ref: c7c40fa24a16685e87da1a278a0f44a5899ffa4f
parent: 0f7afa74017abb467aa8091fbd9b6a355c08a39e
author: Gabriel Ravier <gabravier@gmail.com>
date: Tue May 7 10:31:06 EDT 2019
Fixed comments and spacing in boss files Add spaces for comments Remove spaces in "( expr )" things Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
--- a/src/Boss.cpp
+++ b/src/Boss.cpp
@@ -97,7 +97,7 @@
if (gBul[bul].damage == -1)
continue;
- //Check if bullet touches boss
+ // Check if bullet touches boss
bHit = FALSE;
if (gBoss[bos].bits & npc_shootable
&& gBoss[bos].x - gBoss[bos].hit.back < gBul[bul].x + gBul[bul].enemyXL
@@ -114,7 +114,7 @@
if (bHit)
{
- //Damage boss
+ // Damage boss
if (gBoss[bos].bits & npc_shootable)
{
if (gBoss[bos].cond & 0x10)
--- a/src/BossAlmo1.cpp
+++ b/src/BossAlmo1.cpp
@@ -459,7 +459,7 @@
PlaySoundObject(101, 1);
}
- if ( npc->act_wait > 400 )
+ if (npc->act_wait > 400)
{
npc->act_no = 200;
gBoss[4].ani_no = 2;
--- a/src/BossBallos.cpp
+++ b/src/BossBallos.cpp
@@ -230,7 +230,7 @@
SetQuake2(30);
PlaySoundObject(44, 1);
- if ( gMC.y > npc->y + 0x6000 && gMC.x < npc->x + 0x3000 && gMC.x > npc->x - 0x3000 )
+ if (gMC.y > npc->y + 0x6000 && gMC.x < npc->x + 0x3000 && gMC.x > npc->x - 0x3000)
DamageMyChar(16);
for (i = 0; i < 0x10; ++i)
--- a/src/BossTwinD.cpp
+++ b/src/BossTwinD.cpp
@@ -490,7 +490,7 @@
}
}
- if ( npc->count1 > 0x3FF )
+ if (npc->count1 > 0x3FF)
npc->count1 -= 0x400;
break;
--- a/src/BossX.cpp
+++ b/src/BossX.cpp
@@ -55,7 +55,7 @@
++npc->ani_no;
}
- if ( npc->ani_no > 3 )
+ if (npc->ani_no > 3)
npc->ani_no = 2;
npc->xm -= 0x20;
@@ -100,7 +100,7 @@
++npc->ani_no;
}
- if ( npc->ani_no > 5 )
+ if (npc->ani_no > 5)
npc->ani_no = 4;
npc->xm += 0x20;