ref: d41bf46c1a541c663bfa5080c683240238f56845
parent: d870805068eddba3b067a9d3ab322549390f06f7
author: Gabriel Ravier <gabravier@gmail.com>
date: Sat Apr 11 21:04:23 EDT 2020
Backends/SDL2/Controller: `x` -> `x != NULL` and removed unnecessary braces Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
--- a/src/Backends/SDL2/Controller.cpp
+++ b/src/Backends/SDL2/Controller.cpp
@@ -172,15 +172,11 @@
// Set up neutral axes
axis_neutrals = (Sint16*)malloc(sizeof(Sint16) * total_axes);
- if (axis_neutrals)
- {
+ if (axis_neutrals != NULL)
for (int i = 0; i < total_axes; ++i)
axis_neutrals[i] = SDL_JoystickGetAxis(joystick, i);
- }
else
- {
Backend_PrintError("Couldn't allocate memory for neutral axes");
- }
}
else
{