ref: cdd97cb733b08206fc53a1f374108609b87f7a20
parent: 4f7cc9582d341ffd876d4be908094417842093d0
author: Clownacy <Clownacy@users.noreply.github.com>
date: Mon Apr 13 09:32:31 EDT 2020
Some cleanup
--- a/src/Backends/Audio/miniaudio.cpp
+++ b/src/Backends/Audio/miniaudio.cpp
@@ -7,9 +7,9 @@
#define MA_API static
#include "../../../external/miniaudio.h"
+#include "../Misc.h"
#include "../../Organya.h"
#include "../../WindowsWrapper.h"
-#include "../Misc.h"
#include "SoftwareMixer.h"
@@ -84,15 +84,19 @@
ma_result return_value;
return_value = ma_device_init(NULL, &config, &device);
+
if (return_value == MA_SUCCESS)
{
return_value = ma_mutex_init(device.pContext, &mutex);
+
if (return_value == MA_SUCCESS)
{
return_value = ma_mutex_init(device.pContext, &organya_mutex);
+
if (return_value == MA_SUCCESS)
{
return_value = ma_device_start(&device);
+
if (return_value == MA_SUCCESS)
{
output_frequency = device.sampleRate;
@@ -133,8 +137,7 @@
void AudioBackend_Deinit(void)
{
- ma_result return_value;
- return_value = ma_device_stop(&device);
+ ma_result return_value = ma_device_stop(&device);
if (return_value != MA_SUCCESS)
Backend_PrintError("Failed to stop playback device: %s", ma_result_description(return_value));
--- a/src/Backends/GLFW3/Controller.cpp
+++ b/src/Backends/GLFW3/Controller.cpp
@@ -7,8 +7,8 @@
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
-#include "../../WindowsWrapper.h"
#include "../Misc.h"
+#include "../../WindowsWrapper.h"
#define DEADZONE (10000.0f / 32767.0f)