shithub: cstory

Download patch

ref: f9de3f8216ac689ae78c8d061bfc94508b44acb5
parent: 97acb292bb6aaf62ec5bc3a763ea85dc2503bde5
author: Clownacy <Clownacy@users.noreply.github.com>
date: Fri Jul 12 09:09:08 EDT 2019

Added another bugfix

This was causing MSVC debug builds to raise a warning whenever a save
was loaded.

--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -559,6 +559,10 @@
 			ActBullet();
 			ActCaret();
 			MoveFrame3();
+#ifdef FIX_BUGS
+			// ActFlash uses frame_x and frame_y uninitialised
+			GetFramePosition(&frame_x, &frame_y);
+#endif
 			ActFlash(frame_x, frame_y);
 
 			if (g_GameFlags & 2)