shithub: pokecrystal

ref: 172dba3c0b38eeea09342efe297ccc7ea9b4d3d3
dir: /maps/CeladonDeptStore3F.asm/

View raw version
const_value set 2
	const CELADONDEPTSTORE3F_CLERK
	const CELADONDEPTSTORE3F_YOUNGSTER
	const CELADONDEPTSTORE3F_GAMEBOY_KID1
	const CELADONDEPTSTORE3F_GAMEBOY_KID2
	const CELADONDEPTSTORE3F_SUPER_NERD

CeladonDeptStore3F_MapScriptHeader:
.SceneScripts:
	db 0

.MapCallbacks:
	db 0

ClerkScript_0x70d29:
	faceplayer
	opentext
	pokemart MARTTYPE_STANDARD, MART_CELADON_3F
	closetext
	end

CeladonDeptStore3FYoungsterScript:
	jumptextfaceplayer CeladonDeptStore3FYoungsterText

CeladonDeptStore3FGameboyKid1Script:
	faceplayer
	opentext
	writetext CeladonDeptStore3FGameboyKid1Text
	waitbutton
	closetext
	spriteface CELADONDEPTSTORE3F_GAMEBOY_KID1, DOWN
	end

CeladonDeptStore3FGameboyKid2Script:
	faceplayer
	opentext
	writetext CeladonDeptStore3FGameboyKid2Text
	waitbutton
	closetext
	spriteface CELADONDEPTSTORE3F_GAMEBOY_KID2, DOWN
	end

CeladonDeptStore3FSuperNerdScript:
	jumptextfaceplayer CeladonDeptStore3FSuperNerdText

CeladonDeptStore3FElevatorButton:
	jumpstd elevatorbutton

CeladonDeptStore3FDirectory:
	jumptext CeladonDeptStore3FDirectoryText

CeladonDeptStore3FYoungsterText:
	text "I can't decide"
	line "which #MON I"

	para "should use this TM"
	line "on…"
	done

CeladonDeptStore3FGameboyKid1Text:
	text "Uh-oh! I traded my"
	line "#MON without"

	para "removing the UP-"
	line "GRADE from it."
	done

CeladonDeptStore3FGameboyKid2Text:
	text "Yeah! I'm finally"
	line "getting a PORYGON!"

	para "I'm no good at the"
	line "slots, so I could"

	para "never get enough"
	line "coins…"

	para "…Huh?"

	para "The traded PORYGON"
	line "turned into a dif-"
	cont "ferent #MON!"
	done

CeladonDeptStore3FSuperNerdText:
	text "The TM SHOP sells"
	line "some rare moves."
	done

CeladonDeptStore3FDirectoryText:
	text "3F: TM SHOP"

	para "Make Your #MON"
	line "Stronger!"
	done

CeladonDeptStore3F_MapEventHeader:
	; filler
	db 0, 0

.Warps:
	db 3
	warp_def $0, $c, 1, CELADON_DEPT_STORE_2F
	warp_def $0, $f, 2, CELADON_DEPT_STORE_4F
	warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR

.CoordEvents:
	db 0

.BGEvents:
	db 2
	bg_event 0, 14, BGEVENT_READ, CeladonDeptStore3FDirectory
	bg_event 0, 3, BGEVENT_READ, CeladonDeptStore3FElevatorButton

.ObjectEvents:
	db 5
	object_event SPRITE_CLERK, 1, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x70d29, -1
	object_event SPRITE_YOUNGSTER, 4, 6, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FYoungsterScript, -1
	object_event SPRITE_GAMEBOY_KID, 1, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FGameboyKid1Script, -1
	object_event SPRITE_GAMEBOY_KID, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FGameboyKid2Script, -1
	object_event SPRITE_SUPER_NERD, 4, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FSuperNerdScript, -1