ref: f90d45cb7352367817a2d3253dfc9ed749491861
parent: a2c86d9f7c57a854e0ea0866eef9810563b6bde2
author: Clownacy <Clownacy@users.noreply.github.com>
date: Tue Jan 22 19:08:54 EST 2019
Fix some Draw.cpp bugs
--- a/src/Draw.cpp
+++ b/src/Draw.cpp
@@ -206,7 +206,7 @@
ReleaseSurface(surf_no);
//Create surface
- surf[surf_no].texture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, bxsize * gWindowScale, bysize * gWindowScale);
+ surf[surf_no].texture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_RGBA32, SDL_TEXTUREACCESS_TARGET, bxsize * gWindowScale, bysize * gWindowScale);
if (!surf[surf_no].texture)
{
@@ -231,7 +231,7 @@
SDL_GetRendererOutputSize(gRenderer, &w, &h);
//Get texture of what's currently rendered on screen
- SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(SDL_TEXTUREACCESS_TARGET, w, h, 0, SDL_PIXELFORMAT_RGB888);
+ SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 0, SDL_PIXELFORMAT_RGBA32);
SDL_RenderReadPixels(gRenderer, nullptr, SDL_PIXELFORMAT_RGBA32, surface->pixels, surface->pitch);
SDL_Texture *screenTexture = SDL_CreateTextureFromSurface(gRenderer, surface);
@@ -247,6 +247,8 @@
SDL_SetRenderTarget(gRenderer, surf[surf_no].texture);
SDL_RenderCopy(gRenderer, screenTexture, &frameRect, &destRect);
SDL_SetRenderTarget(gRenderer, NULL);
+
+ SDL_DestroyTexture(screenTexture);
}
void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, int surf_no) //Transparency
--
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