shithub: cstory

Download patch

ref: c5d6109df28f967145520aa3be0d8c9e25d51ef9
parent: 01db50d0e701d9d03998c8972275f4014d311c2f
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sun Nov 10 07:17:07 EST 2019

Comment tweaks

--- a/src/MyChar.cpp
+++ b/src/MyChar.cpp
@@ -680,7 +680,7 @@
 	// Change position
 	if (gMC.xm <= resist && gMC.xm >= -resist)
 	{
-		// This case is completely empty. This is most likely the result of commented code or some other change (so this is most likely inaccurate to the original source)
+		// This case is completely empty. This is most likely the result of commented-out code or some other change (so this is most likely inaccurate to the original source code)
 	}
 	else
 	{
--- a/src/MycParam.cpp
+++ b/src/MycParam.cpp
@@ -135,7 +135,7 @@
 
 	// Lose a whimsical star
 	if (gMC.equip & 0x80 && gMC.star > 0)
-		gMC.star = (short)gMC.star - 1;	// For some reason, does a cast to short. Might not accurate to the original source (possibly, Pixel was just being careful about int size/conversion, or this is from some weird macro)
+		gMC.star = (short)gMC.star - 1;	// For some reason, this does a cast to short. Might not be accurate to the original source code (possibly, Pixel was just being careful about int size/conversion, or this is from some weird macro)
 
 	// Lose experience
 	if (gMC.equip & 4)