shithub: pokecrystal

Download patch

ref: 15a03a2577a46d8f2362db090b1de4d7c559b735
parent: f198dfd8621b48423359d2571c355e37489a1f76
author: PikalaxALT <PikalaxALT@gmail.com>
date: Fri Dec 11 06:33:14 EST 2015

Unown Puzzles

--- a/engine/card_flip.asm
+++ b/engine/card_flip.asm
@@ -1,3 +1,6 @@
+CARDFLIP_LIGHT_OFF EQU $ef
+CARDFLIP_LIGHT_ON  EQU $f5
+
 _CardFlip: ; e00ee (38:40ee)
 	ld hl, Options
 	set 4, [hl]
@@ -167,7 +170,7 @@
 	ld bc, SCREEN_WIDTH
 	ld a, [wc6e8]
 	call AddNTimes
-	ld [hl], $f5
+	ld [hl], CARDFLIP_LIGHT_ON
 	ld a, $1
 	ld [hBGMapMode], a
 	ld c, 20
@@ -1711,856 +1714,3 @@
 	db $ef, $05, $14, $10, $13, $10, $13, $10, $13, $10, $13
 	db $ef, $16, $24, $20, $23, $20, $23, $20, $23, $20, $23
 ; e1190
-
-Functione1190: ; e1190
-	ld a, [hInMenu]
-	push af
-	ld a, $1
-	ld [hInMenu], a
-	call ClearBGPalettes
-	call ClearTileMap
-	call ClearSprites
-	xor a
-	ld [hBGMapMode], a
-	call DisableLCD
-	ld hl, wc608
-	ld bc, $1e0
-	xor a
-	call ByteFill
-	ld hl, GFX_e17c5
-	ld de, VTiles1 tile $60
-	ld bc, $40
-	call CopyBytes
-	ld hl, LZ_e1805
-	ld de, VTiles1 tile $6d
-	call Decompress
-	call Functione17a3
-	hlcoord 0, 0
-	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
-	ld a, $ee
-	call ByteFill
-	hlcoord 4, 3
-	lb bc, 12, 12
-	ld a, $ef
-	call Functione13ee
-	call Functione124e
-	call Functione13fe
-	call Functione127d
-	xor a
-	ld [hSCY], a
-	ld [hSCX], a
-	ld [rWY], a
-	ld [wJumptableIndex], a
-	ld [wcf64], a
-	ld [wcf65], a
-	ld [wcf66], a
-	ld a, $93
-	ld [rLCDC], a
-	call WaitBGMap
-	ld b, SCGB_18
-	call GetSGBLayout
-	ld a, $e4
-	call DmgToCgbBGPals
-	ld a, $24
-	call DmgToCgbObjPal0
-	xor a
-	ld [wd0ec], a
-	call DelayFrame
-.asm_e1217
-	call JoyTextDelay
-	ld a, [wJumptableIndex]
-	bit 7, a
-	jr nz, .asm_e123d
-	call Functione12ca
-	ld a, [wcf64]
-	and a
-	jr nz, .asm_e1230
-	ld a, [hVBlankCounter]
-	and $10
-	jr z, .asm_e1235
-
-.asm_e1230
-	call Functione14d9
-	jr .asm_e1238
-
-.asm_e1235
-	call ClearSprites
-
-.asm_e1238
-	call DelayFrame
-	jr .asm_e1217
-
-.asm_e123d
-	pop af
-	ld [hInMenu], a
-	call ClearBGPalettes
-	call ClearTileMap
-	call ClearSprites
-	ld a, $e3
-	ld [rLCDC], a
-	ret
-; e124e
-
-Functione124e: ; e124e
-	ld c, $1
-	ld b, $10
-.asm_e1252
-	call Random
-	and $f
-	ld hl, Unknown_e126d
-	ld e, a
-	ld d, $0
-	add hl, de
-	ld e, [hl]
-	ld hl, wDeck
-	add hl, de
-	ld a, [hl]
-	and a
-	jr nz, .asm_e1252
-	ld [hl], c
-	inc c
-	dec b
-	jr nz, .asm_e1252
-	ret
-; e126d
-
-Unknown_e126d: ; e126d
-	db $00, $01, $02, $03
-	db $04, $05, $06, $0b
-	db $0c, $11, $12, $17
-	db $18, $1d, $1e, $23
-; e127d
-
-Functione127d: ; e127d
-	call Functione128d
-	hlcoord 5, 16
-	ld a, $f6
-	ld c, $a
-.asm_e1287
-	ld [hli], a
-	inc a
-	dec c
-	jr nz, .asm_e1287
-	ret
-; e128d
-
-Functione128d: ; e128d
-	hlcoord 4, 15
-	ld a, $f0
-	ld [hli], a
-	ld bc, $a
-	ld a, $f1
-	call ByteFill
-	hlcoord 15, 15
-	ld a, $f2
-	ld [hli], a
-	hlcoord 4, 16
-	ld a, $f3
-	ld [hli], a
-	ld bc, $a
-	ld a, $ef
-	call ByteFill
-	hlcoord 15, 16
-	ld a, $f3
-	ld [hli], a
-	hlcoord 4, 17
-	ld a, $f4
-	ld [hli], a
-	ld bc, $a
-	ld a, $f1
-	call ByteFill
-	hlcoord 15, 17
-	ld a, $f5
-	ld [hl], a
-	ret
-; e12ca
-
-Functione12ca: ; e12ca
-	ld a, [wJumptableIndex]
-	ld e, a
-	ld d, 0
-	ld hl, Jumptable_e12d9
-rept 2
-	add hl, de
-endr
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	jp [hl]
-; e12d9
-
-Jumptable_e12d9: ; e12d9
-	dw Functione12db
-; e12db
-
-Functione12db: ; e12db
-	ld a, [hJoyPressed]
-	and START
-	jp nz, Functione13de
-	ld a, [hJoyPressed]
-	and A_BUTTON
-	jp nz, Functione1376
-	ld hl, hJoyLast
-	ld a, [hl]
-	and D_UP
-	jr nz, .asm_e1301
-	ld a, [hl]
-	and D_DOWN
-	jr nz, .asm_e130d
-	ld a, [hl]
-	and D_LEFT
-	jr nz, .asm_e1325
-	ld a, [hl]
-	and D_RIGHT
-	jr nz, .asm_e1345
-	ret
-
-.asm_e1301
-	ld hl, wcf65
-	ld a, [hl]
-	cp $6
-	ret c
-	sub $6
-	ld [hl], a
-	jr .asm_e1364
-
-.asm_e130d
-	ld hl, wcf65
-	ld a, [hl]
-	cp $19
-	ret z
-	cp $1a
-	ret z
-	cp $1b
-	ret z
-	cp $1c
-	ret z
-	cp $1e
-	ret nc
-	add $6
-	ld [hl], a
-	jr .asm_e1364
-
-.asm_e1325
-	ld hl, wcf65
-	ld a, [hl]
-	and a
-	ret z
-	cp $6
-	ret z
-	cp $c
-	ret z
-	cp $12
-	ret z
-	cp $18
-	ret z
-	cp $1e
-	ret z
-	cp $23
-	jr z, .asm_e1341
-	dec [hl]
-	jr .asm_e1364
-
-.asm_e1341
-	ld [hl], $1e
-	jr .asm_e1364
-
-.asm_e1345
-	ld hl, wcf65
-	ld a, [hl]
-	cp $5
-	ret z
-	cp $b
-	ret z
-	cp $11
-	ret z
-	cp $17
-	ret z
-	cp $1d
-	ret z
-	cp $23
-	ret z
-	cp $1e
-	jr z, .asm_e1362
-	inc [hl]
-	jr .asm_e1364
-
-.asm_e1362
-	ld [hl], $23
-
-.asm_e1364
-	ld a, [wcf64]
-	and a
-	jr nz, .asm_e136f
-	ld de, SFX_POUND
-	jr .asm_e1372
-
-.asm_e136f
-	ld de, SFX_MOVE_PUZZLE_PIECE
-
-.asm_e1372
-	call PlaySFX
-	ret
-; e1376
-
-Functione1376: ; e1376
-	ld a, [wcf64]
-	and a
-	jr nz, .asm_e139f
-	call Functione1475
-	and a
-	jr z, Functione13e4
-	ld de, SFX_MEGA_KICK
-	call PlaySFX
-	ld [hl], $0
-	ld [wcf66], a
-	call Functione14d9
-	call Functione1441
-	call WaitBGMap
-	call WaitSFX
-	ld a, $1
-	ld [wcf64], a
-	ret
-
-.asm_e139f
-	call Functione1475
-	and a
-	jr nz, Functione13e4
-	ld de, SFX_PLACE_PUZZLE_PIECE_DOWN
-	call PlaySFX
-	ld a, [wcf66]
-	ld [hl], a
-	call Functione141f
-	call WaitBGMap
-	xor a
-	ld [wcf66], a
-	call Functione14d9
-	xor a
-	ld [wcf64], a
-	call WaitSFX
-	call Functione14a0
-	ret nc
-	call Functione128d
-	call ClearSprites
-	ld de, SFX_1ST_PLACE
-	call PlaySFX
-	call WaitSFX
-	call SimpleWaitPressAorB
-	ld a, $1
-	ld [wd0ec], a
-
-Functione13de: ; e13de
-	ld hl, wJumptableIndex
-	set 7, [hl]
-	ret
-
-Functione13e4: ; e13e4
-	ld de, SFX_WRONG
-	call PlaySFX
-	call WaitSFX
-	ret
-; e13ee
-
-Functione13ee: ; e13ee
-	ld de, SCREEN_WIDTH
-.asm_e13f1
-	push bc
-	push hl
-.asm_e13f3
-	ld [hli], a
-	dec c
-	jr nz, .asm_e13f3
-	pop hl
-	add hl, de
-	pop bc
-	dec b
-	jr nz, .asm_e13f1
-	ret
-; e13fe
-
-Functione13fe: ; e13fe
-	xor a
-	ld [wcf65], a
-	ld c, $24
-.asm_e1404
-	push bc
-	call Functione1475
-	ld [wcf66], a
-	and a
-	jr z, .asm_e1413
-	call Functione141f
-	jr .asm_e1416
-
-.asm_e1413
-	call Functione1441
-
-.asm_e1416
-	ld hl, wcf65
-	inc [hl]
-	pop bc
-	dec c
-	jr nz, .asm_e1404
-	ret
-; e141f
-
-Functione141f: ; e141f
-	ld a, $2
-	call Functione1463
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	push hl
-	call Functione1481
-	pop hl
-	ld de, SCREEN_WIDTH
-	ld b, $3
-.asm_e1431
-	ld c, $3
-	push hl
-.asm_e1434
-	ld [hli], a
-	inc a
-	dec c
-	jr nz, .asm_e1434
-	add $9
-	pop hl
-	add hl, de
-	dec b
-	jr nz, .asm_e1431
-	ret
-; e1441
-
-Functione1441: ; e1441
-	ld a, $2
-	call Functione1463
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	push hl
-	ld a, $4
-	call Functione1463
-	ld a, [hl]
-	pop hl
-	ld de, SCREEN_WIDTH
-	ld b, $3
-.asm_e1456
-	ld c, $3
-	push hl
-.asm_e1459
-	ld [hli], a
-	dec c
-	jr nz, .asm_e1459
-	pop hl
-	add hl, de
-	dec b
-	jr nz, .asm_e1456
-	ret
-; e1463
-
-Functione1463: ; e1463
-	ld e, a
-	ld d, 0
-	ld hl, Unknown_e1559
-	add hl, de
-	ld a, [wcf65]
-	ld e, a
-rept 4
-	add hl, de
-endr
-rept 2
-	add hl, de
-endr
-	ret
-; e1475
-
-Functione1475: ; e1475
-	ld hl, wDeck
-	ld a, [wcf65]
-	ld e, a
-	ld d, $0
-	add hl, de
-	ld a, [hl]
-	ret
-; e1481
-
-Functione1481: ; e1481
-	ld a, [wcf66]
-	ld hl, Unknown_e148f
-	add l
-	ld l, a
-	ld a, $0
-	adc h
-	ld h, a
-	ld a, [hl]
-	ret
-; e148f
-
-Unknown_e148f: ; e148f
-	db $e0
-	db $00, $03, $06, $09
-	db $24, $27, $2a, $2d
-	db $48, $4b, $4e, $51
-	db $6c, $6f, $72, $75
-; e14a0
-
-Functione14a0: ; e14a0
-	ld hl, Unknown_e14b5
-	ld de, wDeck
-	ld c, $24
-.asm_e14a8
-	ld a, [de]
-	cp [hl]
-	jr nz, .asm_e14b3
-	inc de
-	inc hl
-	dec c
-	jr nz, .asm_e14a8
-	scf
-	ret
-
-.asm_e14b3
-	and a
-	ret
-; e14b5
-
-Unknown_e14b5: ; e14b5
-	db $00, $00, $00, $00, $00, $00
-	db $00, $01, $02, $03, $04, $00
-	db $00, $05, $06, $07, $08, $00
-	db $00, $09, $0a, $0b, $0c, $00
-	db $00, $0d, $0e, $0f, $10, $00
-	db $00, $00, $00, $00, $00, $00
-; e14d9
-
-Functione14d9: ; e14d9
-	call Functione1481
-	ld [wd002], a
-	xor a
-	call Functione1463
-	ld a, [hli]
-	ld b, [hl]
-	ld c, a
-	ld a, [wd002]
-	cp $e0
-	jr z, .asm_e14f2
-	ld hl, Unknown_e150f
-	jr .asm_e14f5
-
-.asm_e14f2
-	ld hl, Unknown_e1534
-
-.asm_e14f5
-	ld de, Sprites
-.asm_e14f8
-	ld a, [hli]
-	cp $ff
-	ret z
-	add b
-	ld [de], a
-	inc de
-	ld a, [hli]
-	add c
-	ld [de], a
-	inc de
-	ld a, [wd002]
-	add [hl]
-	ld [de], a
-	inc hl
-	inc de
-	ld a, [hli]
-	ld [de], a
-	inc de
-	jr .asm_e14f8
-; e150f
-
-Unknown_e150f: ; e150f
-	db $f4, $f4, $00, $00
-	db $f4, $fc, $01, $00
-	db $f4, $04, $02, $00
-	db $fc, $f4, $0c, $00
-	db $fc, $fc, $0d, $00
-	db $fc, $04, $0e, $00
-	db $04, $f4, $18, $00
-	db $04, $fc, $19, $00
-	db $04, $04, $1a, $00
-	db $ff
-
-Unknown_e1534: ; e1534
-	db $f4, $f4, $00, $00
-	db $f4, $fc, $01, $00
-	db $f4, $04, $00, $20
-	db $fc, $f4, $02, $00
-	db $fc, $fc, $03, $00
-	db $fc, $04, $02, $20
-	db $04, $f4, $00, $40
-	db $04, $fc, $01, $40
-	db $04, $04, $00, $60
-	db $ff
-
-Unknown_e1559: ; e1559
-
-macro_e1559: macro
-	db \1, \2
-	dwcoord \3, \4
-	db \5, \6
-endm
-
-	macro_e1559 $1c, $1c,  1,  0, $ee, $00
-	macro_e1559 $34, $1c,  4,  0, $ee, $00
-	macro_e1559 $4c, $1c,  7,  0, $ee, $00
-	macro_e1559 $64, $1c, 10,  0, $ee, $00
-	macro_e1559 $7c, $1c, 13,  0, $ee, $00
-	macro_e1559 $94, $1c, 16,  0, $ee, $00
-	macro_e1559 $1c, $34,  1,  3, $ee, $00
-	macro_e1559 $34, $34,  4,  3, $ef, $00
-	macro_e1559 $4c, $34,  7,  3, $ef, $00
-	macro_e1559 $64, $34, 10,  3, $ef, $00
-	macro_e1559 $7c, $34, 13,  3, $ef, $00
-	macro_e1559 $94, $34, 16,  3, $ee, $00
-	macro_e1559 $1c, $4c,  1,  6, $ee, $00
-	macro_e1559 $34, $4c,  4,  6, $ef, $00
-	macro_e1559 $4c, $4c,  7,  6, $ef, $00
-	macro_e1559 $64, $4c, 10,  6, $ef, $00
-	macro_e1559 $7c, $4c, 13,  6, $ef, $00
-	macro_e1559 $94, $4c, 16,  6, $ee, $00
-	macro_e1559 $1c, $64,  1,  9, $ee, $00
-	macro_e1559 $34, $64,  4,  9, $ef, $00
-	macro_e1559 $4c, $64,  7,  9, $ef, $00
-	macro_e1559 $64, $64, 10,  9, $ef, $00
-	macro_e1559 $7c, $64, 13,  9, $ef, $00
-	macro_e1559 $94, $64, 16,  9, $ee, $00
-	macro_e1559 $1c, $7c,  1, 12, $ee, $00
-	macro_e1559 $34, $7c,  4, 12, $ef, $00
-	macro_e1559 $4c, $7c,  7, 12, $ef, $00
-	macro_e1559 $64, $7c, 10, 12, $ef, $00
-	macro_e1559 $7c, $7c, 13, 12, $ef, $00
-	macro_e1559 $94, $7c, 16, 12, $ee, $00
-	macro_e1559 $1c, $94,  1, 15, $ee, $00
-	macro_e1559 $34, $94,  4, 15, $ee, $00
-	macro_e1559 $4c, $94,  7, 15, $ee, $00
-	macro_e1559 $64, $94, 10, 15, $ee, $00
-	macro_e1559 $7c, $94, 13, 15, $ee, $00
-	macro_e1559 $94, $94, 16, 15, $ee, $00
-
-Functione1631: ; e1631
-	ld hl, VTiles2
-	ld de, VTiles0
-	ld b, $6
-.asm_e1639
-	push bc
-	push hl
-	push hl
-	call Functione1654
-	pop hl
-	ld bc, 8
-	add hl, bc
-	call Functione1654
-	pop hl
-	ld bc, $60
-	add hl, bc
-	pop bc
-	dec b
-	jr nz, .asm_e1639
-	call Functione16c7
-	ret
-; e1654
-
-Functione1654: ; e1654
-	ld c, $6
-.asm_e1656
-	push bc
-	push hl
-	push hl
-	ld c, $4
-.asm_e165b
-	push bc
-	ld a, [hli]
-	and $f0
-	swap a
-	call Functione16aa
-	ld c, a
-	ld a, [hli]
-	and $f0
-	swap a
-	call Functione16aa
-	ld b, a
-	ld a, c
-	ld [de], a
-	inc de
-	ld a, b
-	ld [de], a
-	inc de
-	ld a, c
-	ld [de], a
-	inc de
-	ld a, b
-	ld [de], a
-	inc de
-	pop bc
-	dec c
-	jr nz, .asm_e165b
-	pop hl
-	ld c, $4
-.asm_e1681
-	push bc
-	ld a, [hli]
-	and $f
-	call Functione16aa
-	ld c, a
-	ld a, [hli]
-	and $f
-	call Functione16aa
-	ld b, a
-	ld a, c
-	ld [de], a
-	inc de
-	ld a, b
-	ld [de], a
-	inc de
-	ld a, c
-	ld [de], a
-	inc de
-	ld a, b
-	ld [de], a
-	inc de
-	pop bc
-	dec c
-	jr nz, .asm_e1681
-	pop hl
-	ld bc, $10
-	add hl, bc
-	pop bc
-	dec c
-	jr nz, .asm_e1656
-	ret
-; e16aa
-
-Functione16aa: ; e16aa
-	push hl
-	ld hl, Unknown_e16b7
-	add l
-	ld l, a
-	ld a, 0
-	adc h
-	ld h, a
-	ld a, [hl]
-	pop hl
-	ret
-; e16b7
-
-Unknown_e16b7: ; e16b7
-	db $00, $03, $0c, $0f
-	db $30, $33, $3c, $3f
-	db $c0, $c3, $cc, $cf
-	db $f0, $f3, $fc, $ff
-; e16c7
-
-Functione16c7: ; e16c7
-	ld hl, Unknown_e1703
-	ld a, $8
-.asm_e16cc
-	push af
-	push hl
-	ld a, [hli]
-	ld e, a
-	ld a, [hli]
-	ld d, a
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	call Functione16e2
-	pop hl
-rept 4
-	inc hl
-endr
-	pop af
-	dec a
-	jr nz, .asm_e16cc
-	ret
-; e16e2
-
-Functione16e2: ; e16e2
-	lb bc, 4, 4
-.asm_e16e5
-	push bc
-.asm_e16e6
-	push de
-	push hl
-	ld b, $10
-.asm_e16ea
-	ld a, [de]
-	or [hl]
-	ld [hli], a
-	inc de
-	dec b
-	jr nz, .asm_e16ea
-	pop hl
-	ld de, $30
-	add hl, de
-	pop de
-	dec c
-	jr nz, .asm_e16e6
-	ld bc, $180
-	add hl, bc
-	pop bc
-	dec b
-	jr nz, .asm_e16e5
-	ret
-; e1703
-
-Unknown_e1703: ; e1703
-	dw GFX_e1723 + $00, $8000
-	dw GFX_e1723 + $10, $8010
-	dw GFX_e1723 + $20, $8020
-	dw GFX_e1723 + $30, $80c0
-	dw GFX_e1723 + $40, $80e0
-	dw GFX_e1723 + $50, $8180
-	dw GFX_e1723 + $60, $8190
-	dw GFX_e1723 + $70, $81a0
-; e1723
-
-GFX_e1723: ; e1723
-INCBIN "gfx/unknown/0e1723.2bpp"
-
-Functione17a3: ; e17a3
-	ld a, [ScriptVar]
-	and 3
-	ld e, a
-	ld d, 0
-	ld hl, Unknown_e17bd
-rept 2
-	add hl, de
-endr
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	ld de, VTiles2
-	call Decompress
-	call Functione1631
-	ret
-; e17bd
-
-Unknown_e17bd: ; e17bd
-	dw LZ_e1bab
-	dw LZ_e1c9b
-	dw LZ_e19fb
-	dw LZ_e18ab
-; e17c5
-
-GFX_e17c5: ; e17c5
-INCBIN "gfx/unknown/0e17c5.2bpp"
-
-LZ_e1805: ; e1805
-INCBIN "gfx/unknown/0e1805.2bpp.lz"
-
-LZ_e18ab: ; e18ab
-INCBIN "gfx/unknown/0e18ab.2bpp.lz"
-
-LZ_e19fb: ; e19fb
-INCBIN "gfx/unknown/0e19fb.2bpp.lz"
-
-LZ_e1bab: ; e1bab
-INCBIN "gfx/unknown/0e1bab.2bpp.lz"
-
-LZ_e1c9b: ; e1c9b
-INCBIN "gfx/unknown/0e1c9b.2bpp.lz"
--- a/engine/specials.asm
+++ b/engine/specials.asm
@@ -380,8 +380,8 @@
 
 Special_UnownPuzzle: ; c360
 	call FadeToMenu
-	callba Functione1190
-	ld a, [wd0ec]
+	callba UnownPuzzle
+	ld a, [wSolvedUnownPuzzle]
 	ld [ScriptVar], a
 	call ExitAllMenus
 	ret
--- /dev/null
+++ b/engine/unown_puzzle.asm
@@ -1,0 +1,895 @@
+puzcoord EQUS "* 6 +"
+PUZZLE_BORDER EQU $ee
+PUZZLE_VOID   EQU $ef
+
+UnownPuzzle: ; e1190
+	ld a, [hInMenu]
+	push af
+	ld a, $1
+	ld [hInMenu], a
+	call ClearBGPalettes
+	call ClearTileMap
+	call ClearSprites
+	xor a
+	ld [hBGMapMode], a
+	call DisableLCD
+	ld hl, wMisc
+	ld bc, wMiscEnd - wMisc
+	xor a
+	call ByteFill
+	ld hl, UnownPuzzleCursorGFX
+	ld de, VTiles1 tile $60
+	ld bc, 4 tiles
+	call CopyBytes
+	ld hl, UnownPuzzleStartCancelLZ
+	ld de, VTiles1 tile $6d
+	call Decompress
+	call LoadUnownPuzzlePiecesGFX
+	hlcoord 0, 0
+	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+	ld a, PUZZLE_BORDER
+	call ByteFill
+	hlcoord 4, 3
+	lb bc, 12, 12
+	ld a, PUZZLE_VOID
+	call UnownPuzzle_FillBox
+	call InitUnownPuzzlePiecePositions
+	call UnownPuzzle_UpdateTilemap
+	call PlaceStartCancelBox
+	xor a
+	ld [hSCY], a
+	ld [hSCX], a
+	ld [rWY], a
+	ld [wJumptableIndex], a
+	ld [wHoldingUnownPuzzlePiece], a
+	ld [wUnownPuzzleCursorPosition], a
+	ld [wUnownPuzzleHeldPiece], a
+	ld a, $93
+	ld [rLCDC], a
+	call WaitBGMap
+	ld b, SCGB_18
+	call GetSGBLayout
+	ld a, $e4
+	call DmgToCgbBGPals
+	ld a, $24
+	call DmgToCgbObjPal0
+	xor a
+	ld [wSolvedUnownPuzzle], a
+	call DelayFrame
+.loop
+	call JoyTextDelay
+	ld a, [wJumptableIndex]
+	bit 7, a
+	jr nz, .quit
+	call UnownPuzzleJumptable
+	ld a, [wHoldingUnownPuzzlePiece]
+	and a
+	jr nz, .holding_piece
+	ld a, [hVBlankCounter]
+	and $10
+	jr z, .clear
+.holding_piece
+	call RedrawUnownPuzzlePieces
+	jr .next
+
+.clear
+	call ClearSprites
+.next
+	call DelayFrame
+	jr .loop
+
+.quit
+	pop af
+	ld [hInMenu], a
+	call ClearBGPalettes
+	call ClearTileMap
+	call ClearSprites
+	ld a, $e3
+	ld [rLCDC], a
+	ret
+; e124e
+
+InitUnownPuzzlePiecePositions: ; e124e
+	ld c,  1
+	ld b, 16
+.load_loop
+	call Random
+	and $f
+	ld hl, .PuzzlePieceInitialPositions
+	ld e, a
+	ld d, $0
+	add hl, de
+	ld e, [hl]
+	ld hl, wPuzzlePieces
+	add hl, de
+	ld a, [hl]
+	and a
+	jr nz, .load_loop
+	ld [hl], c
+	inc c
+	dec b
+	jr nz, .load_loop
+	ret
+; e126d
+
+.PuzzlePieceInitialPositions: ; e126d
+initpuzcoord: macro
+rept _NARG / 2
+	db \1 puzcoord \2
+	shift
+	shift
+endr
+endm
+	initpuzcoord 0,0, 0,1, 0,2, 0,3, 0,4, 0,5
+	initpuzcoord 1,0,                     1,5
+	initpuzcoord 2,0,                     2,5
+	initpuzcoord 3,0,                     3,5
+	initpuzcoord 4,0,                     4,5
+	initpuzcoord 5,0,                     5,5
+	                   ; START > CANCEL
+; e127d
+
+PlaceStartCancelBox: ; e127d
+	call PlaceStartCancelBoxBorder
+	hlcoord 5, 16
+	ld a, $f6
+	ld c, 10
+.loop
+	ld [hli], a
+	inc a
+	dec c
+	jr nz, .loop
+	ret
+; e128d
+
+PlaceStartCancelBoxBorder: ; e128d
+	hlcoord 4, 15
+	ld a, $f0
+	ld [hli], a
+	ld bc, 10
+	ld a, $f1
+	call ByteFill
+	hlcoord 15, 15
+	ld a, $f2
+	ld [hli], a
+	hlcoord 4, 16
+	ld a, $f3
+	ld [hli], a
+	ld bc, 10
+	ld a, $ef
+	call ByteFill
+	hlcoord 15, 16
+	ld a, $f3
+	ld [hli], a
+	hlcoord 4, 17
+	ld a, $f4
+	ld [hli], a
+	ld bc, 10
+	ld a, $f1
+	call ByteFill
+	hlcoord 15, 17
+	ld a, $f5
+	ld [hl], a
+	ret
+; e12ca
+
+UnownPuzzleJumptable: ; e12ca
+	ld a, [wJumptableIndex]
+	ld e, a
+	ld d, 0
+	ld hl, .Jumptable
+rept 2
+	add hl, de
+endr
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	jp [hl]
+; e12d9
+
+.Jumptable: ; e12d9
+	jumptable_start
+	jumptable .Function
+; e12db
+
+.Function: ; e12db
+	ld a, [hJoyPressed]
+	and START
+	jp nz, UnownPuzzle_Quit
+	ld a, [hJoyPressed]
+	and A_BUTTON
+	jp nz, UnownPuzzle_A
+	ld hl, hJoyLast
+	ld a, [hl]
+	and D_UP
+	jr nz, .d_up
+	ld a, [hl]
+	and D_DOWN
+	jr nz, .d_down
+	ld a, [hl]
+	and D_LEFT
+	jr nz, .d_left
+	ld a, [hl]
+	and D_RIGHT
+	jr nz, .d_right
+	ret
+
+.d_up
+	ld hl, wUnownPuzzleCursorPosition
+	ld a, [hl]
+	cp 1 puzcoord 0
+	ret c
+	sub $6
+	ld [hl], a
+	jr .done_joypad
+
+.d_down
+	ld hl, wUnownPuzzleCursorPosition
+	ld a, [hl]
+	cp 4 puzcoord 1
+	ret z
+	cp 4 puzcoord 2
+	ret z
+	cp 4 puzcoord 3
+	ret z
+	cp 4 puzcoord 4
+	ret z
+	cp 5 puzcoord 0
+	ret nc
+	add $6
+	ld [hl], a
+	jr .done_joypad
+
+.d_left
+	ld hl, wUnownPuzzleCursorPosition
+	ld a, [hl]
+	and a
+	ret z
+	cp 1 puzcoord 0
+	ret z
+	cp 2 puzcoord 0
+	ret z
+	cp 3 puzcoord 0
+	ret z
+	cp 4 puzcoord 0
+	ret z
+	cp 5 puzcoord 0
+	ret z
+	cp 5 puzcoord 5
+	jr z, .left_overflow
+	dec [hl]
+	jr .done_joypad
+
+.left_overflow
+	ld [hl], 5 puzcoord 0
+	jr .done_joypad
+
+.d_right
+	ld hl, wUnownPuzzleCursorPosition
+	ld a, [hl]
+	cp 0 puzcoord 5
+	ret z
+	cp 1 puzcoord 5
+	ret z
+	cp 2 puzcoord 5
+	ret z
+	cp 3 puzcoord 5
+	ret z
+	cp 4 puzcoord 5
+	ret z
+	cp 5 puzcoord 5
+	ret z
+	cp 5 puzcoord 0
+	jr z, .right_overflow
+	inc [hl]
+	jr .done_joypad
+
+.right_overflow
+	ld [hl], 5 puzcoord 5
+
+.done_joypad
+	ld a, [wHoldingUnownPuzzlePiece]
+	and a
+	jr nz, .holding_piece
+	ld de, SFX_POUND
+	jr .play_sfx
+
+.holding_piece
+	ld de, SFX_MOVE_PUZZLE_PIECE
+
+.play_sfx
+	call PlaySFX
+	ret
+; e1376
+
+UnownPuzzle_A: ; e1376
+	ld a, [wHoldingUnownPuzzlePiece]
+	and a
+	jr nz, .TryPlacePiece
+	call UnownPuzzle_CheckCurrentTileOccupancy
+	and a
+	jr z, UnownPuzzle_InvalidAction
+	ld de, SFX_MEGA_KICK
+	call PlaySFX
+	ld [hl], 0
+	ld [wUnownPuzzleHeldPiece], a
+	call RedrawUnownPuzzlePieces
+	call FillUnoccupiedPuzzleSpace
+	call WaitBGMap
+	call WaitSFX
+	ld a, TRUE
+	ld [wHoldingUnownPuzzlePiece], a
+	ret
+
+.TryPlacePiece
+	call UnownPuzzle_CheckCurrentTileOccupancy
+	and a
+	jr nz, UnownPuzzle_InvalidAction
+	ld de, SFX_PLACE_PUZZLE_PIECE_DOWN
+	call PlaySFX
+	ld a, [wUnownPuzzleHeldPiece]
+	ld [hl], a
+	call PlaceUnownPuzzlePieceGFX
+	call WaitBGMap
+	xor a
+	ld [wUnownPuzzleHeldPiece], a
+	call RedrawUnownPuzzlePieces
+	xor a
+	ld [wHoldingUnownPuzzlePiece], a
+	call WaitSFX
+	call CheckSolvedUnownPuzzle
+	ret nc
+
+; You solved the puzzle!
+	call PlaceStartCancelBoxBorder
+	call ClearSprites
+	ld de, SFX_1ST_PLACE
+	call PlaySFX
+	call WaitSFX
+	call SimpleWaitPressAorB
+	ld a, TRUE
+	ld [wSolvedUnownPuzzle], a
+UnownPuzzle_Quit: ; e13de
+	ld hl, wJumptableIndex
+	set 7, [hl]
+	ret
+
+UnownPuzzle_InvalidAction: ; e13e4
+	ld de, SFX_WRONG
+	call PlaySFX
+	call WaitSFX
+	ret
+; e13ee
+
+UnownPuzzle_FillBox: ; e13ee
+	ld de, SCREEN_WIDTH
+.row
+	push bc
+	push hl
+.col
+	ld [hli], a
+	dec c
+	jr nz, .col
+	pop hl
+	add hl, de
+	pop bc
+	dec b
+	jr nz, .row
+	ret
+; e13fe
+
+UnownPuzzle_UpdateTilemap: ; e13fe
+	xor a
+	ld [wUnownPuzzleCursorPosition], a
+	ld c, 6 * 6
+.loop
+	push bc
+	call UnownPuzzle_CheckCurrentTileOccupancy
+	ld [wUnownPuzzleHeldPiece], a
+	and a
+	jr z, .not_holding_piece
+	call PlaceUnownPuzzlePieceGFX
+	jr .next
+
+.not_holding_piece
+	call FillUnoccupiedPuzzleSpace
+
+.next
+	ld hl, wUnownPuzzleCursorPosition
+	inc [hl]
+	pop bc
+	dec c
+	jr nz, .loop
+	ret
+; e141f
+
+PlaceUnownPuzzlePieceGFX: ; e141f
+	ld a, $2 ; tilemap coords
+	call GetUnownPuzzleCoordData
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	push hl
+	call GetCurrentPuzzlePieceVTileCorner
+	pop hl
+	ld de, SCREEN_WIDTH
+	ld b, 3
+.row
+	ld c, 3
+	push hl
+.col
+	ld [hli], a
+	inc a
+	dec c
+	jr nz, .col
+	add 9
+	pop hl
+	add hl, de
+	dec b
+	jr nz, .row
+	ret
+; e1441
+
+FillUnoccupiedPuzzleSpace: ; e1441
+	ld a, 2 ; tilemap coords
+	call GetUnownPuzzleCoordData
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	push hl
+	ld a, 4 ; tile
+	call GetUnownPuzzleCoordData
+	ld a, [hl]
+	pop hl
+	ld de, SCREEN_WIDTH
+	ld b, 3
+.row
+	ld c, 3
+	push hl
+.col
+	ld [hli], a
+	dec c
+	jr nz, .col
+	pop hl
+	add hl, de
+	dec b
+	jr nz, .row
+	ret
+; e1463
+
+GetUnownPuzzleCoordData: ; e1463
+	ld e, a
+	ld d, 0
+	ld hl, UnownPuzzleCoordData
+	add hl, de
+	ld a, [wUnownPuzzleCursorPosition]
+	ld e, a
+rept 6
+	add hl, de
+endr
+	ret
+; e1475
+
+UnownPuzzle_CheckCurrentTileOccupancy: ; e1475
+	ld hl, wPuzzlePieces
+	ld a, [wUnownPuzzleCursorPosition]
+	ld e, a
+	ld d, $0
+	add hl, de
+	ld a, [hl]
+	ret
+; e1481
+
+GetCurrentPuzzlePieceVTileCorner: ; e1481
+	ld a, [wUnownPuzzleHeldPiece]
+	ld hl, .Corners
+	add l
+	ld l, a
+	ld a, $0
+	adc h
+	ld h, a
+	ld a, [hl]
+	ret
+; e148f
+
+.Corners: ; e148f
+; 00, 01, 02
+; 0c, 0d, 0e
+; 18, 19, 1a
+	db $e0 ; no piece selected
+	db $00, $03, $06, $09
+	db $24, $27, $2a, $2d
+	db $48, $4b, $4e, $51
+	db $6c, $6f, $72, $75
+; e14a0
+
+CheckSolvedUnownPuzzle: ; e14a0
+	ld hl, .SolvedPuzzleConfiguration
+	ld de, wPuzzlePieces
+	ld c, 6 * 6
+.loop
+	ld a, [de]
+	cp [hl]
+	jr nz, .not_solved
+	inc de
+	inc hl
+	dec c
+	jr nz, .loop
+	scf
+	ret
+
+.not_solved
+	and a
+	ret
+; e14b5
+
+.SolvedPuzzleConfiguration: ; e14b5
+	db $00, $00, $00, $00, $00, $00
+	db $00, $01, $02, $03, $04, $00
+	db $00, $05, $06, $07, $08, $00
+	db $00, $09, $0a, $0b, $0c, $00
+	db $00, $0d, $0e, $0f, $10, $00
+	db $00, $00, $00, $00, $00, $00
+; e14d9
+
+RedrawUnownPuzzlePieces: ; e14d9
+	call GetCurrentPuzzlePieceVTileCorner
+	ld [wd002], a
+	xor a
+	call GetUnownPuzzleCoordData ; get pixel positions
+	ld a, [hli]
+	ld b, [hl]
+	ld c, a
+	ld a, [wd002]
+	cp $e0
+	jr z, .NoPiece
+	ld hl, .OAM_HoldingPiece
+	jr .load
+
+.NoPiece
+	ld hl, .OAM_NotHoldingPiece
+
+.load
+	ld de, Sprites
+.loop
+	ld a, [hli]
+	cp -1
+	ret z
+	add b
+	ld [de], a
+	inc de
+	ld a, [hli]
+	add c
+	ld [de], a
+	inc de
+	ld a, [wd002]
+	add [hl]
+	ld [de], a
+	inc hl
+	inc de
+	ld a, [hli]
+	ld [de], a
+	inc de
+	jr .loop
+; e150f
+
+.OAM_HoldingPiece: ; e150f
+	dsprite -1, -4, -1, -4, $00, $00
+	dsprite -1, -4,  0, -4, $01, $00
+	dsprite -1, -4,  0,  4, $02, $00
+	dsprite  0, -4, -1, -4, $0c, $00
+	dsprite  0, -4,  0, -4, $0d, $00
+	dsprite  0, -4,  0,  4, $0e, $00
+	dsprite  0,  4, -1, -4, $18, $00
+	dsprite  0,  4,  0, -4, $19, $00
+	dsprite  0,  4,  0,  4, $1a, $00
+	db -1
+
+.OAM_NotHoldingPiece: ; e1534
+	dsprite -1, -4, -1, -4, $00, $00
+	dsprite -1, -4,  0, -4, $01, $00
+	dsprite -1, -4,  0,  4, $00, $20 ; xflip
+	dsprite  0, -4, -1, -4, $02, $00
+	dsprite  0, -4,  0, -4, $03, $00
+	dsprite  0, -4,  0,  4, $02, $20 ; xflip
+	dsprite  0,  4, -1, -4, $00, $40 ; yflip
+	dsprite  0,  4,  0, -4, $01, $40 ; yflip
+	dsprite  0,  4,  0,  4, $00, $60 ; xflip, yflip
+	db -1
+
+UnownPuzzleCoordData: ; e1559
+
+puzzle_coords: macro
+	dbpixel \1, \2, \3, \4
+	dwcoord \5, \6
+	db \7, \8
+endm
+; OAM coords, tilemap coords, vacant tile, filler
+	puzzle_coords  3,  3, 4, 4,  1,  0, PUZZLE_BORDER, 0
+	puzzle_coords  6,  3, 4, 4,  4,  0, PUZZLE_BORDER, 0
+	puzzle_coords  9,  3, 4, 4,  7,  0, PUZZLE_BORDER, 0
+	puzzle_coords 12,  3, 4, 4, 10,  0, PUZZLE_BORDER, 0
+	puzzle_coords 15,  3, 4, 4, 13,  0, PUZZLE_BORDER, 0
+	puzzle_coords 18,  3, 4, 4, 16,  0, PUZZLE_BORDER, 0
+
+	puzzle_coords  3,  6, 4, 4,  1,  3, PUZZLE_BORDER, 0
+	puzzle_coords  6,  6, 4, 4,  4,  3, PUZZLE_VOID,   0
+	puzzle_coords  9,  6, 4, 4,  7,  3, PUZZLE_VOID,   0
+	puzzle_coords 12,  6, 4, 4, 10,  3, PUZZLE_VOID,   0
+	puzzle_coords 15,  6, 4, 4, 13,  3, PUZZLE_VOID,   0
+	puzzle_coords 18,  6, 4, 4, 16,  3, PUZZLE_BORDER, 0
+
+	puzzle_coords  3,  9, 4, 4,  1,  6, PUZZLE_BORDER, 0
+	puzzle_coords  6,  9, 4, 4,  4,  6, PUZZLE_VOID,   0
+	puzzle_coords  9,  9, 4, 4,  7,  6, PUZZLE_VOID,   0
+	puzzle_coords 12,  9, 4, 4, 10,  6, PUZZLE_VOID,   0
+	puzzle_coords 15,  9, 4, 4, 13,  6, PUZZLE_VOID,   0
+	puzzle_coords 18,  9, 4, 4, 16,  6, PUZZLE_BORDER, 0
+
+	puzzle_coords  3, 12, 4, 4,  1,  9, PUZZLE_BORDER, 0
+	puzzle_coords  6, 12, 4, 4,  4,  9, PUZZLE_VOID,   0
+	puzzle_coords  9, 12, 4, 4,  7,  9, PUZZLE_VOID,   0
+	puzzle_coords 12, 12, 4, 4, 10,  9, PUZZLE_VOID,   0
+	puzzle_coords 15, 12, 4, 4, 13,  9, PUZZLE_VOID,   0
+	puzzle_coords 18, 12, 4, 4, 16,  9, PUZZLE_BORDER, 0
+
+	puzzle_coords  3, 15, 4, 4,  1, 12, PUZZLE_BORDER, 0
+	puzzle_coords  6, 15, 4, 4,  4, 12, PUZZLE_VOID,   0
+	puzzle_coords  9, 15, 4, 4,  7, 12, PUZZLE_VOID,   0
+	puzzle_coords 12, 15, 4, 4, 10, 12, PUZZLE_VOID,   0
+	puzzle_coords 15, 15, 4, 4, 13, 12, PUZZLE_VOID,   0
+	puzzle_coords 18, 15, 4, 4, 16, 12, PUZZLE_BORDER, 0
+
+	puzzle_coords  3, 18, 4, 4,  1, 15, PUZZLE_BORDER, 0
+	puzzle_coords  6, 18, 4, 4,  4, 15, PUZZLE_BORDER, 0
+	puzzle_coords  9, 18, 4, 4,  7, 15, PUZZLE_BORDER, 0
+	puzzle_coords 12, 18, 4, 4, 10, 15, PUZZLE_BORDER, 0
+	puzzle_coords 15, 18, 4, 4, 13, 15, PUZZLE_BORDER, 0
+	puzzle_coords 18, 18, 4, 4, 16, 15, PUZZLE_BORDER, 0
+
+ConvertLoadedPuzzlePieces: ; e1631
+	ld hl, VTiles2
+	ld de, VTiles0
+	ld b, 6
+.loop
+	push bc
+	push hl
+	push hl
+	call .EnlargePuzzlePieceTiles
+	pop hl
+	ld bc, 1 tiles / 2
+	add hl, bc
+	call .EnlargePuzzlePieceTiles
+	pop hl
+	ld bc, 6 tiles
+	add hl, bc
+	pop bc
+	dec b
+	jr nz, .loop
+	call UnownPuzzle_AddPuzzlePieceBorders
+	ret
+; e1654
+
+.EnlargePuzzlePieceTiles: ; e1654
+; double size
+	ld c, 6
+.loop1
+	push bc
+	push hl
+	push hl
+	ld c, 4
+.loop2
+	push bc
+	ld a, [hli]
+	and $f0
+	swap a
+	call .GetEnlargedTile
+	ld c, a
+	ld a, [hli]
+	and $f0
+	swap a
+	call .GetEnlargedTile
+	ld b, a
+	ld a, c
+	ld [de], a
+	inc de
+	ld a, b
+	ld [de], a
+	inc de
+	ld a, c
+	ld [de], a
+	inc de
+	ld a, b
+	ld [de], a
+	inc de
+	pop bc
+	dec c
+	jr nz, .loop2
+	pop hl
+	ld c, 4
+.loop3
+	push bc
+	ld a, [hli]
+	and $f
+	call .GetEnlargedTile
+	ld c, a
+	ld a, [hli]
+	and $f
+	call .GetEnlargedTile
+	ld b, a
+	ld a, c
+	ld [de], a
+	inc de
+	ld a, b
+	ld [de], a
+	inc de
+	ld a, c
+	ld [de], a
+	inc de
+	ld a, b
+	ld [de], a
+	inc de
+	pop bc
+	dec c
+	jr nz, .loop3
+	pop hl
+	ld bc, 1 tiles
+	add hl, bc
+	pop bc
+	dec c
+	jr nz, .loop1
+	ret
+; e16aa
+
+.GetEnlargedTile: ; e16aa
+	push hl
+	ld hl, .EnlargedTiles
+	add l
+	ld l, a
+	ld a, 0
+	adc h
+	ld h, a
+	ld a, [hl]
+	pop hl
+	ret
+; e16b7
+
+.EnlargedTiles: ; e16b7
+doubletile: MACRO
+rept _NARG
+x = 0
+y = 0
+rept 4
+x = x + (3 * (1 << (2 * y))) * ((\1 >> y) & 1)
+y = y + 1
+endr
+	db x
+	shift
+endr
+endm
+
+__x__ = 0
+rept 16
+	doubletile __x__
+__x__ = __x__ + 1
+endr
+
+	; db $00, $03, $0c, $0f
+	; db $30, $33, $3c, $3f
+	; db $c0, $c3, $cc, $cf
+	; db $f0, $f3, $fc, $ff
+; e16c7
+
+UnownPuzzle_AddPuzzlePieceBorders: ; e16c7
+	ld hl, GFXHeaders
+	ld a, 8
+.loop
+	push af
+	push hl
+	ld a, [hli]
+	ld e, a
+	ld a, [hli]
+	ld d, a
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	call .LoadGFX
+	pop hl
+rept 4
+	inc hl
+endr
+	pop af
+	dec a
+	jr nz, .loop
+	ret
+; e16e2
+
+.LoadGFX: ; e16e2
+	lb bc, 4, 4
+.loop1
+	push bc
+
+.loop2
+	push de
+	push hl
+
+	ld b, 1 tiles
+.loop3
+	ld a, [de]
+	or [hl]
+	ld [hli], a
+	inc de
+	dec b
+	jr nz, .loop3
+
+	pop hl
+	ld de, 3 tiles
+	add hl, de
+	pop de
+	dec c
+	jr nz, .loop2
+
+	ld bc, 24 tiles
+	add hl, bc
+	pop bc
+	dec b
+	jr nz, .loop1
+	ret
+; e1703
+
+GFXHeaders: ; e1703
+	dw .TileBordersGFX + $00, VTiles0 tile $00
+	dw .TileBordersGFX + $10, VTiles0 tile $01
+	dw .TileBordersGFX + $20, VTiles0 tile $02
+	dw .TileBordersGFX + $30, VTiles0 tile $0c
+	dw .TileBordersGFX + $40, VTiles0 tile $0e
+	dw .TileBordersGFX + $50, VTiles0 tile $18
+	dw .TileBordersGFX + $60, VTiles0 tile $19
+	dw .TileBordersGFX + $70, VTiles0 tile $1a
+; e1723
+
+.TileBordersGFX: ; e1723
+INCBIN "gfx/unown_puzzle/tile_borders.2bpp"
+
+LoadUnownPuzzlePiecesGFX: ; e17a3
+	ld a, [ScriptVar]
+	and 3
+	ld e, a
+	ld d, 0
+	ld hl, .LZPointers
+rept 2
+	add hl, de
+endr
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	ld de, VTiles2
+	call Decompress
+	call ConvertLoadedPuzzlePieces
+	ret
+; e17bd
+
+.LZPointers: ; e17bd
+	dw KabutoPuzzleLZ
+	dw OmanytePuzzleLZ
+	dw AerodactylPuzzleLZ
+	dw HoOhPuzzleLZ
+; e17c5
+
+UnownPuzzleCursorGFX: ; e17c5
+INCBIN "gfx/unown_puzzle/cursor.2bpp"
+
+UnownPuzzleStartCancelLZ: ; e1805
+INCBIN "gfx/unown_puzzle/start_cancel.2bpp.lz"
+
+HoOhPuzzleLZ: ; e18ab
+INCBIN "gfx/unown_puzzle/hooh.2bpp.lz"
+
+AerodactylPuzzleLZ: ; e19fb
+INCBIN "gfx/unown_puzzle/aerodactyl.2bpp.lz"
+
+KabutoPuzzleLZ: ; e1bab
+INCBIN "gfx/unown_puzzle/kabuto.2bpp.lz"
+
+OmanytePuzzleLZ: ; e1c9b
+INCBIN "gfx/unown_puzzle/omanyte.2bpp.lz"
binary files a/gfx/unknown/0e1723.2bpp /dev/null differ
binary files a/gfx/unknown/0e17c5.2bpp /dev/null differ
binary files a/gfx/unknown/0e1805.2bpp.lz /dev/null differ
binary files a/gfx/unknown/0e18ab.2bpp.lz /dev/null differ
binary files a/gfx/unknown/0e19fb.2bpp.lz /dev/null differ
binary files a/gfx/unknown/0e1bab.2bpp.lz /dev/null differ
binary files a/gfx/unknown/0e1c9b.2bpp.lz /dev/null differ
binary files /dev/null b/gfx/unown_puzzle/aerodactyl.2bpp.lz differ
binary files /dev/null b/gfx/unown_puzzle/cursor.2bpp differ
binary files /dev/null b/gfx/unown_puzzle/hooh.2bpp.lz differ
binary files /dev/null b/gfx/unown_puzzle/kabuto.2bpp.lz differ
binary files /dev/null b/gfx/unown_puzzle/omanyte.2bpp.lz differ
binary files /dev/null b/gfx/unown_puzzle/start_cancel.2bpp.lz differ
binary files /dev/null b/gfx/unown_puzzle/tile_borders.2bpp differ
--- a/main.asm
+++ b/main.asm
@@ -19902,6 +19902,7 @@
 ; e00ee (38:40ee)
 
 INCLUDE "engine/card_flip.asm"
+INCLUDE "engine/unown_puzzle.asm"
 INCLUDE "engine/dummy_game.asm"
 INCLUDE "engine/billspc.asm"
 
--- a/wram.asm
+++ b/wram.asm
@@ -809,12 +809,23 @@
 	ds wSlots - @
 
 ; Card Flip
+; c6d0
 wCardFlip::
 wDeck:: ds 24
 wDeckEnd::
+; c6e8
+wCardFlipNumCardsPlayed:: ds 1
 wCardFlipEnd::
 	ds wCardFlip - @
 
+; Unown Puzzle
+wUnownPuzzle::
+wPuzzlePieces::
+	ds 6 * 6
+wUnownPuzzleEnd::
+	ds wUnownPuzzle - @
+
+; Battle RAM
 wc6d0::
 PlayerSDefLevel:: ; c6d0
 	ds 1
@@ -1423,13 +1434,16 @@
 wNrOfBeatenBattleTowerTrainers::
 wMomBankDigitCursorPosition::
 wIntroSceneFrameCounter::
+wHoldingUnownPuzzlePiece::
 wcf64:: ds 1
 IF !DEF(CRYSTAL11)
 wPokedexStatus::
 ENDC
 wTitleScreenTimerLo::
+wUnownPuzzleCursorPosition::
 wcf65:: ds 1
 wTitleScreenTimerHi::
+wUnownPuzzleHeldPiece::
 wcf66:: ds 1
 
 Requested2bpp:: ; cf67
@@ -1842,6 +1856,7 @@
 ; 0 - use move
 ; 1 - use item
 ; 2 - switch
+wSolvedUnownPuzzle::
 wd0ec:: ds 1
 
 VramState:: ; d0ed