ref: d73f82cfcf62a585ea9d17cfc7734ccab6356e65
parent: c94d1f1379c4ddbdbd2407f2df30dd00b59e2018
author: Gabriel Ravier <gabravier@gmail.com>
date: Mon Sep 23 06:32:23 EDT 2019
Removed wrong FIX_BUGS Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
--- a/src/ArmsItem.cpp
+++ b/src/ArmsItem.cpp
@@ -284,11 +284,7 @@
else
{
// Switch to an item
-#ifdef FIX_BUGS
- PlaySoundObject(SND_SWITCH_WEAPON, 1);
-#else
- PlaySoundObject(SND_YES_NO_CHANGE_CHOICE, 1); // Pretty sure this is not intended
-#endif
+ PlaySoundObject(SND_YES_NO_CHANGE_CHOICE, 1);
if (item_num)
StartTextScript(gItemData[gSelectedItem].code + 5000);