ref: c5d6109df28f967145520aa3be0d8c9e25d51ef9
parent: 01db50d0e701d9d03998c8972275f4014d311c2f
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sun Nov 10 07:17:07 EST 2019
Comment tweaks
--- a/src/MyChar.cpp
+++ b/src/MyChar.cpp
@@ -680,7 +680,7 @@
// Change position
if (gMC.xm <= resist && gMC.xm >= -resist)
{
- // This case is completely empty. This is most likely the result of commented code or some other change (so this is most likely inaccurate to the original source)
+ // This case is completely empty. This is most likely the result of commented-out code or some other change (so this is most likely inaccurate to the original source code)
}
else
{
--- a/src/MycParam.cpp
+++ b/src/MycParam.cpp
@@ -135,7 +135,7 @@
// Lose a whimsical star
if (gMC.equip & 0x80 && gMC.star > 0)
- gMC.star = (short)gMC.star - 1; // For some reason, does a cast to short. Might not accurate to the original source (possibly, Pixel was just being careful about int size/conversion, or this is from some weird macro)
+ gMC.star = (short)gMC.star - 1; // For some reason, this does a cast to short. Might not be accurate to the original source code (possibly, Pixel was just being careful about int size/conversion, or this is from some weird macro)
// Lose experience
if (gMC.equip & 4)