ref: 0e311ad709ec65ce65dea962666d014f825da869
dir: /engine/events/basement_key.asm/
_BasementKey: ; Are we even in the right map to use this? ld a, [wMapGroup] cp GROUP_GOLDENROD_UNDERGROUND jr nz, .nope ld a, [wMapNumber] cp MAP_GOLDENROD_UNDERGROUND jr nz, .nope ; Are we on the tile in front of the door? call GetFacingTileCoord ld a, d cp 22 jr nz, .nope ld a, e cp 10 jr nz, .nope ; Let's use the Basement Key ld hl, .BasementKeyScript call QueueScript ld a, TRUE ld [wItemEffectSucceeded], a ret .nope ld a, FALSE ld [wItemEffectSucceeded], a ret .BasementKeyScript: closetext farsjump BasementDoorScript