shithub: cstory

Download patch

ref: b2244f17fc6257caa99f835538bd550a3272c71a
parent: 0ce05e18376f6431a782229d64120ddf7990514f
author: Clownacy <Clownacy@users.noreply.github.com>
date: Tue Jul 23 19:15:44 EDT 2019

Dumb indent

--- a/src/Backends/Rendering/OpenGL2.cpp
+++ b/src/Backends/Rendering/OpenGL2.cpp
@@ -266,7 +266,7 @@
 }
 
 void Backend_ColourFill(Backend_Surface *surface, const RECT *rect, unsigned char red, unsigned char green, unsigned char blue)
-{	
+{
 	// Point our framebuffer to the destination texture
 	glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface->texture_id, 0);