ref: 17448c51a51bb3ddd20b0349ae274980638b0980
parent: 1de1bdbce73672dfa9cc3ddfce528dcb07ec253b
parent: 46bc3e4c883a5d73dc5b4abcfcaeb25f9eed0cdf
author: yenatch <yenatch@gmail.com>
date: Sat Sep 23 21:23:34 EDT 2017
Merge pull request #389 from yenatch/rgbds-3 rgbds 0.3.3
--- a/.travis.yml
+++ b/.travis.yml
@@ -2,9 +2,8 @@
install:
- |-
path="$(pwd)"; cd;
- wget https://github.com/rednex/rgbds/archive/v0.2.5.tar.gz -O rgbds.tar.gz &&
- tar xf rgbds.tar.gz &&
- cd rgbds-0.2.5 &&
+ git clone https://github.com/rednex/rgbds &&
+ cd rgbds &&
sudo make install &&
cd - &&
rm -rf rgbds &&
--- a/Makefile
+++ b/Makefile
@@ -62,12 +62,14 @@
rgbasm -o $@ $<
pokecrystal11.gbc: $(crystal11_obj)
- rgblink -n pokecrystal11.sym -m pokecrystal11.map -o $@ $^
+ rgblink -n pokecrystal11.sym -m pokecrystal11.map -l pokecrystal.ld -o $@ $^
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -n 1 -p 0 -r 3 -t PM_CRYSTAL $@
+ sort pokecrystal11.sym -o pokecrystal11.sym
pokecrystal.gbc: $(crystal_obj)
- rgblink -n pokecrystal.sym -m pokecrystal.map -o $@ $^
+ rgblink -n pokecrystal.sym -m pokecrystal.map -l pokecrystal.ld -o $@ $^
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
+ sort pokecrystal.sym -o pokecrystal.sym
# For files that the compressor can't match, there will be a .lz file suffixed with the md5 hash of the correct uncompressed file.
--- a/audio.asm
+++ b/audio.asm
@@ -1,7 +1,7 @@
INCLUDE "includes.asm"
-SECTION "Audio", ROMX, BANK[AUDIO]
+SECTION "Audio", ROMX
INCLUDE "audio/engine.asm"
@@ -21,7 +21,7 @@
-SECTION "Songs 1", ROMX, BANK[SONGS_1]
+SECTION "Songs 1", ROMX
INCLUDE "audio/music/route36.asm"
INCLUDE "audio/music/rivalbattle.asm"
@@ -40,7 +40,7 @@
INCLUDE "audio/music/trainervictory.asm"
-SECTION "Songs 2", ROMX, BANK[SONGS_2]
+SECTION "Songs 2", ROMX
INCLUDE "audio/music/route1.asm"
INCLUDE "audio/music/route3.asm"
@@ -76,7 +76,7 @@
INCLUDE "audio/music/route30.asm"
-SECTION "Songs 3", ROMX, BANK[SONGS_3]
+SECTION "Songs 3", ROMX
INCLUDE "audio/music/violetcity.asm"
INCLUDE "audio/music/route29.asm"
@@ -86,7 +86,7 @@
INCLUDE "audio/music/printer.asm"
-SECTION "Songs 4", ROMX, BANK[SONGS_4]
+SECTION "Songs 4", ROMX
INCLUDE "audio/music/viridiancity.asm"
INCLUDE "audio/music/celadoncity.asm"
@@ -127,7 +127,7 @@
INCLUDE "audio/music/bugcatchingcontest.asm"
-SECTION "Songs 5", ROMX, BANK[SONGS_5]
+SECTION "Songs 5", ROMX
INCLUDE "audio/music/mobileadaptermenu.asm"
INCLUDE "audio/music/buenaspassword.asm"
@@ -140,7 +140,7 @@
-SECTION "Extra Songs 1", ROMX, BANK[EXTRA_SONGS_1]
+SECTION "Extra Songs 1", ROMX
INCLUDE "audio/music/credits.asm"
INCLUDE "audio/music/clair.asm"
@@ -147,24 +147,24 @@
INCLUDE "audio/music/mobileadapter.asm"
-SECTION "Extra Songs 2", ROMX, BANK[EXTRA_SONGS_2]
+SECTION "Extra Songs 2", ROMX
INCLUDE "audio/music/postcredits.asm"
-SECTION "Sound Effects", ROMX, BANK[SOUND_EFFECTS]
+SECTION "Sound Effects", ROMX
INCLUDE "audio/sfx.asm"
-SECTION "Crystal Sound Effects", ROMX, BANK[CRYSTAL_SOUND_EFFECTS]
+SECTION "Crystal Sound Effects", ROMX
INCLUDE "audio/sfx_crystal.asm"
-SECTION "Cries", ROMX, BANK[CRIES]
+SECTION "Cries", ROMX
CryHeaders:: INCLUDE "audio/cry_headers.asm"
--- a/data/egg_moves.asm
+++ b/data/egg_moves.asm
@@ -1,7 +1,7 @@
INCLUDE "includes.asm"
-SECTION "Egg Moves", ROMX, BANK[EGG_MOVES]
+SECTION "Egg Moves", ROMX
; All instances of Charm, Steel Wing, Sweet Scent, and Lovely Kiss were
; removed from egg move lists in Crystal, because they are also TMs.
--- a/data/evos_attacks.asm
+++ b/data/evos_attacks.asm
@@ -1,7 +1,7 @@
INCLUDE "includes.asm"
-SECTION "Evolutions and Attacks", ROMX, BANK[EVOS_ATTACKS]
+SECTION "Evolutions and Attacks", ROMX
INCLUDE "data/evos_attacks_pointers.asm"
--- a/data/pokedex/entries.asm
+++ b/data/pokedex/entries.asm
@@ -1,25 +1,25 @@
INCLUDE "includes.asm"
-SECTION "Pokedex Entries 001-064", ROMX, BANK[POKEDEX_ENTRIES_1]
+SECTION "Pokedex Entries 001-064", ROMX
PokedexEntries1::
INCLUDE "data/pokedex/entries_1.asm"
-SECTION "Pokedex Entries 065-128", ROMX, BANK[POKEDEX_ENTRIES_2]
+SECTION "Pokedex Entries 065-128", ROMX
PokedexEntries2::
INCLUDE "data/pokedex/entries_2.asm"
-SECTION "Pokedex Entries 129-192", ROMX, BANK[POKEDEX_ENTRIES_3]
+SECTION "Pokedex Entries 129-192", ROMX
PokedexEntries3::
INCLUDE "data/pokedex/entries_3.asm"
-SECTION "Pokedex Entries 193-251", ROMX, BANK[POKEDEX_ENTRIES_4]
+SECTION "Pokedex Entries 193-251", ROMX
PokedexEntries4::
INCLUDE "data/pokedex/entries_4.asm"
--- a/engine/credits.asm
+++ b/engine/credits.asm
@@ -1,6 +1,6 @@
INCLUDE "includes.asm"
-SECTION "Credits", ROMX, BANK[CREDITS]
+SECTION "Credits", ROMX
const_def
const SATOSHI_TAJIRI
--- a/engine/events.asm
+++ b/engine/events.asm
@@ -1,6 +1,6 @@
INCLUDE "includes.asm"
-SECTION "Events", ROMX, BANK[EVENTS]
+SECTION "Events", ROMX
OverworldLoop:: ; 966b0
xor a
--- a/engine/sprite_anims.asm
+++ b/engine/sprite_anims.asm
@@ -855,7 +855,7 @@
ret
.AnonymousJumptable: ; 8d6c5 (23:56c5)
- ld hl, [sp+$0]
+ ld hl, sp+$0
ld e, [hl]
inc hl
ld d, [hl]
--- a/gfx/pics.asm
+++ b/gfx/pics.asm
@@ -3,19 +3,19 @@
; Unown pic pointers are assumed to start at the same address in a different bank.
-SECTION "Pic Pointers", ROMX[$4000], BANK[PIC_POINTERS]
+SECTION "Pic Pointers", ROMX
PicPointers:: INCLUDE "gfx/pics/pic_pointers.asm"
-SECTION "Unown Pic Pointers", ROMX[$4000], BANK[UNOWN_PIC_POINTERS]
+SECTION "Unown Pic Pointers", ROMX
UnownPicPointers:: INCLUDE "gfx/pics/unown_pic_pointers.asm"
-SECTION "Trainer Pic Pointers", ROMX, BANK[TRAINER_PIC_POINTERS]
+SECTION "Trainer Pic Pointers", ROMX
TrainerPicPointers:: INCLUDE "gfx/pics/trainer_pic_pointers.asm"
-SECTION "Pics 1", ROMX, BANK[PICS_1]
+SECTION "Pics 1", ROMX
HoOhFrontpic: INCBIN "gfx/pics/ho_oh/front.animated.2bpp.lz"
MachampFrontpic: INCBIN "gfx/pics/machamp/front.animated.2bpp.lz"
@@ -33,7 +33,7 @@
; 123ffa
-SECTION "Pics 2", ROMX, BANK[PICS_2]
+SECTION "Pics 2", ROMX
BlastoiseFrontpic: INCBIN "gfx/pics/blastoise/front.animated.2bpp.lz"
RapidashFrontpic: INCBIN "gfx/pics/rapidash/front.animated.2bpp.lz"
@@ -54,7 +54,7 @@
; 127ffe
-SECTION "Pics 3", ROMX, BANK[PICS_3]
+SECTION "Pics 3", ROMX
SteelixFrontpic: INCBIN "gfx/pics/steelix/front.animated.2bpp.lz"
AlakazamFrontpic: INCBIN "gfx/pics/alakazam/front.animated.2bpp.lz"
@@ -77,7 +77,7 @@
; 12bffe
-SECTION "Pics 4", ROMX, BANK[PICS_4]
+SECTION "Pics 4", ROMX
DodrioFrontpic: INCBIN "gfx/pics/dodrio/front.animated.2bpp.lz"
SlowkingFrontpic: INCBIN "gfx/pics/slowking/front.animated.2bpp.lz"
@@ -102,7 +102,7 @@
; 130000
-SECTION "Pics 5", ROMX, BANK[PICS_5]
+SECTION "Pics 5", ROMX
GolbatFrontpic: INCBIN "gfx/pics/golbat/front.animated.2bpp.lz"
KinglerFrontpic: INCBIN "gfx/pics/kingler/front.animated.2bpp.lz"
@@ -128,7 +128,7 @@
; 133fff
-SECTION "Pics 6", ROMX, BANK[PICS_6]
+SECTION "Pics 6", ROMX
AriadosFrontpic: INCBIN "gfx/pics/ariados/front.animated.2bpp.lz"
NoctowlFrontpic: INCBIN "gfx/pics/noctowl/front.animated.2bpp.lz"
@@ -156,7 +156,7 @@
; 137fff
-SECTION "Pics 7", ROMX, BANK[PICS_7]
+SECTION "Pics 7", ROMX
VaporeonFrontpic: INCBIN "gfx/pics/vaporeon/front.animated.2bpp.lz"
GirafarigFrontpic: INCBIN "gfx/pics/girafarig/front.animated.2bpp.lz"
@@ -186,7 +186,7 @@
; 13c000
-SECTION "Pics 8", ROMX, BANK[PICS_8]
+SECTION "Pics 8", ROMX
SeelFrontpic: INCBIN "gfx/pics/seel/front.animated.2bpp.lz"
CrobatFrontpic: INCBIN "gfx/pics/crobat/front.animated.2bpp.lz"
@@ -218,7 +218,7 @@
; 13fff7
-SECTION "Pics 9", ROMX, BANK[PICS_9]
+SECTION "Pics 9", ROMX
EkansFrontpic: INCBIN "gfx/pics/ekans/front.animated.2bpp.lz"
SudowoodoFrontpic: INCBIN "gfx/pics/sudowoodo/front.animated.2bpp.lz"
@@ -254,7 +254,7 @@
; 144000
-SECTION "Pics 10", ROMX, BANK[PICS_10]
+SECTION "Pics 10", ROMX
MisdreavusFrontpic: INCBIN "gfx/pics/misdreavus/front.animated.2bpp.lz"
HoundourFrontpic: INCBIN "gfx/pics/houndour/front.animated.2bpp.lz"
@@ -294,7 +294,7 @@
; 148000
-SECTION "Pics 11", ROMX, BANK[PICS_11]
+SECTION "Pics 11", ROMX
DodrioBackpic: INCBIN "gfx/pics/dodrio/back.2bpp.lz"
ClefairyFrontpic: INCBIN "gfx/pics/clefairy/front.animated.2bpp.lz"
@@ -337,7 +337,7 @@
; 14bffb
-SECTION "Pics 12", ROMX, BANK[PICS_12]
+SECTION "Pics 12", ROMX
VenusaurBackpic: INCBIN "gfx/pics/venusaur/back.2bpp.lz"
MoltresBackpic: INCBIN "gfx/pics/moltres/back.2bpp.lz"
@@ -383,7 +383,7 @@
; 150000
-SECTION "Pics 13", ROMX, BANK[PICS_13]
+SECTION "Pics 13", ROMX
OmanyteBackpic: INCBIN "gfx/pics/omanyte/back.2bpp.lz"
PidgeyBackpic: INCBIN "gfx/pics/pidgey/back.2bpp.lz"
@@ -431,7 +431,7 @@
; 153fe3
-SECTION "Pics 14", ROMX, BANK[PICS_14]
+SECTION "Pics 14", ROMX
SudowoodoBackpic: INCBIN "gfx/pics/sudowoodo/back.2bpp.lz"
FlaaffyBackpic: INCBIN "gfx/pics/flaaffy/back.2bpp.lz"
@@ -482,7 +482,7 @@
; 158000
-SECTION "Pics 15", ROMX, BANK[PICS_15]
+SECTION "Pics 15", ROMX
MewtwoBackpic: INCBIN "gfx/pics/mewtwo/back.2bpp.lz"
PokemonProfPic: INCBIN "gfx/trainers/oak.2bpp.lz"
@@ -536,7 +536,7 @@
; 15bffa
-SECTION "Pics 16", ROMX, BANK[PICS_16]
+SECTION "Pics 16", ROMX
HoothootBackpic: INCBIN "gfx/pics/hoothoot/back.2bpp.lz"
NoctowlBackpic: INCBIN "gfx/pics/noctowl/back.2bpp.lz"
@@ -594,7 +594,7 @@
; 15ffff
-SECTION "Pics 17", ROMX, BANK[PICS_17]
+SECTION "Pics 17", ROMX
ParasBackpic: INCBIN "gfx/pics/paras/back.2bpp.lz"
VaporeonBackpic: INCBIN "gfx/pics/vaporeon/back.2bpp.lz"
@@ -660,7 +660,7 @@
; 163ffc
-SECTION "Pics 18", ROMX, BANK[PICS_18]
+SECTION "Pics 18", ROMX
SpinarakBackpic: INCBIN "gfx/pics/spinarak/back.2bpp.lz"
RaikouBackpic: INCBIN "gfx/pics/raikou/back.2bpp.lz"
@@ -725,7 +725,7 @@
; 1669d3
-SECTION "Pics 19", ROMX, BANK[PICS_19]
+SECTION "Pics 19", ROMX
; Seems to be an accidental copy of the previous bank
--- a/home.asm
+++ b/home.asm
@@ -1,18 +1,18 @@
INCLUDE "includes.asm"
-SECTION "NULL", ROM0[0]
+SECTION "NULL", ROM0
NULL::
INCLUDE "rst.asm"
INCLUDE "interrupts.asm"
-SECTION "Header", ROM0[$100]
+SECTION "Header", ROM0
Start::
nop
jp _Start
-SECTION "Home", ROM0[$150]
+SECTION "Home", ROM0
INCLUDE "home/init.asm"
INCLUDE "home/vblank.asm"
--- a/interrupts.asm
+++ b/interrupts.asm
@@ -1,16 +1,16 @@
; Game Boy hardware interrupts
-SECTION "vblank",ROM0[$40]
+SECTION "vblank",ROM0
jp VBlank
-SECTION "lcd",ROM0[$48]
+SECTION "lcd",ROM0
jp LCD
-SECTION "timer",ROM0[$50]
+SECTION "timer",ROM0
jp Timer
-SECTION "serial",ROM0[$58]
+SECTION "serial",ROM0
jp Serial
-SECTION "joypad",ROM0[$60]
+SECTION "joypad",ROM0
jp JoypadInt
--- a/main.asm
+++ b/main.asm
@@ -1,6 +1,6 @@
INCLUDE "includes.asm"
-SECTION "bank1", ROMX, BANK[$1]
+SECTION "bank1", ROMX
PlaceWaitingText:: ; 4000
hlcoord 3, 10
@@ -246,7 +246,7 @@
; not used
ret
-SECTION "bank2", ROMX, BANK[$2]
+SECTION "bank2", ROMX
INCLUDE "engine/player_object.asm"
INCLUDE "engine/sine.asm"
@@ -253,7 +253,7 @@
INCLUDE "engine/predef.asm"
INCLUDE "engine/color.asm"
-SECTION "bank3", ROMX, BANK[$3]
+SECTION "bank3", ROMX
CheckTime:: ; c000
ld a, [TimeOfDay]
@@ -380,7 +380,7 @@
text_jump UnknownText_0x1c5ea8
db "@"
-SECTION "bank4", ROMX, BANK[$4]
+SECTION "bank4", ROMX
INCLUDE "engine/pack.asm"
INCLUDE "engine/time.asm"
@@ -603,7 +603,7 @@
root set root+1
endr
-SECTION "bank5", ROMX, BANK[$5]
+SECTION "bank5", ROMX
INCLUDE "engine/rtc.asm"
INCLUDE "engine/overworld.asm"
@@ -620,27 +620,27 @@
INCLUDE "event/photo.asm"
INCLUDE "engine/breeding/egg.asm"
-SECTION "Tileset Data 1", ROMX, BANK[TILESETS_1]
+SECTION "Tileset Data 1", ROMX
INCLUDE "tilesets/data_1.asm"
-SECTION "Roofs", ROMX, BANK[ROOFS]
+SECTION "Roofs", ROMX
INCLUDE "tilesets/roofs.asm"
-SECTION "Tileset Data 2", ROMX, BANK[TILESETS_2]
+SECTION "Tileset Data 2", ROMX
INCLUDE "tilesets/data_2.asm"
-SECTION "bank8", ROMX, BANK[$8]
+SECTION "bank8", ROMX
INCLUDE "engine/clock_reset.asm"
-SECTION "Tileset Data 3", ROMX, BANK[TILESETS_3]
+SECTION "Tileset Data 3", ROMX
INCLUDE "tilesets/data_3.asm"
-SECTION "bank9", ROMX, BANK[$9]
+SECTION "bank9", ROMX
StringBufferPointers:: ; 24000
dw StringBuffer3
@@ -1159,7 +1159,7 @@
ld b, a
ret
-SECTION "bankA", ROMX, BANK[$A]
+SECTION "bankA", ROMX
INCLUDE "engine/link.asm"
@@ -1183,7 +1183,7 @@
DudeBackpic: ; 2bbaa
INCBIN "gfx/misc/dude.2bpp.lz"
-SECTION "bankB", ROMX, BANK[$B]
+SECTION "bankB", ROMX
INCLUDE "battle/trainer_huds.asm"
@@ -1618,15 +1618,15 @@
jr nz, .x2
ret
-SECTION "Tileset Data 4", ROMX, BANK[TILESETS_4]
+SECTION "Tileset Data 4", ROMX
INCLUDE "tilesets/data_4.asm"
-SECTION "Effect Commands", ROMX, BANK[$D]
+SECTION "Effect Commands", ROMX
INCLUDE "battle/effect_commands.asm"
-SECTION "Enemy Trainers", ROMX, BANK[$E]
+SECTION "Enemy Trainers", ROMX
INCLUDE "battle/ai/items.asm"
@@ -1706,13 +1706,13 @@
INCLUDE "trainers/trainers.asm"
-SECTION "Battle Core", ROMX, BANK[$F]
+SECTION "Battle Core", ROMX
INCLUDE "battle/core.asm"
INCLUDE "battle/effect_command_pointers.asm"
-SECTION "bank10", ROMX, BANK[$10]
+SECTION "bank10", ROMX
INCLUDE "engine/pokedex.asm"
@@ -1720,7 +1720,7 @@
INCLUDE "engine/evolve.asm"
-SECTION "bank11", ROMX, BANK[$11]
+SECTION "bank11", ROMX
INCLUDE "engine/fruit_trees.asm"
@@ -1852,7 +1852,7 @@
jr z, .skip_height
push hl
push de
- ld hl, [sp+$0]
+ ld hl, sp+$0
ld d, h
ld e, l
hlcoord 12, 7
@@ -1876,7 +1876,7 @@
or d
jr z, .skip_weight
push de
- ld hl, [sp+$0]
+ ld hl, sp+$0
ld d, h
ld e, l
hlcoord 11, 9
@@ -1946,7 +1946,7 @@
INCLUDE "engine/mail.asm"
-SECTION "Crystal Unique", ROMX, BANK[$12]
+SECTION "Crystal Unique", ROMX
INCLUDE "engine/init_gender.asm"
@@ -2153,7 +2153,7 @@
ld [hOAMUpdate], a
ret
-SECTION "bank13", ROMX, BANK[$13]
+SECTION "bank13", ROMX
SwapTextboxPalettes:: ; 4c000
hlcoord 0, 0
@@ -3538,7 +3538,7 @@
INCLUDE "event/poke_seer.asm"
-SECTION "bank14", ROMX, BANK[$14]
+SECTION "bank14", ROMX
INCLUDE "engine/party_menu.asm"
INCLUDE "event/poisonstep.asm"
@@ -4666,11 +4666,11 @@
; Another egg pic. This is shifted up a few pixels.
INCBIN "gfx/misc/unknown_egg.2bpp.lz"
-SECTION "bank19", ROMX, BANK[$19]
+SECTION "bank19", ROMX
INCLUDE "text/phone/extra.asm"
-SECTION "bank20", ROMX, BANK[$20]
+SECTION "bank20", ROMX
INCLUDE "engine/player_movement.asm"
@@ -4683,7 +4683,7 @@
INCLUDE "engine/debug.asm"
-SECTION "bank21", ROMX, BANK[$21]
+SECTION "bank21", ROMX
INCLUDE "engine/printer.asm"
@@ -4691,7 +4691,7 @@
INCLUDE "event/halloffame.asm"
-SECTION "bank22", ROMX, BANK[$22]
+SECTION "bank22", ROMX
INCLUDE "event/kurt.asm"
@@ -4969,7 +4969,7 @@
INCLUDE "event/battle_tower.asm"
INCLUDE "misc/mobile_22_2.asm"
-SECTION "bank23", ROMX, BANK[$23]
+SECTION "bank23", ROMX
Predef35: ; 8c000
Predef36:
@@ -4998,7 +4998,7 @@
INCLUDE "engine/mon_icons.asm"
-SECTION "bank24", ROMX, BANK[$24]
+SECTION "bank24", ROMX
INCLUDE "engine/phone.asm"
INCLUDE "engine/timeset.asm"
@@ -5007,12 +5007,12 @@
INCLUDE "engine/fish.asm"
INCLUDE "engine/slot_machine.asm"
-SECTION "Phone Engine", ROMX, BANK[$28]
+SECTION "Phone Engine", ROMX
INCLUDE "engine/more_phone_scripts.asm"
INCLUDE "engine/buena_phone_scripts.asm"
-SECTION "Phone Text", ROMX, BANK[$29]
+SECTION "Phone Text", ROMX
INCLUDE "text/phone/anthony_overworld.asm"
INCLUDE "text/phone/todd_overworld.asm"
@@ -5032,11 +5032,11 @@
INCLUDE "text/phone/parry_overworld.asm"
INCLUDE "text/phone/erin_overworld.asm"
-SECTION "Tileset Data 5", ROMX, BANK[TILESETS_5]
+SECTION "Tileset Data 5", ROMX
INCLUDE "tilesets/data_5.asm"
-SECTION "bank2E", ROMX, BANK[$2E]
+SECTION "bank2E", ROMX
INCLUDE "engine/events_3.asm"
@@ -5044,7 +5044,7 @@
INCLUDE "gfx/mail.asm"
-SECTION "bank2F", ROMX, BANK[$2F]
+SECTION "bank2F", ROMX
INCLUDE "engine/std_scripts.asm"
@@ -5082,15 +5082,15 @@
AlreadyBeatenTrainerScript:
scripttalkafter
-SECTION "bank30", ROMX, BANK[$30]
+SECTION "bank30", ROMX
INCLUDE "gfx/overworld/sprites_1.asm"
-SECTION "bank31", ROMX, BANK[$31]
+SECTION "bank31", ROMX
INCLUDE "gfx/overworld/sprites_2.asm"
-SECTION "bank32", ROMX, BANK[$32]
+SECTION "bank32", ROMX
INCLUDE "battle/bg_effects.asm"
@@ -5148,7 +5148,7 @@
TheEndGFX:: ; cbd2e
INCBIN "gfx/credits/theend.2bpp"
-SECTION "bank33", ROMX, BANK[$33]
+SECTION "bank33", ROMX
DisplayCaughtContestMonStats: ; cc000
@@ -5263,7 +5263,7 @@
INCLUDE "battle/anim_objects.asm"
-SECTION "Pic Animations 1", ROMX, BANK[$34]
+SECTION "Pic Animations 1", ROMX
INCLUDE "gfx/pics/animation.asm"
@@ -5303,26 +5303,26 @@
INCLUDE "gfx/pics/unown_bitmask_pointers.asm"
INCLUDE "gfx/pics/unown_bitmasks.asm"
-SECTION "Pic Animations 2", ROMX, BANK[$35]
+SECTION "Pic Animations 2", ROMX
INCLUDE "gfx/pics/frame_pointers.asm"
INCLUDE "gfx/pics/kanto_frames.asm"
-SECTION "bank36", ROMX, BANK[$36]
+SECTION "bank36", ROMX
FontInversed: INCBIN "gfx/misc/font_inversed.1bpp"
-SECTION "Pic Animations 3", ROMX, BANK[$36]
+SECTION "Pic Animations 3", ROMX
INCLUDE "gfx/pics/johto_frames.asm"
INCLUDE "gfx/pics/unown_frame_pointers.asm"
INCLUDE "gfx/pics/unown_frames.asm"
-SECTION "Tileset Data 6", ROMX, BANK[TILESETS_6]
+SECTION "Tileset Data 6", ROMX
INCLUDE "tilesets/data_6.asm"
-SECTION "bank38", ROMX, BANK[$38]
+SECTION "bank38", ROMX
RotateUnownFrontpic: ; e0000
; something to do with Unown printer
@@ -5449,7 +5449,7 @@
INCLUDE "engine/dummy_game.asm"
INCLUDE "engine/billspc.asm"
-SECTION "bank39", ROMX, BANK[$39]
+SECTION "bank39", ROMX
CopyrightGFX:: ; e4000
INCBIN "gfx/misc/copyright.2bpp"
@@ -5457,7 +5457,7 @@
INCLUDE "engine/options_menu.asm"
INCLUDE "engine/crystal_intro.asm"
-SECTION "bank3E", ROMX, BANK[$3E]
+SECTION "bank3E", ROMX
INCLUDE "gfx/font.asm"
INCLUDE "engine/time_capsule/conversion.asm"
@@ -5468,7 +5468,7 @@
INCLUDE "battle/misc.asm"
-SECTION "bank3F", ROMX, BANK[$3F]
+SECTION "bank3F", ROMX
INCLUDE "tilesets/animations.asm"
@@ -5476,11 +5476,11 @@
INCLUDE "event/mom_phone.asm"
-SECTION "bank40", ROMX, BANK[$40]
+SECTION "bank40", ROMX
INCLUDE "misc/mobile_40.asm"
-SECTION "bank41", ROMX, BANK[$41]
+SECTION "bank41", ROMX
INCLUDE "misc/gfx_41.asm"
@@ -5492,11 +5492,11 @@
INCLUDE "misc/mobile_41.asm"
-SECTION "bank42", ROMX, BANK[$42]
+SECTION "bank42", ROMX
INCLUDE "misc/mobile_42.asm"
-SECTION "Intro Logo", ROMX, BANK[$42]
+SECTION "Intro Logo", ROMX
IntroLogoGFX: ; 109407
INCBIN "gfx/intro/logo.2bpp.lz"
@@ -5508,24 +5508,24 @@
INCLUDE "misc/mobile_45.asm"
INCLUDE "misc/mobile_46.asm"
-SECTION "bank47", ROMX, BANK[$47]
+SECTION "bank47", ROMX
INCLUDE "misc/battle_tower_47.asm"
-SECTION "bank5B", ROMX, BANK[$5B]
+SECTION "bank5B", ROMX
INCLUDE "misc/mobile_5b.asm"
INCLUDE "engine/link_trade.asm"
-SECTION "bank5C", ROMX, BANK[$5C]
+SECTION "bank5C", ROMX
INCLUDE "misc/mobile_5c.asm"
-SECTION "bank5D", ROMX, BANK[$5D]
+SECTION "bank5D", ROMX
INCLUDE "text/phone/extra3.asm"
-SECTION "bank5E", ROMX, BANK[$5E]
+SECTION "bank5E", ROMX
_UpdateBattleHUDs:
callba DrawPlayerHUD
@@ -5539,7 +5539,7 @@
INCLUDE "misc/mobile_5f.asm"
-SECTION "Common Text 1", ROMX, BANK[$6C]
+SECTION "Common Text 1", ROMX
INCLUDE "text/stdtext.asm"
INCLUDE "text/phone/jack_overworld.asm"
@@ -5554,7 +5554,7 @@
INCLUDE "text/phone/ralph_overworld.asm"
INCLUDE "text/phone/liz_overworld.asm"
-SECTION "bank6D", ROMX, BANK[$6D]
+SECTION "bank6D", ROMX
INCLUDE "text/phone/mom.asm"
INCLUDE "text/phone/bill.asm"
@@ -5561,7 +5561,7 @@
INCLUDE "text/phone/elm.asm"
INCLUDE "text/phone/trainers1.asm"
-SECTION "bank72", ROMX, BANK[$72]
+SECTION "bank72", ROMX
ItemNames::
INCLUDE "items/item_names.asm"
@@ -5573,7 +5573,7 @@
INCLUDE "engine/landmarks.asm"
-SECTION "bank77", ROMX, BANK[$77]
+SECTION "bank77", ROMX
UnownFont: ; 1dc000
INCBIN "gfx/misc/unown_font.2bpp"
@@ -5586,11 +5586,11 @@
MobileLvIcon: ; 1dc599
INCBIN "gfx/mobile/lv.1bpp"
-SECTION "Tileset Data 7", ROMX, BANK[TILESETS_7]
+SECTION "Tileset Data 7", ROMX
INCLUDE "tilesets/data_7.asm"
-SECTION "bank77_2", ROMX, BANK[$77]
+SECTION "bank77_2", ROMX
Function1dd6a9: ; 1dd6a9
; XXX
@@ -5599,7 +5599,7 @@
ld c, a
push bc
push de
- ld hl, [sp+$2]
+ ld hl, sp+$2
ld d, h
ld e, l
pop hl
@@ -5625,7 +5625,7 @@
ld b, a
; Crazy stuff happening with the stack
push bc
- ld hl, [sp+$1]
+ ld hl, sp+$1
push de
push hl
pop de
@@ -5637,7 +5637,7 @@
inc hl
ld d, h
ld e, l
- ld hl, [sp+$0]
+ ld hl, sp+$0
push de
push hl
pop de
@@ -6021,19 +6021,19 @@
jr nz, .loop
ret
-SECTION "Tileset Data 8", ROMX, BANK[TILESETS_8]
+SECTION "Tileset Data 8", ROMX
INCLUDE "tilesets/data_8.asm"
-SECTION "bank7B", ROMX, BANK[$7B]
+SECTION "bank7B", ROMX
INCLUDE "text/battle_tower.asm"
-SECTION "bank7C", ROMX, BANK[$7C]
+SECTION "bank7C", ROMX
INCLUDE "data/battle_tower_2.asm"
-SECTION "bank7D", ROMX, BANK[$7D]
+SECTION "bank7D", ROMX
db $cc, $6b, $1e ; XXX
@@ -6078,14 +6078,14 @@
.unknown_data
INCBIN "unknown/1f5db4.bin"
-SECTION "bank7E", ROMX, BANK[$7E]
+SECTION "bank7E", ROMX
INCLUDE "data/battle_tower.asm"
INCLUDE "data/odd_eggs.asm"
-SECTION "bank7F", ROMX, BANK[$7F]
+SECTION "bank7F", ROMX
-SECTION "stadium2", ROMX[$8000-$220], BANK[$7F]
+SECTION "stadium2", ROMX
IF DEF(CRYSTAL11)
INCBIN "misc/stadium2_2.bin"
--- a/maps.asm
+++ b/maps.asm
@@ -1,7 +1,7 @@
INCLUDE "includes.asm"
-SECTION "Map Headers", ROMX, BANK[MAP_HEADERS]
+SECTION "Map Headers", ROMX
INCLUDE "maps/map_headers.asm"
INCLUDE "maps/second_map_headers.asm"
@@ -8,23 +8,23 @@
-SECTION "Map Blockdata 1", ROMX, BANK[MAPS_1]
+SECTION "Map Blockdata 1", ROMX
INCLUDE "maps/blockdata_1.asm"
-SECTION "Map Blockdata 2", ROMX, BANK[MAPS_2]
+SECTION "Map Blockdata 2", ROMX
INCLUDE "maps/blockdata_2.asm"
-SECTION "Map Blockdata 3", ROMX, BANK[MAPS_3]
+SECTION "Map Blockdata 3", ROMX
INCLUDE "maps/blockdata_3.asm"
-SECTION "Map Scripts 1", ROMX, BANK[MAP_SCRIPTS_1]
+SECTION "Map Scripts 1", ROMX
INCLUDE "maps/GoldenrodGym.asm"
INCLUDE "maps/GoldenrodBikeShop.asm"
@@ -45,7 +45,7 @@
INCLUDE "maps/GoldenrodGameCorner.asm"
-SECTION "Map Scripts 2", ROMX, BANK[MAP_SCRIPTS_2]
+SECTION "Map Scripts 2", ROMX
INCLUDE "maps/RuinsofAlphOutside.asm"
INCLUDE "maps/RuinsofAlphHoOhChamber.asm"
@@ -73,7 +73,7 @@
INCLUDE "maps/OlivineLighthouse4F.asm"
-SECTION "Map Scripts 3", ROMX, BANK[MAP_SCRIPTS_3]
+SECTION "Map Scripts 3", ROMX
INCLUDE "maps/NationalPark.asm"
INCLUDE "maps/NationalParkBugContest.asm"
@@ -83,7 +83,7 @@
INCLUDE "maps/RadioTower4F.asm"
-SECTION "Map Scripts 4", ROMX, BANK[MAP_SCRIPTS_4]
+SECTION "Map Scripts 4", ROMX
INCLUDE "maps/RadioTower5F.asm"
INCLUDE "maps/OlivineLighthouse5F.asm"
@@ -95,7 +95,7 @@
INCLUDE "maps/DayCare.asm"
-SECTION "Map Scripts 5", ROMX, BANK[MAP_SCRIPTS_5]
+SECTION "Map Scripts 5", ROMX
INCLUDE "maps/Route11.asm"
INCLUDE "maps/VioletMart.asm"
@@ -112,7 +112,7 @@
INCLUDE "maps/Route36NationalParkgate.asm"
-SECTION "Map Scripts 6", ROMX, BANK[MAP_SCRIPTS_6]
+SECTION "Map Scripts 6", ROMX
INCLUDE "maps/Route8.asm"
INCLUDE "maps/MahoganyMart1F.asm"
@@ -122,7 +122,7 @@
INCLUDE "maps/IlexForest.asm"
-SECTION "Map Scripts 7", ROMX, BANK[MAP_SCRIPTS_7]
+SECTION "Map Scripts 7", ROMX
INCLUDE "maps/LakeofRage.asm"
INCLUDE "maps/CeladonDeptStore1F.asm"
@@ -149,7 +149,7 @@
INCLUDE "maps/Route1718Gate.asm"
-SECTION "Map Scripts 8", ROMX, BANK[MAP_SCRIPTS_8]
+SECTION "Map Scripts 8", ROMX
INCLUDE "maps/DiglettsCave.asm"
INCLUDE "maps/MountMoon.asm"
@@ -173,7 +173,7 @@
INCLUDE "maps/TinTowerRoof.asm"
-SECTION "Map Scripts 9", ROMX, BANK[MAP_SCRIPTS_9]
+SECTION "Map Scripts 9", ROMX
INCLUDE "maps/Route34.asm"
INCLUDE "maps/ElmsLab.asm"
@@ -187,7 +187,7 @@
INCLUDE "maps/Route2946Gate.asm"
-SECTION "Map Scripts 10", ROMX, BANK[MAP_SCRIPTS_10]
+SECTION "Map Scripts 10", ROMX
INCLUDE "maps/Route22.asm"
INCLUDE "maps/WarehouseEntrance.asm"
@@ -215,7 +215,7 @@
INCLUDE "maps/Route12SuperRodHouse.asm"
-SECTION "Map Scripts 11", ROMX, BANK[MAP_SCRIPTS_11]
+SECTION "Map Scripts 11", ROMX
INCLUDE "maps/EcruteakHouse.asm"
INCLUDE "maps/WiseTriosRoom.asm"
@@ -237,7 +237,7 @@
INCLUDE "maps/VictoryRoadGate.asm"
-SECTION "Map Scripts 12", ROMX, BANK[MAP_SCRIPTS_12]
+SECTION "Map Scripts 12", ROMX
INCLUDE "maps/OlivinePokeCenter1F.asm"
INCLUDE "maps/OlivineGym.asm"
@@ -265,7 +265,7 @@
INCLUDE "maps/BattleTowerOutside.asm"
-SECTION "Map Scripts 13", ROMX, BANK[MAP_SCRIPTS_13]
+SECTION "Map Scripts 13", ROMX
INCLUDE "maps/IndigoPlateauPokeCenter1F.asm"
INCLUDE "maps/WillsRoom.asm"
@@ -276,7 +276,7 @@
INCLUDE "maps/HallOfFame.asm"
-SECTION "Map Scripts 14", ROMX, BANK[MAP_SCRIPTS_14]
+SECTION "Map Scripts 14", ROMX
INCLUDE "maps/CeruleanCity.asm"
INCLUDE "maps/SproutTower1F.asm"
@@ -295,7 +295,7 @@
INCLUDE "maps/BurnedTowerB1F.asm"
-SECTION "Map Scripts 15", ROMX, BANK[MAP_SCRIPTS_15]
+SECTION "Map Scripts 15", ROMX
INCLUDE "maps/CeruleanGymBadgeSpeechHouse.asm"
INCLUDE "maps/CeruleanPoliceStation.asm"
@@ -323,7 +323,7 @@
INCLUDE "maps/Route5CleanseTagSpeechHouse.asm"
-SECTION "Map Scripts 16", ROMX, BANK[MAP_SCRIPTS_16]
+SECTION "Map Scripts 16", ROMX
INCLUDE "maps/PewterCity.asm"
INCLUDE "maps/WhirlIslandNW.asm"
@@ -351,7 +351,7 @@
INCLUDE "maps/AzaleaGym.asm"
-SECTION "Map Scripts 17", ROMX, BANK[MAP_SCRIPTS_17]
+SECTION "Map Scripts 17", ROMX
INCLUDE "maps/MahoganyTown.asm"
INCLUDE "maps/Route32.asm"
@@ -373,7 +373,7 @@
INCLUDE "maps/MobileBattleRoom.asm"
-SECTION "Map Scripts 18", ROMX, BANK[MAP_SCRIPTS_18]
+SECTION "Map Scripts 18", ROMX
INCLUDE "maps/Route36.asm"
INCLUDE "maps/FuchsiaCity.asm"
@@ -402,7 +402,7 @@
INCLUDE "maps/Route31VioletGate.asm"
-SECTION "Map Scripts 19", ROMX, BANK[MAP_SCRIPTS_19]
+SECTION "Map Scripts 19", ROMX
INCLUDE "maps/AzaleaTown.asm"
INCLUDE "maps/GoldenrodCity.asm"
@@ -421,7 +421,7 @@
INCLUDE "maps/OaksLab.asm"
-SECTION "Map Scripts 20", ROMX, BANK[MAP_SCRIPTS_20]
+SECTION "Map Scripts 20", ROMX
INCLUDE "maps/CherrygroveCity.asm"
INCLUDE "maps/Route35.asm"
@@ -432,7 +432,7 @@
INCLUDE "maps/Route25.asm"
-SECTION "Map Scripts 21", ROMX, BANK[MAP_SCRIPTS_21]
+SECTION "Map Scripts 21", ROMX
INCLUDE "maps/CianwoodCity.asm"
INCLUDE "maps/Route27.asm"
@@ -448,7 +448,7 @@
INCLUDE "maps/PewterSnoozeSpeechHouse.asm"
-SECTION "Map Scripts 22", ROMX, BANK[MAP_SCRIPTS_22]
+SECTION "Map Scripts 22", ROMX
INCLUDE "maps/EcruteakCity.asm"
INCLUDE "maps/BlackthornCity.asm"
@@ -461,7 +461,7 @@
INCLUDE "maps/Route12.asm"
-SECTION "Map Scripts 23", ROMX, BANK[MAP_SCRIPTS_23]
+SECTION "Map Scripts 23", ROMX
INCLUDE "maps/NewBarkTown.asm"
INCLUDE "maps/VioletCity.asm"
@@ -480,7 +480,7 @@
INCLUDE "maps/SeafoamGym.asm"
-SECTION "Map Scripts 24", ROMX, BANK[MAP_SCRIPTS_24]
+SECTION "Map Scripts 24", ROMX
INCLUDE "maps/Route33.asm"
INCLUDE "maps/Route2.asm"
@@ -506,7 +506,7 @@
INCLUDE "maps/Route28FamousSpeechHouse.asm"
-SECTION "Map Scripts 25", ROMX, BANK[MAP_SCRIPTS_25]
+SECTION "Map Scripts 25", ROMX
INCLUDE "maps/SilverCaveOutside.asm"
INCLUDE "maps/Route10North.asm"
--- a/misc/crystal_misc.asm
+++ b/misc/crystal_misc.asm
@@ -1,7 +1,7 @@
INCLUDE "includes.asm"
-SECTION "Misc Crystal", ROMX, BANK[MISC_CRYSTAL]
+SECTION "Misc Crystal", ROMX
MobileAdapterGFX::
INCBIN "gfx/misc/mobile_adapter.2bpp"
--- a/misc/mobile_40.asm
+++ b/misc/mobile_40.asm
@@ -1784,7 +1784,7 @@
; 100b0a
-SECTION "tetsuji", ROMX, BANK[$40]
+SECTION "tetsuji", ROMX
charmap " ", $20 ; revert to ascii
@@ -1793,7 +1793,7 @@
; 100b12
-SECTION "bank40_2", ROMX, BANK[$40]
+SECTION "bank40_2", ROMX
Function100b12: ; 100b12
call Function100dd8
@@ -3831,7 +3831,7 @@
; 10186f
-SECTION "ascii 10186f", ROMX, BANK[$40]
+SECTION "ascii 10186f", ROMX
charmap " ", $20 ; revert to ascii
@@ -3852,7 +3852,7 @@
; 1018a8
-SECTION "bank40_3", ROMX, BANK[$40]
+SECTION "bank40_3", ROMX
Function1018a8: ; 1018a8
ld hl, wccb5
--- a/misc/mobile_41.asm
+++ b/misc/mobile_41.asm
@@ -1,4 +1,4 @@
-SECTION "bank41_2", ROMX, BANK[$41]
+SECTION "bank41_2", ROMX
; These functions deal with miscellaneous statistics
; which were used for Trainer Rankings in Pokémon News.
--- a/misc/mobile_45.asm
+++ b/misc/mobile_45.asm
@@ -1,5 +1,5 @@
-SECTION "bank45", ROMX, BANK[$45]
+SECTION "bank45", ROMX
charmap " ", $20 ; revert to ascii
@@ -6835,7 +6835,7 @@
; 117656
-SECTION "Mobile Stadium", ROMX, BANK[$45]
+SECTION "Mobile Stadium", ROMX
Special_GiveOddEgg: ; 117656
callba GiveOddEgg
--- a/misc/mobile_46.asm
+++ b/misc/mobile_46.asm
@@ -1,4 +1,4 @@
-SECTION "bank46", ROMX, BANK[$46]
+SECTION "bank46", ROMX
Function118000: ; 118000
ld a, $1
@@ -3014,7 +3014,7 @@
db "Sun"
; 1196cd
-SECTION "bank46_2", ROMX, BANK[$46]
+SECTION "bank46_2", ROMX
; A hack to use ascii above.
Function1196cd: ; 1196cd (46:56cd)
--- a/misc/mobile_5f.asm
+++ b/misc/mobile_5f.asm
@@ -1,5 +1,5 @@
-SECTION "bank5F", ROMX, BANK[$5F]
+SECTION "bank5F", ROMX
Function17c000: ; 17c000
--- a/misc/unused_title.asm
+++ b/misc/unused_title.asm
@@ -1,5 +1,5 @@
-SECTION "bank43", ROMX, BANK[$43]
+SECTION "bank43", ROMX
UnusedTitleScreen: ; 10c000
--- /dev/null
+++ b/pokecrystal.ld
@@ -1,0 +1,357 @@
+ROM0
+ org $0000
+ "NULL"
+ "rst0"
+ org $0008
+ "rst8"
+ org $0010
+ "rst10"
+ org $0018
+ "rst18"
+ org $0020
+ "rst20"
+ org $0028
+ "rst28"
+ org $0038
+ "rst38"
+ org $0040
+ "vblank"
+ org $0048
+ "lcd"
+ org $0050
+ "timer"
+ org $0058
+ "serial"
+ org $0060
+ "joypad"
+ org $0100
+ "Header"
+ org $0150
+ "Home"
+ROMX $01
+ "bank1"
+ROMX $02
+ "bank2"
+ROMX $03
+ "bank3"
+ROMX $04
+ "bank4"
+ROMX $05
+ "bank5"
+ROMX $06
+ "Tileset Data 1"
+ROMX $07
+ "Roofs"
+ "Tileset Data 2"
+ "Extra Songs 1"
+ROMX $08
+ "bank8"
+ "Tileset Data 3"
+ "Egg Moves"
+ROMX $09
+ "bank9"
+ROMX $0a
+ "bankA"
+ROMX $0b
+ "bankB"
+ROMX $0c
+ "Tileset Data 4"
+ROMX $0d
+ "Effect Commands"
+ROMX $0e
+ "Enemy Trainers"
+ROMX $0f
+ "Battle Core"
+ROMX $10
+ "bank10"
+ "Evolutions and Attacks"
+ROMX $11
+ "bank11"
+ROMX $12
+ "Crystal Unique"
+ROMX $13
+ "bank13"
+ROMX $14
+ "bank14"
+ROMX $15
+ "Map Scripts 1"
+ROMX $16
+ "Map Scripts 2"
+ROMX $17
+ "Map Scripts 3"
+ROMX $18
+ "Map Scripts 4"
+ROMX $19
+ "bank19"
+ROMX $1a
+ "Map Scripts 5"
+ROMX $1b
+ "Map Scripts 6"
+ROMX $1c
+ "Map Scripts 7"
+ROMX $1d
+ "Map Scripts 8"
+ROMX $1e
+ "Map Scripts 9"
+ROMX $1f
+ "Map Scripts 10"
+ROMX $20
+ "bank20"
+ROMX $21
+ "bank21"
+ROMX $22
+ "bank22"
+ROMX $23
+ "bank23"
+ROMX $24
+ "bank24"
+ROMX $25
+ "Map Headers"
+ "Events"
+ROMX $26
+ "Map Scripts 11"
+ROMX $27
+ "Map Scripts 12"
+ROMX $28
+ "Phone Engine"
+ROMX $29
+ "Phone Text"
+ROMX $2a
+ "Map Blockdata 1"
+ROMX $2b
+ "Map Blockdata 2"
+ROMX $2c
+ "Map Blockdata 3"
+ROMX $2d
+ "Tileset Data 5"
+ROMX $2e
+ "bank2E"
+ROMX $2f
+ "bank2F"
+ROMX $30
+ "bank30"
+ROMX $31
+ "bank31"
+ROMX $32
+ "bank32"
+ROMX $33
+ "bank33"
+ "Extra Songs 2"
+ROMX $34
+ "Pic Animations 1"
+ROMX $35
+ "Pic Animations 2"
+ROMX $36
+ "bank36"
+ "Pic Animations 3"
+ROMX $37
+ "Tileset Data 6"
+ROMX $38
+ "bank38"
+ROMX $39
+ "bank39"
+ROMX $3a
+ "Audio"
+ "Songs 1"
+ROMX $3b
+ "Songs 2"
+ROMX $3c
+ "Songs 3"
+ "Sound Effects"
+ "Cries"
+ROMX $3d
+ "Songs 4"
+ROMX $3e
+ "bank3E"
+ROMX $3f
+ "bank3F"
+ROMX $40
+ "bank40"
+ "tetsuji"
+ "bank40_2"
+ "ascii 10186f"
+ "bank40_3"
+ROMX $41
+ "bank41"
+ "bank41_2"
+ROMX $42
+ "bank42"
+ "Intro Logo"
+ "Credits"
+ROMX $43
+ "bank43"
+ROMX $44
+ "Main"
+ROMX $45
+ "bank45"
+ "Mobile Stadium"
+ROMX $46
+ "bank46"
+ "bank46_2"
+ROMX $47
+ "bank47"
+ROMX $48
+ "Pic Pointers"
+ "Pics 1"
+ROMX $49
+ "Unown Pic Pointers"
+ "Pics 2"
+ROMX $4a
+ "Trainer Pic Pointers"
+ "Pics 3"
+ROMX $4b
+ "Pics 4"
+ROMX $4c
+ "Pics 5"
+ROMX $4d
+ "Pics 6"
+ROMX $4e
+ "Pics 7"
+ROMX $4f
+ "Pics 8"
+ROMX $50
+ "Pics 9"
+ROMX $51
+ "Pics 10"
+ROMX $52
+ "Pics 11"
+ROMX $53
+ "Pics 12"
+ROMX $54
+ "Pics 13"
+ROMX $55
+ "Pics 14"
+ROMX $56
+ "Pics 15"
+ROMX $57
+ "Pics 16"
+ROMX $58
+ "Pics 17"
+ROMX $59
+ "Pics 18"
+ROMX $5a
+ "Pics 19"
+ROMX $5b
+ "bank5B"
+ROMX $5c
+ "bank5C"
+ROMX $5d
+ "bank5D"
+ROMX $5e
+ "bank5E"
+ "Songs 5"
+ "Crystal Sound Effects"
+ "Misc Crystal"
+ROMX $5f
+ "bank5F"
+ROMX $60
+ "Map Scripts 13"
+ "Pokedex Entries 001-064"
+ROMX $61
+ "Map Scripts 14"
+ROMX $62
+ "Map Scripts 15"
+ROMX $63
+ "Map Scripts 16"
+ROMX $64
+ "Map Scripts 17"
+ROMX $65
+ "Map Scripts 18"
+ROMX $66
+ "Map Scripts 19"
+ROMX $67
+ "Map Scripts 20"
+ROMX $68
+ "Map Scripts 21"
+ROMX $69
+ "Map Scripts 22"
+ROMX $6a
+ "Map Scripts 23"
+ROMX $6b
+ "Map Scripts 24"
+ROMX $6c
+ "Common Text 1"
+ "Map Scripts 25"
+ROMX $6d
+ "bank6D"
+ROMX $6e
+ "Pokedex Entries 065-128"
+ROMX $6f
+ "Text 1"
+ROMX $70
+ "Text 2"
+ROMX $71
+ "Text 3"
+ROMX $72
+ "bank72"
+ROMX $73
+ "Pokedex Entries 129-192"
+ROMX $74
+ "Pokedex Entries 193-251"
+ROMX $77
+ "bank77"
+ "Tileset Data 7"
+ "bank77_2"
+ROMX $78
+ "Tileset Data 8"
+ROMX $7b
+ "bank7B"
+ROMX $7c
+ "bank7C"
+ROMX $7d
+ "bank7D"
+ROMX $7e
+ "bank7E"
+ROMX $7f
+ "bank7F"
+ org $7de0
+ "stadium2"
+WRAM0
+ "Stack"
+ "Audio RAM"
+ "WRAM"
+ "wSpriteAnims"
+ "Sprites"
+ "Tilemap"
+ "Battle"
+ "Overworld Map"
+ "Video"
+WRAMX 1
+ "WRAM 1"
+ "Enemy Party"
+ "Party"
+WRAMX 2
+ "Pic Animations"
+WRAMX 3
+ "Battle Tower"
+WRAMX 5
+ "GBC Video"
+ org $d300
+ "Battle Animations"
+ org $d800
+ "WRAM 5 MOBILE"
+WRAMX 6
+ "WRAM 6"
+WRAMX 7
+ "WRAM 7"
+VRAM $00
+ "VRAM0"
+VRAM $01
+ "VRAM1"
+SRAM $00
+ "Scratch"
+ org $a600
+ "SRAM Bank 0"
+ org $b200
+ "Backup Save"
+SRAM $01
+ "Save"
+ "Active Box"
+ "Link Battle Data"
+ "SRAM Hall of Fame"
+ "SRAM Crystal Data"
+ "SRAM Battle Tower"
+SRAM $02
+ "Boxes 1-7"
+SRAM $03
+ "Boxes 8-14"
--- a/rst.asm
+++ b/rst.asm
@@ -1,24 +1,24 @@
; rst vectors
-SECTION "rst0",ROM0[0]
+SECTION "rst0",ROM0
di
jp Start
-SECTION "rst8",ROM0[FarCall]
+SECTION "rst8",ROM0
jp FarCall_hl
-SECTION "rst10",ROM0[Bankswitch]
+SECTION "rst10",ROM0
ld [hROMBank], a
ld [MBC3RomBank], a
ret
-SECTION "rst18",ROM0[$18]
+SECTION "rst18",ROM0
rst $38
-SECTION "rst20",ROM0[$20]
+SECTION "rst20",ROM0
rst $38
-SECTION "rst28",ROM0[JumpTable]
+SECTION "rst28",ROM0
push de
ld e, a
ld d, 0
@@ -30,8 +30,8 @@
pop de
jp hl
-; SECTION "rst30",ROM0[$30]
+; SECTION "rst30",ROM0
; rst30 is midst rst28
-SECTION "rst38",ROM0[$38]
+SECTION "rst38",ROM0
rst $38
--- a/sram.asm
+++ b/sram.asm
@@ -3,11 +3,11 @@
GLOBAL SRAM_Begin, SRAM_End
-SECTION "Scratch", SRAM, BANK [0]
+SECTION "Scratch", SRAM
sScratch::
-SECTION "SRAM Bank 0", SRAM [$a600], BANK [0]
+SECTION "SRAM Bank 0", SRAM
; a600
sPartyMail::
@@ -78,7 +78,7 @@
sLuckyNumberDay:: ds 1
sLuckyIDNumber:: ds 2
-SECTION "Backup Save", SRAM [$b200], BANK [0]
+SECTION "Backup Save", SRAM
sBackupOptions:: ds OptionsEnd - Options
s0_b208:: ds 1 ; loaded with 99, used to check save corruption
@@ -98,7 +98,7 @@
sStackTop:: ds 2
-SECTION "Save", SRAM, BANK [1]
+SECTION "Save", SRAM
sOptions:: ds OptionsEnd - Options
@@ -117,13 +117,13 @@
sChecksum:: ds 2
s1_ad0f:: ds 1 ; loaded with 0x7f, used to check save corruption
-SECTION "Active Box", SRAM, BANK [1]
+SECTION "Active Box", SRAM
; ad10
box sBox
; b160
ds $f4
-SECTION "Link Battle Data", SRAM, BANK [1]
+SECTION "Link Battle Data", SRAM
sLinkBattleResults:: ds $c
sLinkBattleStats:: ; b260
@@ -145,7 +145,7 @@
sLinkBattleRecord5:: link_battle_record sLinkBattleRecord5
sLinkBattleStatsEnd::
-SECTION "SRAM Hall of Fame", SRAM, BANK [1]
+SECTION "SRAM Hall of Fame", SRAM
sHallOfFame:: ; b2c0
; temporary until I can find a way to macrofy it
hall_of_fame sHallOfFame01
@@ -193,7 +193,7 @@
; endr
sHallOfFameEnd::
-SECTION "SRAM Crystal Data", SRAM, BANK [1]
+SECTION "SRAM Crystal Data", SRAM
sMobileEventIndex:: ds 1 ; be3c
sCrystalData::
@@ -200,7 +200,7 @@
ds wCrystalDataEnd - wCrystalData
sMobileEventIndexBackup:: ds 1
-SECTION "SRAM Battle Tower", SRAM, BANK [1]
+SECTION "SRAM Battle Tower", SRAM
; data of the BattleTower must be in SRAM because you can save and leave between battles
sBattleTowerChallengeState:: ds 1
; 0: normal
@@ -235,7 +235,7 @@
box sBox6
box sBox7
-SECTION "Boxes 8-14", SRAM, BANK [3]
+SECTION "Boxes 8-14", SRAM
box sBox8
box sBox9
box sBox10
--- a/text/common_text.asm
+++ b/text/common_text.asm
@@ -1,12 +1,12 @@
INCLUDE "includes.asm"
-SECTION "Text 1", ROMX, BANK[$6F]
+SECTION "Text 1", ROMX
INCLUDE "text/common_1.asm"
-SECTION "Text 2", ROMX, BANK[$70]
+SECTION "Text 2", ROMX
INCLUDE "text/common_2.asm"
INCLUDE "text/common_3.asm"
-SECTION "Text 3", ROMX, BANK[$71]
+SECTION "Text 3", ROMX
INCLUDE "text/common_4.asm"
INCLUDE "text/common_5.asm"
--- a/tilesets/animations.asm
+++ b/tilesets/animations.asm
@@ -420,7 +420,7 @@
AnimateFountain: ; fc387
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
ld hl, .frames
@@ -462,7 +462,7 @@
; Draw a water tile for the current frame in VRAM tile at de.
; Save sp in bc (see WriteTile).
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -497,7 +497,7 @@
ForestTreeLeftAnimation: ; fc45c
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -539,7 +539,7 @@
ForestTreeRightAnimation: ; fc4c4
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -574,7 +574,7 @@
ForestTreeLeftAnimation2: ; fc4f2
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -606,7 +606,7 @@
ForestTreeRightAnimation2: ; fc51c
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -671,7 +671,7 @@
; No parameters.
; Save sp in bc (see WriteTile).
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -707,7 +707,7 @@
SafariFountainAnim1: ; fc5cc
; Splash in the bottom-right corner of the fountain.
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
ld a, [TileAnimationTimer]
@@ -729,7 +729,7 @@
SafariFountainAnim2: ; fc5eb
; Splash in the top-left corner of the fountain.
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
ld a, [TileAnimationTimer]
@@ -760,7 +760,7 @@
; Destination (VRAM)
; Address of the first tile in the frame array
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -820,7 +820,7 @@
; Only does one of 4 tiles at a time.
; Save sp in bc (see WriteTile).
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -860,7 +860,7 @@
; Write tiledata at wTileAnimBuffer to de.
; wTileAnimBuffer is loaded to sp for WriteTile.
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -877,7 +877,7 @@
; Write tiledata de to wTileAnimBuffer.
; de is loaded to sp for WriteTile.
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
--- a/wram.asm
+++ b/wram.asm
@@ -11,7 +11,7 @@
ds 1
-SECTION "Audio", WRAM0
+SECTION "Audio RAM", WRAM0
wMusic::
MusicPlaying:: ; c100
; nonzero if playing
@@ -216,12 +216,15 @@
ds 1
-SECTION "wSpriteAnims", WRAM0 [$c300]
+SECTION "wSpriteAnims", WRAM0
; wc300 - wc313 is a 10x2 dictionary.
; keys: taken from third column of SpriteAnimSeqData
; values: VTiles
+
+UNION
wSpriteAnimDict:: ds 10 * 2
- ds wSpriteAnimDict - @
+
+NEXTU
wc300:: ds 1
wc301:: ds 1
wc302:: ds 1
@@ -241,6 +244,8 @@
wc311:: ds 1
wc312:: ds 1
wc313:: ds 1
+ENDU
+
wSpriteAnimationStructs::
; Field 0: Index
; Fields 1-3: Loaded from SpriteAnimSeqData
@@ -263,10 +268,15 @@
wc394::
SpriteAnim9:: sprite_anim_struct SpriteAnim9
wc3a4::
+
+UNION
SpriteAnim10:: sprite_anim_struct SpriteAnim10
wSpriteAnimationStructsEnd::
- ds -8
+NEXTU
+ ds 8
wc3ac:: ds 8 ; c3ac
+ENDU
+
wSpriteAnimCount:: ds 1
wCurrSpriteOAMAddr:: ds 1
@@ -310,7 +320,7 @@
wc3fc:: ds 4
-SECTION "Sprites", WRAM0 [$c400]
+SECTION "Sprites", WRAM0
Sprites:: ; c400
; 4 bytes per sprite
@@ -339,18 +349,19 @@
SECTION "Battle", WRAM0
+UNION
wc608::
wOddEgg:: party_struct OddEgg
wOddEggName:: ds PKMN_NAME_LENGTH
wOddEggOTName:: ds PKMN_NAME_LENGTH
- ds wc608 - @
+NEXTU
wBT_OTTemp:: battle_tower_struct wBT_OTTemp
- ds wc608 - @
+NEXTU
hall_of_fame wHallOfFameTemp
- ds wc608 - @
+NEXTU
wMisc:: ; ds (SCREEN_WIDTH + 4) * (SCREEN_HEIGHT + 2)
ds 10
wc612::
@@ -360,8 +371,8 @@
wInitHourBuffer:: ; c61c
ds 10
wc626::
- ds wc608 - @
+NEXTU
wBattle::
wEnemyMoveStruct:: move_struct wEnemyMoveStruct ; c608
wPlayerMoveStruct:: move_struct wPlayerMoveStruct ; c60f
@@ -559,6 +570,7 @@
PlayerSAtkLevel:: ; c6cf
ds 1
+UNION
wc6d0::
PlayerSDefLevel:: ; c6d0
ds 1
@@ -743,7 +755,7 @@
; Battle RAM
; c741
- ds wc6d0 - @
+NEXTU
wTrademons::
wPlayerTrademon:: trademon wPlayerTrademon
wOTTrademon:: trademon wOTTrademon
@@ -759,8 +771,8 @@
wc7ba:: ds 1
wc7bb:: ds 2
wc7bd::
- ds wc6d0 - @
+NEXTU
; naming screen
wNamingScreenDestinationPointer:: ds 2 ; c6d0
wNamingScreenCurrNameLength:: ds 1 ; c6d2
@@ -769,8 +781,8 @@
wNamingScreenCursorObjectPointer:: ds 2 ; c6d5
wNamingScreenLastCharacter:: ds 1 ; c6d7
wNamingScreenStringEntryCoord:: ds 2 ; c6d8
- ds wc6d0 - @
+NEXTU
; pokegear
wPokegearPhoneLoadNameBuffer:: ds 1 ; c6d0
wPokegearPhoneCursorPosition:: ds 1 ; c6d1
@@ -783,8 +795,8 @@
wPokegearRadioChannelBank:: ds 1 ; c6d9
wPokegearRadioChannelAddr:: ds 2 ; c6da
wPokegearRadioMusicPlaying:: ds 1 ; c6dc
- ds wc6d0 - @
+NEXTU
wSlots::
; Slot Machine
; c6d0
@@ -809,8 +821,8 @@
wSlotsDataEnd::
ds 28
wSlotsEnd::
- ds wSlots - @
+NEXTU
; Card Flip
; c6d0
wCardFlip::
@@ -822,8 +834,8 @@
wDiscardPile:: ds 24
wDiscardPileEnd::
wCardFlipEnd::
- ds wCardFlip - @
+NEXTU
; Dummy Game
; c6d0
wDummyGame::
@@ -839,7 +851,8 @@
wDummyGameCounter:: ds 1 ; c708
wDummyGameNumCardsMatched:: ds 1 ; c709
wDummyGameEnd::
- ds wDummyGame - @
+
+NEXTU
; Unown Puzzle
wUnownPuzzle::
wPuzzlePieces::
@@ -846,8 +859,7 @@
ds 6 * 6
wUnownPuzzleEnd::
- ds wc6d0 - @
-
+NEXTU
wPokedexDataStart::
wPokedexOrder:: ds NUM_POKEMON +- 1
wPokedexOrderEnd:: ds 6
@@ -893,20 +905,24 @@
ds 2
wMiscEnd::
+ENDU
+ENDU
wc7e8:: ds 24 ; ????
-SECTION "Overworld Map", WRAM0 [$c800]
+SECTION "Overworld Map", WRAM0
+UNION
OverworldMap:: ; c800
ds 1300
OverworldMapEnd::
- ds OverworldMap - @
+NEXTU
wGameboyPrinterRAM::
wGameboyPrinterScreen:: ds SCREEN_HEIGHT * SCREEN_WIDTH ; c800
wGameboyPrinterScreenEnd:: ; c968
- ds wGameboyPrinterScreen - @
+NEXTU
+
wGameboyPrinter2bppSource::
ds 40 tiles
wGameboyPrinter2bppSourceEnd::
@@ -941,8 +957,8 @@
wGBPrinterSettings:: ds 1
ds 16
wGameboyPrinterRAMEnd::
- ds wGameboyPrinterRAM - @
+NEXTU
wBillsPCPokemonList:: ; c800
; Pokemon, box number, list index
@@ -955,6 +971,7 @@
wLinkPartySpecies:: ds PARTY_LENGTH
wLinkPartySpeciesEnd:: ds 1
+UNION
wTimeCapsulePlayerData::
wTimeCapsulePartyMon1:: red_party_struct wTimeCapsulePartyMon1
wTimeCapsulePartyMon2:: red_party_struct wTimeCapsulePartyMon2
@@ -965,8 +982,8 @@
wTimeCapsulePartyMonOTNames:: ds PARTY_LENGTH * NAME_LENGTH
wTimeCapsulePartyMonNicks:: ds PARTY_LENGTH * PKMN_NAME_LENGTH
wTimeCapsulePlayerDataEnd::
- ds wTimeCapsulePlayerData - @
+NEXTU
wLinkPlayerData::
wLinkPlayerPartyMon1:: party_struct wLinkPlayerPartyMon1
wLinkPlayerPartyMon2:: party_struct wLinkPlayerPartyMon2
@@ -977,10 +994,11 @@
wLinkPlayerPartyMonOTNames:: ds PARTY_LENGTH * NAME_LENGTH
wLinkPlayerPartyMonNicks:: ds PARTY_LENGTH * PKMN_NAME_LENGTH
wLinkPlayerDataEnd::
+ENDU
ds $35d
wLinkDataEnd::
- ds wLinkData - @
+NEXTU
wc800:: ds 1
wc801:: ds 1
@@ -999,9 +1017,11 @@
wc821:: ds 15
wc830:: ds 16
wc840:: ds 16
+UNION
wMysteryGiftTrainerData:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2
wMysteryGiftTrainerDataEnd::
- ds wMysteryGiftTrainerData - @
+
+NEXTU
wc850:: ds 16
wc860:: ds 16
wc870:: ds 16
@@ -1013,6 +1033,7 @@
wc8d0:: ds 16
wc8e0:: ds 16
wc8f0:: ds 16
+ENDU
wMysteryGiftPartnerData::
wc900:: ds 1
@@ -1108,8 +1129,11 @@
wccb8:: ds 1
wccb9:: ds 1
wccba:: ds 102
+ENDU
SECTION "Video", WRAM0
+
+UNION
CreditsPos::
BGMapBuffer::
wMobileMonSpeciesPointerBuffer:: dw
@@ -1117,8 +1141,8 @@
wMobileMonOTNamePointerBuffer:: dw
wMobileMonNicknamePointerBuffer:: dw
wMobileMonMailPointerBuffer:: dw
- ds CreditsPos - @
+NEXTU
wcd20:: ds 1
wcd21:: ds 1
wcd22::
@@ -1132,6 +1156,8 @@
wcd27:: ds 1
wcd28:: ds 1
wcd29:: ds 1
+ENDU
+
wMobileMonSpeciesBuffer::
wcd2a:: ds 1
wTempOddEggNickname::
@@ -1267,14 +1293,19 @@
; bit 2-0: pal # (cgb only)
ds SCREEN_WIDTH * SCREEN_HEIGHT
AttrMapEnd::
+
+UNION
ds 1
wcf42:: ds 2
wcf44:: ds 1
wcf45::
- ds AttrMapEnd - @
+
+NEXTU
wTileAnimBuffer::
ds $10
; addresses dealing with serial comms
+ENDU
+
wOtherPlayerLinkMode:: ds 1
wOtherPlayerLinkAction:: ds 4
wPlayerLinkAction:: ds 1
@@ -1512,7 +1543,7 @@
wRAM0End:: ; cfd8
-SECTION "WRAM 1", WRAMX, BANK [1]
+SECTION "WRAM 1", WRAMX
wd000:: ds 1
DefaultSpawnpoint::
@@ -1519,9 +1550,10 @@
wd001:: ds 1
; d002
+UNION
wTempMail:: mailmsg wTempMail
- ds wTempMail - @
+NEXTU
wSeerAction:: ds 1
wSeerNickname:: ds PKMN_NAME_LENGTH
wSeerCaughtLocation:: ds 17
@@ -1532,15 +1564,15 @@
wSeerCaughtLevel:: ds 1
wSeerCaughtData:: ds 1
wSeerCaughtGender:: ds 1
- ds wSeerAction - @
+NEXTU
wBufferMonNick:: ds PKMN_NAME_LENGTH ; d002
wBufferMonOT:: ds NAME_LENGTH ; d00d
wBufferMon:: party_struct wBufferMon ; d018
ds 8
wMonOrItemNameBuffer::
- ds wBufferMonNick - @
+NEXTU
wBugContestResults::
bugcontestwinner wBugContestFirstPlace
bugcontestwinner wBugContestSecondPlace
@@ -1550,8 +1582,7 @@
ds 4
wBugContestWinnerName:: ds NAME_LENGTH
- ds wBugContestResults - @
-
+NEXTU
wd002::
wTempDayOfWeek::
wApricorns::
@@ -1602,10 +1633,11 @@
wMartItem4BCD::
wd00b:: ds 1
+UNION
wRadioText:: ds 2 * SCREEN_WIDTH
wRadioTextEnd::
- ds wRadioText - @
+NEXTU
wMobileParticipant2Nickname::
wd00c:: ds 1
wd00d:: ds 1
@@ -1632,6 +1664,7 @@
wd01f:: ds 1
wMartItemBCDEnd::
ds 13
+
wd02d:: ds 1
wd02e:: ds 1
wd02f:: ds 1
@@ -1643,6 +1676,7 @@
wd036:: ds 2
wd038:: ds 3
wd03b:: ds 3
+ENDU
MenuItemsList::
CurFruitTree::
@@ -1713,6 +1747,7 @@
wTempTrainerHeaderEnd::
wPlayerTurningDirection:: ; d04e
ds 24
+ENDU
wTMHMMoveNameBackup:: ds MOVE_NAME_LENGTH ; d066
StringBuffer1:: ; d073
@@ -1780,9 +1815,12 @@
wBattleResult:: ds 1 ; d0ee
wUsingItemWithSelect:: ds 1 ; d0ef
+
+UNION
CurMart:: ds 16 ; d0f0
CurMartEnd::
- ds CurMart - @
+
+NEXTU
CurElevator:: ds 1
wd0f1::
CurElevatorFloors::
@@ -1791,8 +1829,8 @@
wMailboxCount:: ds 1
wMailboxItems:: ds MAILBOX_CAPACITY
wMailboxEnd:: ds 1 ; d0fe
- ds 2
+ENDU
wListPointer:: dw ; d100
wUnusedD102:: dw ; d102
wItemAttributesPtr:: dw ; d104
@@ -1869,10 +1907,11 @@
wBGMapAnchor:: ds 2 ; d152
+UNION
UsedSprites:: ds 64 ; d154
UsedSpritesEnd::
- ds UsedSprites - @
+NEXTU
wd154:: ; d154
ds 31 ; 64
@@ -1885,6 +1924,8 @@
wd191:: ds 1
wd192:: ds 1
wd193:: ds 1
+ENDU
+
wOverworldMapAnchor:: dw ; d194
wMetatileStandingY:: ds 1 ; d196
wMetatileStandingX:: ds 1 ; d197
@@ -2022,6 +2063,7 @@
wForceEvolution:: db ; d1e9
+UNION
; HP bar animations
wCurHPAnimMaxHP:: dw ; d1ea
wCurHPAnimOldHP:: dw ; d1ec
@@ -2032,8 +2074,8 @@
wCurHPAnimDeltaHP:: dw ; d1f3
wCurHPAnimLowHP:: db ; d1f5
wCurHPAnimHighHP:: db ; d1f6
- ds wCurHPAnimMaxHP - @
+NEXTU
MagikarpLength::
wEvolutionOldSpecies::
Buffer1:: ; d1ea
@@ -2061,6 +2103,7 @@
wd1f5:: ds 1
wd1f6::
ds 4
+ENDU
LinkBattleRNs:: ; d1fa
ds 10
@@ -2191,7 +2234,8 @@
ds 1
-SECTION "Enemy Party", WRAMX, BANK [1]
+SECTION "Enemy Party", WRAMX
+UNION
wPokedexShowPointerAddr::
wd26b:: ds 1
wd26c:: ds 1
@@ -2199,11 +2243,12 @@
wd26d:: ds 1
ds 3
wd271:: ds 5
- ds wd26b - @
-
-; SECTION "Enemy Party", WRAMX, BANK [1]
+NEXTU
+; SECTION "Enemy Party", WRAMX
OTPlayerName:: ds NAME_LENGTH ; d26b
+ENDU
+
OTPlayerID:: ds 2 ; d276
ds 8
OTPartyCount:: ds 1 ; d280
@@ -2210,6 +2255,7 @@
OTPartySpecies:: ds PARTY_LENGTH ; d281
OTPartyEnd:: ds 1
+UNION
wDudeBag:: ; d288
wDudeNumItems:: ds 1
wDudeItems:: ds 2 * 4
@@ -2223,8 +2269,8 @@
wDudeBalls:: ds 2 * 4 ; d2a7
wDudeBallsEnd:: ds 1 ; d2af
wDudeBagEnd::
- ds wDudeBag - @
+NEXTU
OTPartyMons::
OTPartyMon1:: party_struct OTPartyMon1 ; d288
OTPartyMon2:: party_struct OTPartyMon2 ; d2b8
@@ -2238,6 +2284,7 @@
OTPartyMonNicknames:: ds PKMN_NAME_LENGTH * PARTY_LENGTH ; d3ea
OTPartyDataEnd::
ds 4
+ENDU
wd430::
wBattleAction:: ds 1 ; d430
@@ -2528,7 +2575,7 @@
ds 13
-;SECTION "Map Triggers", WRAMX, BANK [1]
+;SECTION "Map Triggers", WRAMX
wPokecenter2FTrigger:: ds 1 ; d972
wTradeCenterTrigger:: ds 1 ; d973
@@ -2613,7 +2660,7 @@
ds 49
-;SECTION "Events", WRAMX, BANK [1]
+;SECTION "Events", WRAMX
wJackFightCount:: ds 1 ; d9f2
wBeverlyFightCount:: ds 1 ; unused
@@ -2806,7 +2853,7 @@
wMapDataEnd::
-SECTION "Party", WRAMX, BANK [1]
+SECTION "Party", WRAMX
wPokemonData::
@@ -2905,7 +2952,7 @@
wPokemonDataEnd::
wGameDataEnd::
-SECTION "Pic Animations", WRAMX, BANK [2]
+SECTION "Pic Animations", WRAMX
TempTileMap::
; 20x18 grid of 8x8 tiles
@@ -2944,7 +2991,7 @@
wPokeAnimStructEnd::
-SECTION "Battle Tower", WRAMX, BANK [3]
+SECTION "Battle Tower", WRAMX
w3_d000:: ds 1 ; d000
w3_d001:: ds 1
@@ -2967,13 +3014,17 @@
w3_d4a2:: battle_tower_struct w3_d4a2
w3_d582:: battle_tower_struct w3_d582
w3_d662:: battle_tower_struct w3_d662
+UNION
w3_d742:: battle_tower_struct w3_d742
; d822
- ds -$22
+NEXTU
+ ds $be
+
wBTChoiceOfLvlGroup::
w3_d800:: ; ds BG_MAP_WIDTH * SCREEN_HEIGHT ($240)
ds $69
+ENDU
w3_d869:: ds $17
w3_d880:: ds 1
w3_d881:: ds 1
@@ -2995,7 +3046,7 @@
w3_dfec:: ds $10
w3_dffc:: ds 4
-SECTION "GBC Video", WRAMX, BANK [5]
+SECTION "GBC Video", WRAMX
; 8 4-color palettes
UnknBGPals:: ds 8 palettes ; d000
@@ -3020,7 +3071,7 @@
LYOverridesBackupEnd::
-SECTION "Battle Animations", WRAMX [$d300], BANK [5]
+SECTION "Battle Animations", WRAMX
wBattleAnimTileDict:: ds 10
@@ -3080,12 +3131,16 @@
wBattleAnimTempPalette::
wBattleAnimTemp8:: ds 1
+UNION
wSurfWaveBGEffect:: ds $40
wSurfWaveBGEffectEnd::
- ds -$e
+
+NEXTU
+ ds $32
wBattleAnimEnd::
+ENDU
-SECTION "WRAM 5 MOBILE", WRAMX [$d800], BANK [5]
+SECTION "WRAM 5 MOBILE", WRAMX
w5_d800:: ds $200
w5_da00:: ds $200
w5_dc00:: ds $d
@@ -3096,7 +3151,7 @@
w5_MobileOpponentBattleWinMessage:: ds $c ; dc32
w5_MobileOpponentBattleLossMessage:: ds $c ; dc3e
-SECTION "WRAM 6", WRAMX, BANK [6]
+SECTION "WRAM 6", WRAMX
wDecompressScratch::
wScratchTileMap::
@@ -3107,6 +3162,6 @@
INCLUDE "sram.asm"
-SECTION "WRAM 7", WRAMX, BANK [7]
+SECTION "WRAM 7", WRAMX
wWindowStack:: ds $1000 - 1
wWindowStackBottom:: ds 1