ref: eceae1f43e41ff95d9a13100482d00fc28bb3e92
parent: 68fceb63c4ac10158a2b07d2f78cf5b47df235ab
author: Clownacy <Clownacy@users.noreply.github.com>
date: Tue Oct 29 07:45:56 EDT 2019
Move options in README so both lists match
--- a/README.md
+++ b/README.md
@@ -95,13 +95,13 @@
`FIX_BUGS=1` | Fix various bugs in the game
`WINDOWS=1` | Build for Windows
`DEBUG_SAVE=1` | Re-enable the ability to drag-and-drop save files onto the window
-`WARNINGS=1` | Enable common warnings
-`ALL_WARNINGS=1` | Enable ALL warnings (clang/MSVC only)
-`FATAL_WARNINGS=1` | Make all warnings errors
`RENDERER=OpenGL3` | Use the hardware-accelerated OpenGL 3.2 renderer
`RENDERER=SDLTexture` | Use the hardware-accelerated SDL2 Texture API renderer (default)
`RENDERER=SDLSurface` | Use the software-rendered SDL2 Surface API renderer
`RENDERER=Software` | Use the hand-written software renderer
+`WARNINGS=1` | Enable common warnings
+`ALL_WARNINGS=1` | Enable ALL warnings (clang/MSVC only)
+`FATAL_WARNINGS=1` | Make all warnings errors
Once built, the executables and assets can be found in the newly-generated `game` folder.
--
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