ref: 172dba3c0b38eeea09342efe297ccc7ea9b4d3d3
dir: /maps/CianwoodPokecenter1F.asm/
const_value set 2 const CIANWOODPOKECENTER1F_NURSE const CIANWOODPOKECENTER1F_LASS const CIANWOODPOKECENTER1F_GYM_GUY const CIANWOODPOKECENTER1F_SUPER_NERD CianwoodPokecenter1F_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 NurseScript_0x9dbcf: jumpstd pokecenternurse CianwoodPokecenter1FLassScript: jumptextfaceplayer CianwoodPokecenter1FLassText CianwoodGymGuyScript: faceplayer checkevent EVENT_BEAT_CHUCK iftrue .CianwoodGymGuyWinScript opentext writetext CianwoodGymGuyText waitbutton closetext end .CianwoodGymGuyWinScript: opentext writetext CianwoodGymGuyWinText waitbutton closetext end CianwoodPokecenter1FSuperNerdScript: jumptextfaceplayer CianwoodPokecenter1FSuperNerdText CianwoodPokecenter1FLassText: text "Did you meet the" line "#MANIAC?" para "He's always brag-" line "ging about his" cont "rare #MON." done CianwoodGymGuyText: text "The #MON GYM" line "trainers here are" cont "macho bullies." para "If I stick around," line "they might come" cont "after me." para "Here's some ad-" line "vice: the GYM" para "LEADER uses the" line "fighting-type." para "So you should" line "confound him with" cont "psychic #MON." para "Wipe out his #-" line "MON before they" para "can use their" line "physical strength." para "And those boulders" line "in the middle of" cont "the GYM?" para "If you don't move" line "them correctly," para "you won't reach" line "the GYM LEADER." para "If you get stuck," line "go outside." done CianwoodGymGuyWinText: text "<PLAYER>! You won!" line "I could tell by" cont "looking at you!" done UnknownText_0x9ddf2: text "Don't you get the" line "urge to show off" para "your #MON to" line "friends?" para "I wish I could" line "show the #MON I" para "raised to my pal" line "in VIOLET." done UnknownText_0x9de66: text "I've been battling" line "my pal in VIOLET" para "using a MOBILE" line "ADAPTER link." para "I'm down 5-7" line "against him. I've" cont "gotta crank it up!" done CianwoodPokecenter1FSuperNerdText: text "I love showing off" line "the #MON that" para "I've raised." line "Don't you?" para "I'm going to get" line "into a bunch of" para "battles, and show" line "off my #MON!" done CianwoodPokecenter1F_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $7, $3, 3, CIANWOOD_CITY warp_def $7, $4, 3, CIANWOOD_CITY warp_def $7, $0, 1, POKECENTER_2F .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 4 object_event SPRITE_NURSE, 1, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NurseScript_0x9dbcf, -1 object_event SPRITE_LASS, 5, 1, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FLassScript, -1 object_event SPRITE_GYM_GUY, 3, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CianwoodGymGuyScript, -1 object_event SPRITE_SUPER_NERD, 6, 8, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FSuperNerdScript, -1