ref: c81829e99a956d7593dd1caa29e4b1cd13f7ad50
parent: 9bba04b395da222b12f9a2c3c695b17bb66848ec
author: Clownacy <Clownacy@users.noreply.github.com>
date: Thu Sep 3 20:23:07 EDT 2020
Remove a trailing comma IIRC C89 doesn't allow them in enums. So who knows where else they're not allowed?
--- a/src/Stage.cpp
+++ b/src/Stage.cpp
@@ -128,7 +128,7 @@
STAGE_ENTRY("0", "Island", BACKGROUND_TYPE_BLACK, "bk0", "Island", "0", 0, "", ""),
STAGE_ENTRY("Hell", "Ballo2", BACKGROUND_TYPE_MOVE_NEAR, "bkBlue", "Priest", "Bllg", 9, "Seal Chamber", "\x95\x95\x88\xF3\x82\xCC\x8A\xD4"), /* 封印の間 */
STAGE_ENTRY("White", "e_Blcn", BACKGROUND_TYPE_CLOUDS, "BkFog", "Miza", "0", 9, "", ""),
- STAGE_ENTRY("Oside", "Clock", BACKGROUND_TYPE_CLOUDS_WINDY, "BkMoon", "Moon", "0", 0, "Clock Room", "\x8E\x9E\x8C\x76\x89\xAE"), /* 時計屋 */
+ STAGE_ENTRY("Oside", "Clock", BACKGROUND_TYPE_CLOUDS_WINDY, "BkMoon", "Moon", "0", 0, "Clock Room", "\x8E\x9E\x8C\x76\x89\xAE") /* 時計屋 */
};
BOOL TransferStage(int no, int w, int x, int y)