game's textures God-damn this code is ugly
--- a/src/Draw.cpp
+++ b/src/Draw.cpp
@@ -530,6 +530,8 @@
}
}
}
+
+ RestoreGlyphs(gFont);
}
#ifdef WINDOWS
--- a/src/Font.cpp
+++ b/src/Font.cpp
@@ -955,6 +955,51 @@
return lookup[value];
}
+static void SendGlyphToBackend(FontObject *font_object, Backend_Glyph *backend)
+{
+ if (backend == NULL)
+ return;
+
+ FT_Bitmap bitmap;
+ FT_Bitmap_New(&bitmap);
+ FT_Bitmap_Convert(font_object->library, &font_object->face->glyph->bitmap, &bitmap, 1);
+
+ switch (font_object->face->glyph->bitmap.pixel_mode)
+ {
+ case FT_PIXEL_MODE_LCD:
+ for (unsigned int y = 0; y < bitmap.rows; ++y)
+ {
+ unsigned char *pixel_pointer = bitmap.buffer + y * bitmap.pitch;
+
+ for (unsigned int x = 0; x < bitmap.width; ++x)
+ {
+ *pixel_pointer = GammaCorrect(*pixel_pointer);
+ ++pixel_pointer;
+ }
+ }
+
+ break;
+
+ case FT_PIXEL_MODE_GRAY:
+ for (unsigned int y = 0; y < bitmap.rows; ++y)
+ {
+ unsigned char *pixel_pointer = bitmap.buffer + y * bitmap.pitch;
+
+ for (unsigned int x = 0; x < bitmap.width; ++x)
+ {
+ *pixel_pointer = GammaCorrect((*pixel_pointer * 0xFF) / (bitmap.num_grays - 1));
+ ++pixel_pointer;
+ }
+ }
+
+ break;
+ }
+
+ Backend_LoadGlyphPixels(backend, bitmap.buffer, bitmap.pitch);
+
+ FT_Bitmap_Done(font_object->library, &bitmap);
+}
+
static CachedGlyph* GetGlyphCached(FontObject *font_object, unsigned long unicode_value)
{
CachedGlyph *glyph;
@@ -978,48 +1023,15 @@
FT_Load_Glyph(font_object->face, glyph_index, FT_LOAD_RENDER | FT_LOAD_MONOCHROME);
#endif
- glyph->unicode_value = unicode_value;
- glyph->x = font_object->face->glyph->bitmap_left;
- glyph->y = (FT_MulFix(font_object->face->ascender, font_object->face->size->metrics.y_scale) - font_object->face->glyph->metrics.horiBearingY + (64 / 2)) / 64;
- glyph->x_advance = font_object->face->glyph->advance.x / 64;
-
- FT_Bitmap bitmap;
- FT_Bitmap_New(&bitmap);
- FT_Bitmap_Convert(font_object->library, &font_object->face->glyph->bitmap, &bitmap, 1);
-
unsigned char pixel_mode;
switch (font_object->face->glyph->bitmap.pixel_mode)
{
case FT_PIXEL_MODE_LCD:
pixel_mode = FONT_PIXEL_MODE_LCD;
-
- for (unsigned int y = 0; y < bitmap.rows; ++y)
- {
- unsigned char *pixel_pointer = bitmap.buffer + y * bitmap.pitch;
-
- for (unsigned int x = 0; x < bitmap.width; ++x)
- {
- *pixel_pointer = GammaCorrect(*pixel_pointer);
- ++pixel_pointer;
- }
- }
-
break;
case FT_PIXEL_MODE_GRAY:
pixel_mode = FONT_PIXEL_MODE_GRAY;
-
- for (unsigned int y = 0; y < bitmap.rows; ++y)
- {
- unsigned char *pixel_pointer = bitmap.buffer + y * bitmap.pitch;
-
- for (unsigned int x = 0; x < bitmap.width; ++x)
- {
- *pixel_pointer = GammaCorrect((*pixel_pointer * 0xFF) / (bitmap.num_grays - 1));
- ++pixel_pointer;
- }
- }
-
break;
case FT_PIXEL_MODE_MONO:
@@ -1027,10 +1039,13 @@
break;
}
- glyph->backend = Backend_CreateGlyph((pixel_mode == FT_PIXEL_MODE_LCD ? bitmap.width / 3 : bitmap.width), bitmap.rows, pixel_mode);
- Backend_LoadGlyphPixels(glyph->backend, bitmap.buffer, bitmap.pitch);
+ glyph->backend = Backend_CreateGlyph((pixel_mode == FONT_PIXEL_MODE_LCD ? font_object->face->glyph->bitmap.width / 3 : font_object->face->glyph->bitmap.width), font_object->face->glyph->bitmap.rows, pixel_mode);
+ glyph->unicode_value = unicode_value;
+ glyph->x = font_object->face->glyph->bitmap_left;
+ glyph->y = (FT_MulFix(font_object->face->ascender, font_object->face->size->metrics.y_scale) - font_object->face->glyph->metrics.horiBearingY + (64 / 2)) / 64;
+ glyph->x_advance = font_object->face->glyph->advance.x / 64;
- FT_Bitmap_Done(font_object->library, &bitmap);
+ SendGlyphToBackend(font_object, glyph->backend);
}
return glyph;
@@ -1173,5 +1188,21 @@
free(font_object->data);
FT_Done_FreeType(font_object->library);
free(font_object);
+ }
+}
+
+void RestoreGlyphs(FontObject *font_object)
+{
+ for (CachedGlyph *glyph = font_object->glyph_list_head; glyph != NULL; glyph = glyph->next)
+ {
+ unsigned int glyph_index = FT_Get_Char_Index(font_object->face, glyph->unicode_value);
+
+#ifndef DISABLE_FONT_ANTIALIASING
+ FT_Load_Glyph(font_object->face, glyph_index, FT_LOAD_RENDER | (font_object->lcd_mode ? FT_LOAD_TARGET_LCD : 0));
+#else
+ FT_Load_Glyph(font_object->face, glyph_index, FT_LOAD_RENDER | FT_LOAD_MONOCHROME);
+#endif
+
+ SendGlyphToBackend(font_object, glyph->backend);
}
}
--- a/src/Font.h
+++ b/src/Font.h
@@ -10,3 +10,4 @@
FontObject* LoadFont(const char *font_filename, unsigned int cell_width, unsigned int cell_height);
void DrawText(FontObject *font_object, Backend_Surface *surface, int x, int y, unsigned long colour, const char *string, size_t string_length);
void UnloadFont(FontObject *font_object);
+void RestoreGlyphs(FontObject *font_object);