ref: b6322d5e0fb11d74ea52fa67c62ba45f0dc07ad6
parent: 66364275c2f812e9a721b210afa2949848561902
author: Clownacy <Clownacy@users.noreply.github.com>
date: Tue Aug 27 12:10:37 EDT 2019
Make LoadBitmap take a pixel buffer instead of an SDL_RWops
--- a/src/Draw.cpp
+++ b/src/Draw.cpp
@@ -141,17 +141,16 @@
memset(surface_metadata, 0, sizeof(surface_metadata));
}
-static BOOL IsEnableBitmap(SDL_RWops *fp)
+static BOOL IsEnableBitmap(const unsigned char *data, size_t data_size)
{
- char str[16];
const char *extra_text = "(C)Pixel";
const size_t len = strlen(extra_text);
- fp->seek(fp, -(Sint64)len, RW_SEEK_END);
- fp->read(fp, str, 1, len);
- fp->seek(fp, 0, RW_SEEK_SET);
- return memcmp(str, extra_text, len) == 0;
+ if (data_size < len)
+ return FALSE;
+
+ return memcmp(data + data_size - len, extra_text, len) == 0;
}
void ReleaseSurface(int s)
@@ -209,7 +208,7 @@
return success;
}
-static BOOL LoadBitmap(SDL_RWops *fp, SurfaceID surf_no, BOOL create_surface, const char *name, SurfaceType type)
+static BOOL LoadBitmap(const unsigned char *data, size_t data_size, SurfaceID surf_no, BOOL create_surface, const char *name, SurfaceType type)
{
BOOL success = FALSE;
@@ -225,7 +224,11 @@
}
else
{
- SDL_Surface *surface = SDL_LoadBMP_RW(fp, 0);
+ // For some dumbass reason, SDL2 measures size with a signed int.
+ // Has anyone ever told the devs that an int can be as little as 16 bits long? Real portable.
+ // But hey, if I ever need to create an RWops from an array that's -32768 bytes long, they've got me covered!
+ SDL_RWops *fp = SDL_RWFromConstMem(data, data_size);
+ SDL_Surface *surface = SDL_LoadBMP_RW(fp, 1);
if (surface == NULL)
{
@@ -310,40 +313,64 @@
}
}
- fp->close(fp);
-
return success;
}
+static unsigned char* LoadFileToMemory(const char *path, size_t *size)
+{
+ FILE *fp = fopen(path, "rb");
+ if (fp == NULL)
+ return NULL;
+
+ fseek(fp, 0, SEEK_END);
+ *size = ftell(fp);
+ rewind(fp);
+ unsigned char *data = (unsigned char *)malloc(*size);
+ fread(data, 1, *size, fp);
+ fclose(fp);
+
+ return data;
+}
+
static BOOL LoadBitmap_File(const char *name, SurfaceID surf_no, BOOL create_surface)
{
char path[PATH_LENGTH];
- SDL_RWops *fp;
+ unsigned char *data;
+ size_t size;
// Attempt to load PBM
sprintf(path, "%s/%s.pbm", gDataPath, name);
- fp = SDL_RWFromFile(path, "rb");
- if (fp)
+ data = LoadFileToMemory(path, &size);
+ if (data != NULL)
{
- if (!IsEnableBitmap(fp))
+ if (!IsEnableBitmap(data, size))
{
printf("Tried to load bitmap to surface %d, but it's missing the '(C)Pixel' string\n", surf_no);
- fp->close(fp);
}
else
{
- if (LoadBitmap(fp, surf_no, create_surface, name, SURFACE_SOURCE_FILE))
+ if (LoadBitmap(data, size, surf_no, create_surface, name, SURFACE_SOURCE_FILE))
+ {
+ free(data);
return TRUE;
+ }
}
+
+ free(data);
}
// Attempt to load BMP
sprintf(path, "%s/%s.bmp", gDataPath, name);
- fp = SDL_RWFromFile(path, "rb");
- if (fp)
+ data = LoadFileToMemory(path, &size);
+ if (data != NULL)
{
- if (LoadBitmap(fp, surf_no, create_surface, name, SURFACE_SOURCE_FILE))
+ if (LoadBitmap(data, size, surf_no, create_surface, name, SURFACE_SOURCE_FILE))
+ {
+ free(data);
return TRUE;
+ }
+
+ free(data);
}
printf("Failed to open file %s\n", name);
@@ -356,15 +383,8 @@
const unsigned char *data = FindResource(res, "BITMAP", &size);
if (data)
- {
- // For some dumbass reason, SDL2 measures size with a signed int.
- // Has anyone ever told the devs that an int can be as little as 16 bits long? Real portable.
- // But hey, if I ever need to create an RWops from an array that's -32768 bytes long, they've got me covered!
- SDL_RWops *fp = SDL_RWFromConstMem(data, size);
-
- if (LoadBitmap(fp, surf_no, create_surface, res, SURFACE_SOURCE_RESOURCE))
+ if (LoadBitmap(data, size, surf_no, create_surface, res, SURFACE_SOURCE_RESOURCE))
return TRUE;
- }
printf("Failed to open resource %s\n", res);
return FALSE;