ref: ff44d2fd0653d45f549a7f85dac736447083844b
parent: 83e8320d84837fef22005bdf22535c5132c4d6b1
author: Clownacy <Clownacy@users.noreply.github.com>
date: Thu Sep 17 14:42:36 EDT 2020
Note something
--- a/src/Font.cpp
+++ b/src/Font.cpp
@@ -23,6 +23,7 @@
// blending instead of colour-keying.
// If you'd like to enable the buggy anti-aliasing, then uncomment the following line.
+// This only works if 'FREETYPE_FONTS' is enabled!
//#define ENABLE_FONT_ANTIALIASING
// This controls however many glyphs (letters) the game can cache in VRAM at once