ref: ccc0c63ebe6e29a966edbb4acfc0e796b0b27072
dir: /res/bin2h.c/
//Bin2h by -C-u-c-k-y- Clownypants //Converts files to the .h's expected by Cave Story Engine for resources. #include <stddef.h> #include <stdio.h> #include <stdlib.h> #include <string.h> int main(int argc, char *argv[]) { int result = 0; if (argc > 2) { char *last_forward_slash = strrchr(argv[1], '/'); char *last_back_slash = strrchr(argv[1], '\\'); char *last_path_seperator = last_forward_slash > last_back_slash ? last_forward_slash : last_back_slash; char *filename_pointer = (last_path_seperator == NULL) ? argv[1] : last_path_seperator + 1; char *dot = strchr(filename_pointer, '.'); size_t filename_length = (dot == NULL) ? strlen(filename_pointer) : dot - filename_pointer; char *filename = malloc(filename_length + 1); memcpy(filename, filename_pointer, filename_length); filename[filename_length] = '\0'; FILE *in_file = fopen(argv[1], "rb"); FILE *out_file = fopen(argv[2], "w"); if (in_file == NULL) { printf("Couldn't open '%s'\n", argv[1]); result = 1; } else if (out_file == NULL) { printf("Couldn't open '%s'\n", argv[2]); result = 1; } else { fseek(in_file, 0, SEEK_END); const long in_file_size = ftell(in_file); rewind(in_file); unsigned char *in_file_buffer = malloc(in_file_size); fread(in_file_buffer, 1, in_file_size, in_file); fclose(in_file); unsigned char *in_file_pointer = in_file_buffer; setvbuf(out_file, NULL, _IOFBF, 0x10000); fprintf(out_file, "#pragma once\n\nconst unsigned char r%s[0x%lX] = {\n\t", filename, in_file_size); for (long i = 0; i < in_file_size - 1; ++i) { if (i % 16 == 15) fprintf(out_file, "0x%02X,\n\t", *in_file_pointer++); else fprintf(out_file, "0x%02X, ", *in_file_pointer++); } fprintf(out_file, "0x%02X\n};\n", *in_file_pointer++); fclose(out_file); free(in_file_buffer); } free(filename); } else { result = 1; } return result; }