ref: 201f56b3e91ec3567ad011ecdea356bee56d7316
parent: dd8653fe6fa0544e757fad416ccbb4582ec008f0
author: xCrystal <rgr.crystal@gmail.com>
date: Wed Oct 22 19:17:19 EDT 2014
nothing
--- a/main.asm
+++ b/main.asm
@@ -47180,7 +47180,7 @@
jr .CheckLayer
; Decrement the scores of all moves one by one until one reaches 0.
-; If the Pokemon has no moves, the game will loop indefinitely.
+; If the Pokemon has no moves, the game goes into an endless loop.
.DecrementScores
ld hl, Buffer1
ld de, EnemyMonMoves