ref: c838e8ebcb81ef81412ca2832f6ceff0b65972fb
parent: b5ad6f51545ffc49dfafd4df613debd37efdaa9f
author: Clownacy <Clownacy@users.noreply.github.com>
date: Mon Jan 6 14:16:57 EST 2020
Add and apply the enum_ESCRETURN enum Restored from the original source code, as it survived in the Linux port's debug data.
--- a/src/ArmsItem.cpp
+++ b/src/ArmsItem.cpp
@@ -446,10 +446,11 @@
{
switch (Call_Escape(ghWnd))
{
- case 0:
- return 0; // Quit game
- case 2:
- return 2; // Go to game intro
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit; // Quit game
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart; // Go to game intro
}
}
@@ -458,10 +459,11 @@
switch (TextScriptProc())
{
- case 0:
- return 0; // Quit game
- case 2:
- return 2; // Go to game intro
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit; // Quit game
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart; // Go to game intro
}
// Get currently displayed image
@@ -489,13 +491,13 @@
}
if (!Flip_SystemTask(ghWnd))
- return 0; // Quit game
+ return enum_ESCRETURN_exit; // Quit game
}
// Resume original script
LoadTextScript_Stage(old_script_path);
gArmsEnergyX = 32; // Displays weapon rotation animation in case the weapon was changed
- return 1; // Go to game
+ return enum_ESCRETURN_continue; // Go to game
}
BOOL CheckItem(long a)
--- a/src/Ending.cpp
+++ b/src/Ending.cpp
@@ -466,10 +466,11 @@
{
switch (Call_Escape(hWnd))
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
@@ -515,8 +516,8 @@
// Draw window
PutFramePerSecound();
if (!Flip_SystemTask(hWnd))
- return 0;
+ return enum_ESCRETURN_exit;
}
- return 1;
+ return enum_ESCRETURN_continue;
}
--- a/src/Escape.cpp
+++ b/src/Escape.cpp
@@ -19,17 +19,17 @@
if (gKeyTrg & KEY_ESCAPE) // Escape is pressed, quit game
{
gKeyTrg = 0;
- return 0;
+ return enum_ESCRETURN_exit;
}
if (gKeyTrg & KEY_F1) // F1 is pressed, continue
{
gKeyTrg = 0;
- return 1;
+ return enum_ESCRETURN_continue;
}
if (gKeyTrg & KEY_F2) // F2 is pressed, reset
{
gKeyTrg = 0;
- return 2;
+ return enum_ESCRETURN_restart;
}
// Draw screen
@@ -41,9 +41,9 @@
{
// Quit if window is closed
gKeyTrg = 0;
- return 0;
+ return enum_ESCRETURN_exit;
}
}
- return 0;
+ return enum_ESCRETURN_exit;
}
--- a/src/Escape.h
+++ b/src/Escape.h
@@ -2,4 +2,11 @@
#include "WindowsWrapper.h"
+enum enum_ESCRETURN
+{
+ enum_ESCRETURN_exit,
+ enum_ESCRETURN_continue,
+ enum_ESCRETURN_restart
+};
+
int Call_Escape(HWND hWnd);
--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -152,9 +152,10 @@
{
switch (Call_Escape(ghWnd))
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
}
@@ -195,9 +196,10 @@
// Update Text Script
switch (TextScriptProc())
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
@@ -362,9 +364,10 @@
{
switch (Call_Escape(ghWnd))
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
}
@@ -525,9 +528,10 @@
{
switch (Call_Escape(ghWnd))
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
}
@@ -605,9 +609,10 @@
switch (CampLoop())
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
@@ -619,9 +624,10 @@
switch (MiniMapLoop())
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
}
@@ -639,9 +645,10 @@
{
switch (TextScriptProc())
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
}
--- a/src/MiniMap.cpp
+++ b/src/MiniMap.cpp
@@ -96,10 +96,11 @@
{
switch (Call_Escape(ghWnd))
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
@@ -115,7 +116,7 @@
PutFramePerSecound();
if (!Flip_SystemTask(ghWnd))
- return 0;
+ return enum_ESCRETURN_exit;
}
rcMiniMap.left = 0;
@@ -140,10 +141,11 @@
{
switch (Call_Escape(ghWnd))
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
@@ -172,7 +174,7 @@
PutFramePerSecound();
if (!Flip_SystemTask(ghWnd))
- return 0;
+ return enum_ESCRETURN_exit;
}
for (f = 8; f >= -1; --f)
@@ -183,10 +185,11 @@
{
switch (Call_Escape(ghWnd))
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
@@ -202,10 +205,10 @@
PutFramePerSecound();
if (!Flip_SystemTask(ghWnd))
- return 0;
+ return enum_ESCRETURN_exit;
}
- return 1;
+ return enum_ESCRETURN_continue;
}
BOOL IsMapping(void)
--- a/src/SelStage.cpp
+++ b/src/SelStage.cpp
@@ -174,10 +174,11 @@
{
switch (Call_Escape(ghWnd))
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
@@ -185,10 +186,11 @@
switch (TextScriptProc())
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
#ifdef FIX_BUGS
@@ -210,16 +212,16 @@
StopTextScript();
LoadTextScript_Stage(old_script_path);
*p_event = 0;
- return 1;
+ return enum_ESCRETURN_continue;
}
PutFramePerSecound();
if (!Flip_SystemTask(ghWnd))
- return 0;
+ return enum_ESCRETURN_exit;
}
LoadTextScript_Stage(old_script_path);
*p_event = gPermitStage[gSelectedStage].event;
- return 1;
+ return enum_ESCRETURN_continue;
}
--- a/src/TextScr.cpp
+++ b/src/TextScr.cpp
@@ -12,6 +12,7 @@
#include "CommonDefines.h"
#include "Draw.h"
#include "Ending.h"
+#include "Escape.h"
#include "Fade.h"
#include "Flags.h"
#include "Flash.h"
@@ -719,7 +720,7 @@
if (!TransferStage(z, w, x, y))
{
MessageBoxA(ghWnd, "\x83\x58\x83\x65\x81\x5B\x83\x57\x82\xCC\x93\xC7\x82\xDD\x8D\x9E\x82\xDD\x82\xC9\x8E\xB8\x94\x73", "\x83\x47\x83\x89\x81\x5B", MB_OK); // 'ステージの読み込みに失敗' and 'エラー' ('Failed to load stage' and 'Error') in Shift-JIS
- return 0;
+ return enum_ESCRETURN_exit;
}
}
else if (IS_COMMAND('M','O','V'))
@@ -1054,10 +1055,11 @@
switch (MiniMapLoop())
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
else if (IS_COMMAND('S','L','P'))
@@ -1066,10 +1068,11 @@
switch (StageSelectLoop(&z))
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
JumpTextScript(z);
@@ -1251,10 +1254,11 @@
switch (Scene_DownIsland(ghWnd, z))
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
gTS.p_read += 8;
@@ -1261,7 +1265,7 @@
}
else if (IS_COMMAND('E','S','C'))
{
- return 2;
+ return enum_ESCRETURN_restart;
}
else
{
@@ -1268,7 +1272,7 @@
char str_0[0x40];
sprintf(str_0, "\x95\x73\x96\xBE\x82\xCC\x83\x52\x81\x5B\x83\x68:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]); // '不明のコード:<%c%c%c' (Unknown code:<%c%c%c) in Shift-JIS
MessageBoxA(NULL, str_0, "\x83\x47\x83\x89\x81\x5B", MB_OK); // 'エラー' (Error) in Shift-JIS
- return 0;
+ return enum_ESCRETURN_exit;
}
}
else
@@ -1468,7 +1472,7 @@
else
g_GameFlags |= 4;
- return 1;
+ return enum_ESCRETURN_continue;
}
void RestoreTextScript(void)