ref: cc3c12d065433e00e8fddd311f7098463633d958
parent: 763c7d56c5fe13500ebc2d0e6f76ca3ef4dc7a8b
author: Clownacy <Clownacy@users.noreply.github.com>
date: Wed Jan 30 15:08:56 EST 2019
Fix some dumbs and comment some funnies
--- a/src/NpcAct020.cpp
+++ b/src/NpcAct020.cpp
@@ -197,7 +197,7 @@
npc->act_no = 4;
npc->ani_no = 3;
npc->act_wait = 0;
- npc->act_wait = 0;
+ npc->act_wait = 0; // lol duplicate line
}
break;
@@ -487,7 +487,7 @@
npc->direct = 2;
if (npc->direct == 0)
- npc->xm = -0x100u;
+ npc->xm = -0x100;
else
npc->xm = 0x100;
}
@@ -501,7 +501,7 @@
npc->act_no = 4;
npc->ani_no = 3;
npc->act_wait = 0;
- npc->act_wait = 0;
+ npc->act_wait = 0; // lol duplicate line
}
break;
--- a/src/Sound.h
+++ b/src/Sound.h
@@ -20,7 +20,7 @@
void Play(bool bLooping);
void Stop();
- void Mix(float *buffer, int len);
+ void Mix(float (*buffer)[2], size_t samples);
SOUNDBUFFER *next;
--
⑨