ref: b4ef218dcae2827a176f57cbac7455a64c3170d4
parent: d73f82cfcf62a585ea9d17cfc7734ccab6356e65
author: Gabriel Ravier <gabravier@gmail.com>
date: Mon Sep 23 06:34:07 EDT 2019
Removed unnecessary "and" from comment Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
--- a/src/ArmsItem.cpp
+++ b/src/ArmsItem.cpp
@@ -22,7 +22,7 @@
ARMS gArmsData[ARMS_MAX];
ITEM gItemData[ITEM_MAX];
-/// True if we're in the items section of the inventory (and not in the weapons section) (only relevant when the inventory is open)
+/// True if we're in the items section of the inventory (not in the weapons section) (only relevant when the inventory is open)
static BOOL gCampActive;
static int gCampTitleY;