ref: bdcb1f3a3ec75a473d495b8e39afbcb6edbf821f
dir: /src/Backends/Audio/Null.cpp/
#include "../Audio.h" #include <stddef.h> bool AudioBackend_Init(void) { return true; } void AudioBackend_Deinit(void) { } AudioBackend_Sound* AudioBackend_CreateSound(unsigned int frequency, const unsigned char *samples, size_t length) { (void)frequency; (void)samples; (void)length; return NULL; } void AudioBackend_DestroySound(AudioBackend_Sound *sound) { (void)sound; } void AudioBackend_PlaySound(AudioBackend_Sound *sound, bool looping) { (void)sound; (void)looping; } void AudioBackend_StopSound(AudioBackend_Sound *sound) { (void)sound; } void AudioBackend_RewindSound(AudioBackend_Sound *sound) { (void)sound; } void AudioBackend_SetSoundFrequency(AudioBackend_Sound *sound, unsigned int frequency) { (void)sound; (void)frequency; } void AudioBackend_SetSoundVolume(AudioBackend_Sound *sound, long volume) { (void)sound; (void)volume; } void AudioBackend_SetSoundPan(AudioBackend_Sound *sound, long pan) { (void)sound; (void)pan; } void AudioBackend_SetOrganyaCallback(void (*callback)(void)) { (void)callback; } void AudioBackend_SetOrganyaTimer(unsigned int milliseconds) { (void)milliseconds; } void AudioBackend_SleepOrganya(unsigned int milliseconds) { (void)milliseconds; }